Don't return 'no video' from get_video() until the player has finished and we have...
[dcpomatic.git] / src / lib / butler.cc
1 /*
2     Copyright (C) 2016-2017 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "butler.h"
22 #include "player.h"
23 #include <boost/weak_ptr.hpp>
24 #include <boost/shared_ptr.hpp>
25
26 using std::cout;
27 using std::pair;
28 using std::make_pair;
29 using boost::weak_ptr;
30 using boost::shared_ptr;
31 using boost::bind;
32 using boost::optional;
33
34 /** Video readahead in frames */
35 #define VIDEO_READAHEAD 10
36 /** Audio readahead in frames */
37 #define AUDIO_READAHEAD (48000*5)
38
39 Butler::Butler (weak_ptr<const Film> film, shared_ptr<Player> player, AudioMapping audio_mapping, int audio_channels)
40         : _film (film)
41         , _player (player)
42         , _pending_seek_accurate (false)
43         , _finished (false)
44         , _audio_mapping (audio_mapping)
45         , _audio_channels (audio_channels)
46         , _stop_thread (false)
47 {
48         _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
49         _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2));
50         _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this));
51         _thread = new boost::thread (bind (&Butler::thread, this));
52 }
53
54 Butler::~Butler ()
55 {
56         _stop_thread = true;
57         _thread->interrupt ();
58         try {
59                 _thread->join ();
60         } catch (boost::thread_interrupted& e) {
61                 /* No problem */
62         }
63         delete _thread;
64 }
65
66 void
67 Butler::thread ()
68 try
69 {
70         while (true) {
71                 boost::mutex::scoped_lock lm (_mutex);
72
73                 /* Wait until we have something to do */
74                 while ((_video.size() >= VIDEO_READAHEAD && _audio.size() >= AUDIO_READAHEAD && !_pending_seek_position) || _stop_thread) {
75                         _summon.wait (lm);
76                 }
77
78                 /* Do any seek that has been requested */
79                 if (_pending_seek_position) {
80                         _player->seek (*_pending_seek_position, _pending_seek_accurate);
81                         _pending_seek_position = optional<DCPTime> ();
82                 }
83
84                 /* Fill _video and _audio.  Don't try to carry on if a pending seek appears
85                    while lm is unlocked, as in that state nothing will be added to
86                    _video/_audio.
87                 */
88                 while ((_video.size() < VIDEO_READAHEAD || _audio.size() < AUDIO_READAHEAD) && !_pending_seek_position && !_stop_thread) {
89                         lm.unlock ();
90                         if (_player->pass ()) {
91                                 _finished = true;
92                                 _arrived.notify_all ();
93                                 break;
94                         }
95                         lm.lock ();
96                         _arrived.notify_all ();
97                 }
98         }
99 } catch (boost::thread_interrupted) {
100         /* The butler thread is being terminated */
101 } catch (...) {
102         store_current ();
103 }
104
105 pair<shared_ptr<PlayerVideo>, DCPTime>
106 Butler::get_video ()
107 {
108         boost::mutex::scoped_lock lm (_mutex);
109
110         /* Wait for data if we have none */
111         while (_video.empty() && !_finished) {
112                 _arrived.wait (lm);
113         }
114
115         if (_video.empty() && _finished) {
116                 return make_pair (shared_ptr<PlayerVideo>(), DCPTime());
117         }
118
119         pair<shared_ptr<PlayerVideo>, DCPTime> const r = _video.get ();
120         _summon.notify_all ();
121         return r;
122 }
123
124 void
125 Butler::seek (DCPTime position, bool accurate)
126 {
127         boost::mutex::scoped_lock lm (_mutex);
128         _video.clear ();
129         _finished = false;
130         _pending_seek_position = position;
131         _pending_seek_accurate = accurate;
132         _summon.notify_all ();
133 }
134
135 void
136 Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
137 {
138         {
139                 boost::mutex::scoped_lock lm (_mutex);
140                 if (_pending_seek_position) {
141                         /* Don't store any video while a seek is pending */
142                         return;
143                 }
144         }
145
146         _video.put (video, time);
147 }
148
149 void
150 Butler::audio (shared_ptr<AudioBuffers> audio, DCPTime time)
151 {
152         {
153                 boost::mutex::scoped_lock lm (_mutex);
154                 if (_pending_seek_position) {
155                         /* Don't store any audio while a seek is pending */
156                         return;
157                 }
158         }
159
160         _audio.put (audio, time);
161 }
162
163 void
164 Butler::player_changed ()
165 {
166         optional<DCPTime> t;
167
168         {
169                 boost::mutex::scoped_lock lm (_mutex);
170                 t = _video.earliest ();
171         }
172
173         if (t) {
174                 seek (*t, true);
175         } else {
176                 _video.clear ();
177                 _audio.clear ();
178         }
179 }
180
181 void
182 Butler::get_audio (float* out, Frame frames)
183 {
184         _audio.get (out, _audio_channels, frames);
185         _summon.notify_all ();
186 }