Supporters update.
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2020 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 using std::list;
64 using std::cout;
65 using std::min;
66 using std::max;
67 using std::min;
68 using std::vector;
69 using std::pair;
70 using std::map;
71 using std::make_pair;
72 using std::copy;
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
84
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
86         : _film (film)
87         , _playlist (playlist)
88         , _suspended (0)
89         , _ignore_video (false)
90         , _ignore_audio (false)
91         , _ignore_text (false)
92         , _always_burn_open_subtitles (false)
93         , _fast (false)
94         , _play_referenced (false)
95         , _audio_merger (_film->audio_frame_rate())
96         , _shuffler (0)
97 {
98         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99         /* The butler must hear about this first, so since we are proxying this through to the butler we must
100            be first.
101         */
102         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104         set_video_container_size (_film->frame_size ());
105
106         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
107
108         setup_pieces ();
109         seek (DCPTime (), true);
110 }
111
112 Player::~Player ()
113 {
114         delete _shuffler;
115 }
116
117 void
118 Player::setup_pieces ()
119 {
120         boost::mutex::scoped_lock lm (_mutex);
121         setup_pieces_unlocked ();
122 }
123
124 bool
125 have_video (shared_ptr<Piece> piece)
126 {
127         return piece->decoder && piece->decoder->video;
128 }
129
130 bool
131 have_audio (shared_ptr<Piece> piece)
132 {
133         return piece->decoder && piece->decoder->audio;
134 }
135
136 void
137 Player::setup_pieces_unlocked ()
138 {
139         _pieces.clear ();
140
141         delete _shuffler;
142         _shuffler = new Shuffler();
143         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
144
145         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
146
147                 if (!i->paths_valid ()) {
148                         continue;
149                 }
150
151                 if (_ignore_video && _ignore_audio && i->text.empty()) {
152                         /* We're only interested in text and this content has none */
153                         continue;
154                 }
155
156                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157                 FrameRateChange frc (_film, i);
158
159                 if (!decoder) {
160                         /* Not something that we can decode; e.g. Atmos content */
161                         continue;
162                 }
163
164                 if (decoder->video && _ignore_video) {
165                         decoder->video->set_ignore (true);
166                 }
167
168                 if (decoder->audio && _ignore_audio) {
169                         decoder->audio->set_ignore (true);
170                 }
171
172                 if (_ignore_text) {
173                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174                                 i->set_ignore (true);
175                         }
176                 }
177
178                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
179                 if (dcp) {
180                         dcp->set_decode_referenced (_play_referenced);
181                         if (_play_referenced) {
182                                 dcp->set_forced_reduction (_dcp_decode_reduction);
183                         }
184                 }
185
186                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187                 _pieces.push_back (piece);
188
189                 if (decoder->video) {
190                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
193                         } else {
194                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
195                         }
196                 }
197
198                 if (decoder->audio) {
199                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
200                 }
201
202                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
203
204                 while (j != decoder->text.end()) {
205                         (*j)->BitmapStart.connect (
206                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
207                                 );
208                         (*j)->PlainStart.connect (
209                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
210                                 );
211                         (*j)->Stop.connect (
212                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213                                 );
214
215                         ++j;
216                 }
217         }
218
219         _stream_states.clear ();
220         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221                 if (i->content->audio) {
222                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223                                 _stream_states[j] = StreamState (i, i->content->position ());
224                         }
225                 }
226         }
227
228         _black = Empty (_film, _pieces, bind(&have_video, _1));
229         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
230
231         _last_video_time = DCPTime ();
232         _last_video_eyes = EYES_BOTH;
233         _last_audio_time = DCPTime ();
234 }
235
236 void
237 Player::playlist_content_change (ChangeType type, int property, bool frequent)
238 {
239         if (type == CHANGE_TYPE_PENDING) {
240                 /* The player content is probably about to change, so we can't carry on
241                    until that has happened and we've rebuilt our pieces.  Stop pass()
242                    and seek() from working until then.
