#include "dcp_subtitle_decoder.h"
#include "audio_processor.h"
#include "playlist.h"
+#include "referenced_reel_asset.h"
+#include <dcp/reel.h>
+#include <dcp/reel_sound_asset.h>
+#include <dcp/reel_subtitle_asset.h>
+#include <dcp/reel_picture_asset.h>
#include <boost/foreach.hpp>
#include <stdint.h>
#include <algorithm>
+#include <iostream>
#include "i18n.h"
-#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), Log::TYPE_GENERAL);
+#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
using std::list;
using std::cout;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
using boost::optional;
+using boost::scoped_ptr;
Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
: _film (film)
, _playlist (playlist)
, _have_valid_pieces (false)
, _ignore_video (false)
+ , _ignore_audio (false)
, _always_burn_subtitles (false)
+ , _fast (false)
+ , _play_referenced (false)
{
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
_playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
shared_ptr<Decoder> decoder;
optional<FrameRateChange> frc;
- /* Work out a FrameRateChange for the best overlap video for this content, in case we need it below */
- DCPTime best_overlap_t;
- shared_ptr<VideoContent> best_overlap;
- BOOST_FOREACH (shared_ptr<Content> j, _playlist->content ()) {
- shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> (j);
- if (!vc) {
- continue;
- }
-
- DCPTime const overlap = max (vc->position(), i->position()) - min (vc->end(), i->end());
- if (overlap > best_overlap_t) {
- best_overlap = vc;
- best_overlap_t = overlap;
- }
- }
-
- optional<FrameRateChange> best_overlap_frc;
- if (best_overlap) {
- best_overlap_frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ());
- } else {
- /* No video overlap; e.g. if the DCP is just audio */
- best_overlap_frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ());
- }
-
/* FFmpeg */
shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (i);
if (fc) {
- decoder.reset (new FFmpegDecoder (fc, _film->log()));
+ decoder.reset (new FFmpegDecoder (fc, _film->log(), _fast));
frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate());
}
shared_ptr<const DCPContent> dc = dynamic_pointer_cast<const DCPContent> (i);
if (dc) {
- decoder.reset (new DCPDecoder (dc));
+ decoder.reset (new DCPDecoder (dc, _fast));
frc = FrameRateChange (dc->video_frame_rate(), _film->video_frame_rate());
}
/* SndfileContent */
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (i);
if (sc) {
- decoder.reset (new SndfileDecoder (sc));
- frc = best_overlap_frc;
+ decoder.reset (new SndfileDecoder (sc, _fast));
+
+ /* Work out a FrameRateChange for the best overlap video for this content */
+ DCPTime best_overlap_t;
+ shared_ptr<VideoContent> best_overlap;
+ BOOST_FOREACH (shared_ptr<Content> j, _playlist->content ()) {
+ shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> (j);
+ if (!vc) {
+ continue;
+ }
+
+ DCPTime const overlap = min (vc->end(), i->end()) - max (vc->position(), i->position());
+ if (overlap > best_overlap_t) {
+ best_overlap = vc;
+ best_overlap_t = overlap;
+ }
+ }
+
+ if (best_overlap) {
+ frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ());
+ } else {
+ /* No video overlap; e.g. if the DCP is just audio */
+ frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ());
+ }
}
+ /* It's questionable whether subtitle content should have a video frame rate; perhaps
+ it should be assumed that any subtitle content has been prepared at the same rate
+ as simultaneous video content (like we do with audio).
+ */
+
/* SubRipContent */
shared_ptr<const SubRipContent> rc = dynamic_pointer_cast<const SubRipContent> (i);
if (rc) {
decoder.reset (new SubRipDecoder (rc));
- frc = best_overlap_frc;
+ frc = FrameRateChange (rc->subtitle_video_frame_rate(), _film->video_frame_rate());
}
/* DCPSubtitleContent */
shared_ptr<const DCPSubtitleContent> dsc = dynamic_pointer_cast<const DCPSubtitleContent> (i);
if (dsc) {
decoder.reset (new DCPSubtitleDecoder (dsc));
- frc = best_overlap_frc;
+ frc = FrameRateChange (dsc->subtitle_video_frame_rate(), _film->video_frame_rate());
}
shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (decoder);
vd->set_ignore_video ();
}
+ shared_ptr<AudioDecoder> ad = dynamic_pointer_cast<AudioDecoder> (decoder);
+ if (ad && _ignore_audio) {
+ ad->set_ignore_audio ();
+ }
+
_pieces.push_back (shared_ptr<Piece> (new Piece (i, decoder, frc.get ())));
}
property == ContentProperty::TRIM_END ||
property == ContentProperty::PATH ||
property == VideoContentProperty::VIDEO_FRAME_TYPE ||
- property == DCPContentProperty::CAN_BE_PLAYED
+ property == DCPContentProperty::CAN_BE_PLAYED ||
+ property == SubRipContentProperty::SUBTITLE_COLOUR ||
+ property == SubRipContentProperty::SUBTITLE_OUTLINE ||
+ property == SubRipContentProperty::SUBTITLE_OUTLINE_COLOUR
) {
_have_valid_pieces = false;
property == VideoContentProperty::VIDEO_SCALE ||
property == VideoContentProperty::VIDEO_FRAME_RATE ||
property == VideoContentProperty::VIDEO_FADE_IN ||
- property == VideoContentProperty::VIDEO_FADE_OUT
+ property == VideoContentProperty::VIDEO_FADE_OUT ||
+ property == VideoContentProperty::COLOUR_CONVERSION
) {
Changed (frequent);
{
_video_container_size = s;
- _black_image.reset (new Image (PIX_FMT_RGB24, _video_container_size, true));
+ _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
_black_image->make_black ();
}
last time we were run.
