/*
- Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
+
+/** @file src/audio_merger.h
+ * @brief AudioMerger class.
+ */
+
+
#include "audio_buffers.h"
+#include "dcpomatic_time.h"
#include "util.h"
-template <class T, class F>
+
+/** @class AudioMerger.
+ * @brief A class that can merge audio data from many sources.
+ */
class AudioMerger
{
public:
- AudioMerger (int channels, boost::function<F (T)> t_to_f, boost::function<T (F)> f_to_t)
- : _buffers (new AudioBuffers (channels, 0))
- , _next_out (0)
- , _t_to_f (t_to_f)
- , _f_to_t (f_to_t)
- {}
-
- TimedAudioBuffers<T>
- push (boost::shared_ptr<const AudioBuffers> audio, T time)
- {
- assert (time >= _next_out);
-
- TimedAudioBuffers<T> out;
-
- if (time > _next_out) {
- /* We can return some audio from our buffer; this is how many frames
- we are going to return.
- */
- F const to_return = _t_to_f (time - _next_out);
- out.audio.reset (new AudioBuffers (_buffers->channels(), to_return));
- /* And this is how many we will get from our buffer */
- F const to_return_from_buffers = min (to_return, _buffers->frames ());
-
- /* Copy the data that we have to the back end of the return buffer */
- out.audio->copy_from (_buffers.get(), to_return_from_buffers, 0, to_return - to_return_from_buffers);
- /* Silence any gap at the start */
- out.audio->make_silent (0, to_return - to_return_from_buffers);
-
- out.time = _next_out;
- _next_out += _f_to_t (to_return);
-
- /* And remove the data we're returning from our buffers */
- if (_buffers->frames() > to_return_from_buffers) {
- _buffers->move (to_return_from_buffers, 0, _buffers->frames() - to_return_from_buffers);
- }
- _buffers->set_frames (_buffers->frames() - to_return_from_buffers);
- }
-
- /* Now accumulate the new audio into our buffers */
- F frame = _t_to_f (time);
- F after = max (_buffers->frames(), frame + audio->frames() - _t_to_f (_next_out));
- _buffers->ensure_size (after);
- _buffers->accumulate_frames (audio.get(), 0, frame - _t_to_f (_next_out), audio->frames ());
- _buffers->set_frames (after);
+ explicit AudioMerger (int frame_rate);
- return out;
- }
+ std::list<std::pair<std::shared_ptr<AudioBuffers>, dcpomatic::DCPTime>> pull (dcpomatic::DCPTime time);
+ void push (std::shared_ptr<const AudioBuffers> audio, dcpomatic::DCPTime time);
+ void clear ();
- F min (F a, int b)
- {
- if (a < b) {
- return a;
- }
-
- return b;
- }
+private:
+ Frame frames (dcpomatic::DCPTime t) const;
- F max (int a, F b)
+ class Buffer
{
- if (a > b) {
- return a;
+ public:
+ /** @param c Channels
+ * @param f Frames
+ * @param t Time
+ * @param r Frame rate.
+ */
+ Buffer (int c, int32_t f, dcpomatic::DCPTime t, int r)
+ : audio (new AudioBuffers (c, f))
+ , time (t)
+ , frame_rate (r)
+ {}
+
+ Buffer (std::shared_ptr<AudioBuffers> a, dcpomatic::DCPTime t, int r)
+ : audio (a)
+ , time (t)
+ , frame_rate (r)
+ {}
+
+ std::shared_ptr<AudioBuffers> audio;
+ dcpomatic::DCPTime time;
+ int frame_rate;
+
+ dcpomatic::DCPTimePeriod period () const {
+ return dcpomatic::DCPTimePeriod (time, time + dcpomatic::DCPTime::from_frames (audio->frames(), frame_rate));
}
+ };
- return b;
- }
-
- TimedAudioBuffers<T>
- flush ()
- {
- if (_buffers->frames() == 0) {
- return TimedAudioBuffers<T> ();
- }
-
- return TimedAudioBuffers<T> (_buffers, _next_out);
- }
-
-private:
- boost::shared_ptr<AudioBuffers> _buffers;
- T _next_out;
- boost::function<F (T)> _t_to_f;
- boost::function<T (F)> _f_to_t;
+ std::list<Buffer> _buffers;
+ int _frame_rate;
};