243                 */
244                 ++_suspended;
245         } else if (type == CHANGE_TYPE_DONE) {
246                 /* A change in our content has gone through.  Re-build our pieces. */
247                 setup_pieces ();
248                 --_suspended;
249         } else if (type == CHANGE_TYPE_CANCELLED) {
250                 --_suspended;
251         }
252
253         Change (type, property, frequent);
254 }
255
256 void
257 Player::set_video_container_size (dcp::Size s)
258 {
259         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
260
261         {
262                 boost::mutex::scoped_lock lm (_mutex);
263
264                 if (s == _video_container_size) {
265                         lm.unlock ();
266                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
267                         return;
268                 }
269
270                 _video_container_size = s;
271
272                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
273                 _black_image->make_black ();
274         }
275
276         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
277 }
278
279 void
280 Player::playlist_change (ChangeType type)
281 {
282         if (type == CHANGE_TYPE_DONE) {
283                 setup_pieces ();
284         }
285         Change (type, PlayerProperty::PLAYLIST, false);
286 }
287
288 void
289 Player::film_change (ChangeType type, Film::Property p)
290 {
291         /* Here we should notice Film properties that affect our output, and
292            alert listeners that our output now would be different to how it was
293            last time we were run.
294         */
295
296         if (p == Film::CONTAINER) {
297                 Change (type, PlayerProperty::FILM_CONTAINER, false);
298         } else if (p == Film::VIDEO_FRAME_RATE) {
299                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
300                    so we need new pieces here.
301                 */
302                 if (type == CHANGE_TYPE_DONE) {
303                         setup_pieces ();
304                 }
305                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
306         } else if (p == Film::AUDIO_PROCESSOR) {
307                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
308                         boost::mutex::scoped_lock lm (_mutex);
309                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
310                 }
311         } else if (p == Film::AUDIO_CHANNELS) {
312                 if (type == CHANGE_TYPE_DONE) {
313                         boost::mutex::scoped_lock lm (_mutex);
314                         _audio_merger.clear ();
315                 }
316         }
317 }
318
319 shared_ptr<PlayerVideo>
320 Player::black_player_video_frame (Eyes eyes) const
321 {
322         return shared_ptr<PlayerVideo> (
323                 new PlayerVideo (
324                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
325                         Crop (),
326                         optional<double> (),
327                         _video_container_size,
328                         _video_container_size,
329                         eyes,
330                         PART_WHOLE,
331                         PresetColourConversion::all().front().conversion,
332                         boost::weak_ptr<Content>(),
333                         boost::optional<Frame>()
334                 )
335         );
336 }
337
338 Frame
339 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
340 {
341         DCPTime s = t - piece->content->position ();
342         s = min (piece->content->length_after_trim(_film), s);
343         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
344
345         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
346            then convert that ContentTime to frames at the content's rate.  However this fails for
347            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
348            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
349
350            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
351         */
352         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
353 }
354
355 DCPTime
356 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
357 {
358         /* See comment in dcp_to_content_video */
359         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
360         return d + piece->content->position();
361 }
362
363 Frame
364 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
365 {
366         DCPTime s = t - piece->content->position ();
367         s = min (piece->content->length_after_trim(_film), s);
368         /* See notes in dcp_to_content_video */
369         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
370 }
371
372 DCPTime
373 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
374 {
375         /* See comment in dcp_to_content_video */
376         return DCPTime::from_frames (f, _film->audio_frame_rate())
377                 - DCPTime (piece->content->trim_start(), piece->frc)
378                 + piece->content->position();
379 }
380
381 ContentTime
382 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
383 {
384         DCPTime s = t - piece->content->position ();
385         s = min (piece->content->length_after_trim(_film), s);
386         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
387 }
388
389 DCPTime
390 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
391 {
392         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
393 }
394
395 list<shared_ptr<Font> >
396 Player::get_subtitle_fonts ()
397 {
398         boost::mutex::scoped_lock lm (_mutex);
399
400         list<shared_ptr<Font> > fonts;
401         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
402                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
403                         /* XXX: things may go wrong if there are duplicate font IDs
404                            with different font files.