*/
- if (p == Film::CONTAINER || p == Film::VIDEO_FRAME_RATE) {
+ if (p == Film::CONTAINER) {
+ Changed (false);
+ } else if (p == Film::VIDEO_FRAME_RATE) {
+ /* Pieces contain a FrameRateChange which contains the DCP frame rate,
+ so we need new pieces here.
+ */
+ _have_valid_pieces = false;
Changed (false);
} else if (p == Film::AUDIO_PROCESSOR) {
if (_film->audio_processor ()) {
true
),
Position<int> (
- rint (_video_container_size.width * i->rectangle.x),
- rint (_video_container_size.height * i->rectangle.y)
+ lrint (_video_container_size.width * i->rectangle.x),
+ lrint (_video_container_size.height * i->rectangle.y)
)
)
);
);
}
-/** @return All PlayerVideos at the given time (there may be two frames for 3D) */
+/** @return All PlayerVideos at the given time. There may be none if the content
+ * at `time' is a DCP which we are passing through (i.e. referring to by reference)
+ * or 2 if we have 3D.
+ */
list<shared_ptr<PlayerVideo> >
Player::get_video (DCPTime time, bool accurate)
{
/* Find subtitles for possible burn-in */
- PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false, true);
+ PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false, true, accurate);
list<PositionImage> sub_images;
list<shared_ptr<Piece> > ov = overlaps<VideoContent> (
time,
- time + DCPTime::from_frames (1, _film->video_frame_rate ()) - DCPTime::delta()
+ time + DCPTime::from_frames (1, _film->video_frame_rate ())
);
list<shared_ptr<PlayerVideo> > pvf;
shared_ptr<VideoContent> video_content = dynamic_pointer_cast<VideoContent> (piece->content);
DCPOMATIC_ASSERT (video_content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (video_content);
+ if (dcp_content && dcp_content->reference_video () && !_play_referenced) {
+ continue;
+ }
+
bool const use =
/* always use the last video */
piece == last ||
return pvf;
}
+/** @return Audio data or 0 if the only audio data here is referenced DCP data */
shared_ptr<AudioBuffers>
Player::get_audio (DCPTime time, DCPTime length, bool accurate)
{
return audio;
}
- for (list<shared_ptr<Piece> >::iterator i = ov.begin(); i != ov.end(); ++i) {
+ bool all_referenced = true;
+ BOOST_FOREACH (shared_ptr<Piece> i, ov) {
+ shared_ptr<AudioContent> audio_content = dynamic_pointer_cast<AudioContent> (i->content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (i->content);
+ if (audio_content && (!dcp_content || !dcp_content->reference_audio ())) {
+ /* There is audio content which is not from a DCP or not set to be referenced */
+ all_referenced = false;
+ }
+ }
+
+ if (all_referenced && !_play_referenced) {
+ return shared_ptr<AudioBuffers> ();
+ }
+
+ BOOST_FOREACH (shared_ptr<Piece> i, ov) {
- shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> ((*i)->content);
+ shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (i->content);
DCPOMATIC_ASSERT (content);
- shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> ((*i)->decoder);
+ shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> (i->decoder);
DCPOMATIC_ASSERT (decoder);
/* The time that we should request from the content */
request = DCPTime ();
}
- Frame const content_frame = dcp_to_resampled_audio (*i, request);
+ Frame const content_frame = dcp_to_resampled_audio (i, request);
BOOST_FOREACH (AudioStreamPtr j, content->audio_streams ()) {
}
if (_audio_processor) {
- dcp_mapped = _audio_processor->run (dcp_mapped);
+ dcp_mapped = _audio_processor->run (dcp_mapped, _film->audio_channels ());
}
all.audio = dcp_mapped;
shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
DCPTime s = t - piece->content->position ();
s = min (piece->content->length_after_trim(), s);
- /* We're returning a frame index here so we need to floor() the conversion since we want to know the frame
- that contains t, I think
+ s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
+
+ /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
+ then convert that ContentTime to frames at the content's rate. However this fails for
+ situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
+ enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
+
+ Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
*/
- return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start ()).frames_floor (vc->video_frame_rate ());
+ return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
}
DCPTime
Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
- ContentTime const c = ContentTime::from_frames (f, vc->video_frame_rate ()) - piece->content->trim_start ();
- return max (DCPTime (), DCPTime (c, piece->frc) + piece->content->position ());
+ /* See comment in dcp_to_content_video */
+ DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime (piece->content->trim_start (), piece->frc);
+ return max (DCPTime (), d + piece->content->position ());
}
Frame
return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
}
+DCPTime
+Player::content_subtitle_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
+{
+ return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
+}
+
/** @param burnt true to return only subtitles to be burnt, false to return only
* subtitles that should not be burnt. This parameter will be ignored if
* _always_burn_subtitles is true; in this case, all subtitles will be returned.
