+
+
+void
+BatchJobView::finish_setup (wxWindow* parent, wxSizer* sizer)
+{
+ _higher_priority = new Button (parent, _("Higher priority"));
+ _higher_priority->Bind (wxEVT_BUTTON, boost::bind(&BatchJobView::higher_priority_clicked, this));
+ sizer->Add (_higher_priority, 1, wxALIGN_CENTER_VERTICAL);
+ _lower_priority = new Button (parent, _("Lower priority"));
+ _lower_priority->Bind (wxEVT_BUTTON, boost::bind(&BatchJobView::lower_priority_clicked, this));
+ sizer->Add (_lower_priority, 1, wxALIGN_CENTER_VERTICAL);
+}
+
+
+void
+BatchJobView::higher_priority_clicked ()
+{
+ JobManager::instance()->increase_priority (_job);
+}
+
+
+void
+BatchJobView::lower_priority_clicked ()
+{
+ JobManager::instance()->decrease_priority (_job);
+}
+
+
+void
+BatchJobView::job_list_changed ()
+{
+ bool high = false;
+ bool low = false;
+ auto jobs = JobManager::instance()->get();
+ if (!jobs.empty()) {
+ if (_job != jobs.front()) {
+ high = true;
+ }
+ if (_job != jobs.back()) {
+ low = true;
+ }
+ }
+
+ _higher_priority->Enable (high);
+ _lower_priority->Enable (low);
+}