405                         */
406                         list<shared_ptr<Font> > f = j->fonts ();
407                         copy (f.begin(), f.end(), back_inserter (fonts));
408                 }
409         }
410
411         return fonts;
412 }
413
414 /** Set this player never to produce any video data */
415 void
416 Player::set_ignore_video ()
417 {
418         boost::mutex::scoped_lock lm (_mutex);
419         _ignore_video = true;
420         setup_pieces_unlocked ();
421 }
422
423 void
424 Player::set_ignore_audio ()
425 {
426         boost::mutex::scoped_lock lm (_mutex);
427         _ignore_audio = true;
428         setup_pieces_unlocked ();
429 }
430
431 void
432 Player::set_ignore_text ()
433 {
434         boost::mutex::scoped_lock lm (_mutex);
435         _ignore_text = true;
436         setup_pieces_unlocked ();
437 }
438
439 /** Set the player to always burn open texts into the image regardless of the content settings */
440 void
441 Player::set_always_burn_open_subtitles ()
442 {
443         boost::mutex::scoped_lock lm (_mutex);
444         _always_burn_open_subtitles = true;
445 }
446
447 /** Sets up the player to be faster, possibly at the expense of quality */
448 void
449 Player::set_fast ()
450 {
451         boost::mutex::scoped_lock lm (_mutex);
452         _fast = true;
453         setup_pieces_unlocked ();
454 }
455
456 void
457 Player::set_play_referenced ()
458 {
459         boost::mutex::scoped_lock lm (_mutex);
460         _play_referenced = true;
461         setup_pieces_unlocked ();
462 }
463
464 static void
465 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
466 {
467         DCPOMATIC_ASSERT (r);
468         r->set_entry_point (r->entry_point() + reel_trim_start);
469         r->set_duration (r->duration() - reel_trim_start - reel_trim_end);
470         if (r->duration() > 0) {
471                 a.push_back (
472                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->duration(), ffr)))
473                         );
474         }
475 }
476
477 list<ReferencedReelAsset>
478 Player::get_reel_assets ()
479 {
480         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
481
482         list<ReferencedReelAsset> a;
483
484         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
485                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
486                 if (!j) {
487                         continue;
488                 }
489
490                 scoped_ptr<DCPDecoder> decoder;
491                 try {
492                         decoder.reset (new DCPDecoder (_film, j, false));
493                 } catch (...) {
494                         return a;
495                 }
496
497                 DCPOMATIC_ASSERT (j->video_frame_rate ());
498                 double const cfr = j->video_frame_rate().get();
499                 Frame const trim_start = j->trim_start().frames_round (cfr);
500                 Frame const trim_end = j->trim_end().frames_round (cfr);
501                 int const ffr = _film->video_frame_rate ();
502
503                 /* position in the asset from the start */
504                 int64_t offset_from_start = 0;
505                 /* position in the asset from the end */
506                 int64_t offset_from_end = 0;
507                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
508                         /* Assume that main picture duration is the length of the reel */
509                         offset_from_end += k->main_picture()->duration();
510                 }
511
512                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
513
514                         /* Assume that main picture duration is the length of the reel */
515                         int64_t const reel_duration = k->main_picture()->duration();
516
517                         /* See doc/design/trim_reels.svg */
518                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
519                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
520
521                         DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
522                         if (j->reference_video ()) {
523                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
524                         }
525
526                         if (j->reference_audio ()) {
527                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
528                         }
529
530                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
531                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
532                         }
533
534                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
535                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
536                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
537                                 }
538                         }
539
540                         offset_from_start += reel_duration;
541                         offset_from_end -= reel_duration;
542                 }
543         }
544
545         return a;
546 }
547
548 bool
549 Player::pass ()
550 {
551         boost::mutex::scoped_lock lm (_mutex);
552
553         if (_suspended) {
554                 /* We can't pass in this state */
555                 return false;
556         }
557
558         if (_playlist->length(_film) == DCPTime()) {
559                 /* Special case of an empty Film; just give one black frame */
560                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
561                 return true;
562         }
563
564         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
565
566         shared_ptr<Piece> earliest_content;
567         optional<DCPTime> earliest_time;
568
569         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
570                 if (i->done) {
571                         continue;
572                 }
573
574                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
575                 if (t > i->content->end(_film)) {
576                         i->done = true;
577                 } else {
578
579                         /* Given two choices at the same time, pick the one with texts so we see it before
580                            the video.
