*/
#include "video_ring_buffers.h"
+#include "audio_ring_buffers.h"
+#include "audio_mapping.h"
+#include "exception_store.h"
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/thread/condition.hpp>
#include <boost/signals2.hpp>
+#include <boost/asio.hpp>
-class Film;
class Player;
class PlayerVideo;
+class Log;
-class Butler : public boost::noncopyable
+class Butler : public ExceptionStore, public boost::noncopyable
{
public:
- Butler (boost::weak_ptr<const Film> film, boost::shared_ptr<Player> player);
+ Butler (boost::shared_ptr<Player> player, boost::shared_ptr<Log> log, AudioMapping map, int audio_channels);
~Butler ();
void seek (DCPTime position, bool accurate);
std::pair<boost::shared_ptr<PlayerVideo>, DCPTime> get_video ();
+ bool get_audio (float* out, Frame frames);
+
+ void disable_audio ();
+
+ std::pair<size_t, std::string> memory_used () const;
private:
void thread ();
void video (boost::shared_ptr<PlayerVideo> video, DCPTime time);
- void player_changed ();
+ void audio (boost::shared_ptr<AudioBuffers> audio);
+ bool should_run () const;
+ void prepare (boost::weak_ptr<PlayerVideo> video) const;
- boost::weak_ptr<const Film> _film;
boost::shared_ptr<Player> _player;
+ boost::shared_ptr<Log> _log;
boost::thread* _thread;
VideoRingBuffers _video;
+ AudioRingBuffers _audio;
+
+ boost::thread_group _prepare_pool;
+ boost::asio::io_service _prepare_service;
+ boost::shared_ptr<boost::asio::io_service::work> _prepare_work;
+ /** mutex to protect _pending_seek_position, _pending_seek_acurate, _finished, _died, _stop_thread */
boost::mutex _mutex;
boost::condition _summon;
boost::condition _arrived;
boost::optional<DCPTime> _pending_seek_position;
bool _pending_seek_accurate;
-
bool _finished;
+ bool _died;
+ bool _stop_thread;
+
+ AudioMapping _audio_mapping;
+ int _audio_channels;
+
+ bool _disable_audio;
boost::signals2::scoped_connection _player_video_connection;
- boost::signals2::scoped_connection _player_changed_connection;
+ boost::signals2::scoped_connection _player_audio_connection;
};