*/
PlayerSubtitles
-Player::get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt)
+Player::get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt, bool accurate)
{
list<shared_ptr<Piece> > subs = overlaps<SubtitleContent> (time, time + length);
continue;
}
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (subtitle_content);
+ if (dcp_content && dcp_content->reference_subtitle () && !_play_referenced) {
+ continue;
+ }
+
shared_ptr<SubtitleDecoder> subtitle_decoder = dynamic_pointer_cast<SubtitleDecoder> ((*j)->decoder);
ContentTime const from = dcp_to_content_subtitle (*j, time);
/* XXX: this video_frame_rate() should be the rate that the subtitle content has been prepared for */
ContentTime const to = from + ContentTime::from_frames (1, _film->video_frame_rate ());
- list<ContentImageSubtitle> image = subtitle_decoder->get_image_subtitles (ContentTimePeriod (from, to), starting);
+ list<ContentImageSubtitle> image = subtitle_decoder->get_image_subtitles (ContentTimePeriod (from, to), starting, accurate);
for (list<ContentImageSubtitle>::iterator i = image.begin(); i != image.end(); ++i) {
/* Apply content's subtitle offsets */
ps.image.push_back (i->sub);
}
- list<ContentTextSubtitle> text = subtitle_decoder->get_text_subtitles (ContentTimePeriod (from, to), starting);
+ list<ContentTextSubtitle> text = subtitle_decoder->get_text_subtitles (ContentTimePeriod (from, to), starting, accurate);
BOOST_FOREACH (ContentTextSubtitle& ts, text) {
- BOOST_FOREACH (dcp::SubtitleString& s, ts.subs) {
+ BOOST_FOREACH (dcp::SubtitleString s, ts.subs) {
s.set_h_position (s.h_position() + subtitle_content->subtitle_x_offset ());
s.set_v_position (s.v_position() + subtitle_content->subtitle_y_offset ());
float const xs = subtitle_content->subtitle_x_scale();
if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
s.set_aspect_adjust (xs / ys);
}
+ s.set_in (dcp::Time(content_subtitle_to_dcp (*j, ts.period().from).seconds(), 1000));
+ s.set_out (dcp::Time(content_subtitle_to_dcp (*j, ts.period().to).seconds(), 1000));
ps.text.push_back (s);
ps.add_fonts (subtitle_content->fonts ());
}
_ignore_video = true;
}
+/** Set this player never to produce any audio data */
+void
+Player::set_ignore_audio ()
+{
+ _ignore_audio = true;
+}
+
/** Set whether or not this player should always burn text subtitles into the image,
* regardless of the content settings.
* @param burn true to always burn subtitles, false to obey content settings.
{
_always_burn_subtitles = burn;
}
+
+void
+Player::set_fast ()
+{
+ _fast = true;
+ _have_valid_pieces = false;
+}
+
+void
+Player::set_play_referenced ()
+{
+ _play_referenced = true;
+ _have_valid_pieces = false;
+}
+
+list<ReferencedReelAsset>
+Player::get_reel_assets ()
+{
+ list<ReferencedReelAsset> a;
+
+ BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
+ shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
+ if (!j) {
+ continue;
+ }
+
+ scoped_ptr<DCPDecoder> decoder;
+ try {
+ decoder.reset (new DCPDecoder (j, false));
+ } catch (...) {
+ return a;
+ }
+
+ int64_t offset = 0;
+ BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
+ DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
+ if (j->reference_video ()) {
+ a.push_back (
+ ReferencedReelAsset (
+ k->main_picture (),
+ DCPTimePeriod (from, from + DCPTime::from_frames (k->main_picture()->duration(), _film->video_frame_rate()))
+ )
+ );
+ }
+
+ if (j->reference_audio ()) {
+ a.push_back (
+ ReferencedReelAsset (
+ k->main_sound (),
+ DCPTimePeriod (from, from + DCPTime::from_frames (k->main_sound()->duration(), _film->video_frame_rate()))
+ )
+ );
+ }
+
+ if (j->reference_subtitle ()) {
+ DCPOMATIC_ASSERT (k->main_subtitle ());
+ a.push_back (
+ ReferencedReelAsset (
+ k->main_subtitle (),
+ DCPTimePeriod (from, from + DCPTime::from_frames (k->main_subtitle()->duration(), _film->video_frame_rate()))
+ )
+ );
+ }
+
+ /* Assume that main picture duration is the length of the reel */
+ offset += k->main_picture()->duration ();
+ }
+ }
+
+ return a;
+}