581                         */
582                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
583                                 earliest_time = t;
584                                 earliest_content = i;
585                         }
586                 }
587         }
588
589         bool done = false;
590
591         enum {
592                 NONE,
593                 CONTENT,
594                 BLACK,
595                 SILENT
596         } which = NONE;
597
598         if (earliest_content) {
599                 which = CONTENT;
600         }
601
602         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
603                 earliest_time = _black.position ();
604                 which = BLACK;
605         }
606
607         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
608                 earliest_time = _silent.position ();
609                 which = SILENT;
610         }
611
612         switch (which) {
613         case CONTENT:
614         {
615                 earliest_content->done = earliest_content->decoder->pass ();
616                 shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
617                 if (dcp && !_play_referenced && dcp->reference_audio()) {
618                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
619                            to `hide' the fact that no audio was emitted during the referenced DCP (though
620                            we need to behave as though it was).
621                         */
622                         _last_audio_time = dcp->end (_film);
623                 }
624                 break;
625         }
626         case BLACK:
627                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
628                 _black.set_position (_black.position() + one_video_frame());
629                 break;
630         case SILENT:
631         {
632                 DCPTimePeriod period (_silent.period_at_position());
633                 if (_last_audio_time) {
634                         /* Sometimes the thing that happened last finishes fractionally before
635                            or after this silence.  Bodge the start time of the silence to fix it.
636                            I think this is nothing to worry about since we will just add or
637                            remove a little silence at the end of some content.
638                         */
639                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
640                         /* Let's not worry about less than a frame at 24fps */
641                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
642                         if (error >= too_much_error) {
643                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
644                         }
645                         DCPOMATIC_ASSERT (error < too_much_error);
646                         period.from = *_last_audio_time;
647                 }
648                 if (period.duration() > one_video_frame()) {
649                         period.to = period.from + one_video_frame();
650                 }
651                 fill_audio (period);
652                 _silent.set_position (period.to);
653                 break;
654         }
655         case NONE:
656                 done = true;
657                 break;
658         }
659
660         /* Emit any audio that is ready */
661
662         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
663            of our streams, or the position of the _silent.
664         */
665         DCPTime pull_to = _film->length ();
666         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
667                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
668                         pull_to = i->second.last_push_end;
669                 }
670         }
671         if (!_silent.done() && _silent.position() < pull_to) {
672                 pull_to = _silent.position();
673         }
674
675         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
676         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
677                 if (_last_audio_time && i->second < *_last_audio_time) {
678                         /* This new data comes before the last we emitted (or the last seek); discard it */
679                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
680                         if (!cut.first) {
681                                 continue;
682                         }
683                         *i = cut;
684                 } else if (_last_audio_time && i->second > *_last_audio_time) {
685                         /* There's a gap between this data and the last we emitted; fill with silence */
686                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
687                 }
688
689                 emit_audio (i->first, i->second);
690         }
691
692         if (done) {
693                 _shuffler->flush ();
694                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
695                         do_emit_video(i->first, i->second);
696                 }
697         }
698
699         return done;
700 }
701
702 /** @return Open subtitles for the frame at the given time, converted to images */
703 optional<PositionImage>
704 Player::open_subtitles_for_frame (DCPTime time) const
705 {
706         list<PositionImage> captions;
707         int const vfr = _film->video_frame_rate();
708
709         BOOST_FOREACH (
710                 PlayerText j,
711                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
712                 ) {
713
714                 /* Bitmap subtitles */
715                 BOOST_FOREACH (BitmapText i, j.bitmap) {
716                         if (!i.image) {
717                                 continue;
718                         }
719
720                         /* i.image will already have been scaled to fit _video_container_size */
721                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
722
723                         captions.push_back (
724                                 PositionImage (
725                                         i.image,
726                                         Position<int> (
727                                                 lrint (_video_container_size.width * i.rectangle.x),
728                                                 lrint (_video_container_size.height * i.rectangle.y)
729                                                 )
730                                         )
731                                 );
732                 }
733
734                 /* String subtitles (rendered to an image) */
735                 if (!j.string.empty ()) {
736                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
737                         copy (s.begin(), s.end(), back_inserter (captions));
738                 }
739         }
740
741         if (captions.empty ()) {
742                 return optional<PositionImage> ();
743         }
744
745         return merge (captions);
746 }
747
748 void
749 Player::video (weak_ptr<Piece> wp, ContentVideo video)
750 {
751         shared_ptr<Piece> piece = wp.lock ();
752         if (!piece) {
753                 return;
754         }
755
756         FrameRateChange frc (_film, piece->content);
757         if (frc.skip && (video.frame % 2) == 1) {
758                 return;
759         }
760
761         /* Time of the first frame we will emit */
762         DCPTime const time = content_video_to_dcp (piece, video.frame);
763
764         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
765            if it's after the content's period here as in that case we still need to fill any gap between
766            `now' and the end of the content's period.
767         */
768         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
769                 return;
770         }
771
772         /* Fill gaps that we discover now that we have some video which needs to be emitted.
773            This is where we need to fill to.
774         */
775         DCPTime fill_to = min (time, piece->content->end(_film));
776
777         if (_last_video_time) {
778                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
779
780                 /* Fill if we have more than half a frame to do */
781                 if ((fill_to - fill_from) > one_video_frame() / 2) {
782                         LastVideoMap::const_iterator last = _last_video.find (wp);
783                         if (_film->three_d()) {
784                                 Eyes fill_to_eyes = video.eyes;
785                                 if (fill_to_eyes == EYES_BOTH) {
786                                         fill_to_eyes = EYES_LEFT;
787                                 }
788                                 if (fill_to == piece->content->end(_film)) {
789                                         /* Don't fill after the end of the content */
790                                         fill_to_eyes = EYES_LEFT;
791                                 }
792                                 DCPTime j = fill_from;
793                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
794                                 if (eyes == EYES_BOTH) {
795                                         eyes = EYES_LEFT;
796                                 }
797                                 while (j < fill_to || eyes != fill_to_eyes) {
798                                         if (last != _last_video.end()) {
799                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
800                                                 copy->set_eyes (eyes);
801                                                 emit_video (copy, j);
802                                         } else {
803                                                 emit_video (black_player_video_frame(eyes), j);
804                                         }
805                                         if (eyes == EYES_RIGHT) {
806                                                 j += one_video_frame();
807                                         }
808                                         eyes = increment_eyes (eyes);
809                                 }
810                         } else {
811                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
812                                         if (last != _last_video.end()) {
813                                                 emit_video (last->second, j);
814                                         } else {
815                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
816                                         }
817                                 }
818                         }
819                 }
820         }
821
822         _last_video[wp].reset (
823                 new PlayerVideo (
824                         video.image,
825                         piece->content->video->crop (),
826                         piece->content->video->fade (_film, video.frame),
827                         piece->content->video->scale().size (
828                                 piece->content->video, _video_container_size, _film->frame_size ()
829                                 ),
830                         _video_container_size,
831                         video.eyes,
832                         video.part,
833                         piece->content->video->colour_conversion(),
834                         piece->content,
835                         video.frame
836                         )
837                 );
838
839         DCPTime t = time;
840         for (int i = 0; i < frc.repeat; ++i) {
841                 if (t < piece->content->end(_film)) {
842                         emit_video (_last_video[wp], t);
843                 }
844                 t += one_video_frame ();
845         }
846 }
847
848 void
849 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
850 {
851         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
852
853         shared_ptr<Piece> piece = wp.lock ();
854         if (!piece) {
855                 return;
856         }
857
858         shared_ptr<AudioContent> content = piece->content->audio;
859         DCPOMATIC_ASSERT (content);
860
861         int const rfr = content->resampled_frame_rate (_film);
862
863         /* Compute time in the DCP */
864         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
865         /* And the end of this block in the DCP */
866         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
867
868         /* Remove anything that comes before the start or after the end of the content */
869         if (time < piece->content->position()) {
870                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
871                 if (!cut.first) {
872                         /* This audio is entirely discarded */
873                         return;
874                 }
875                 content_audio.audio = cut.first;
876                 time = cut.second;
877         } else if (time > piece->content->end(_film)) {
878                 /* Discard it all */
879                 return;
880         } else if (end > piece->content->end(_film)) {
881                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
882                 if (remaining_frames == 0) {
883                         return;
884                 }
885                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
886                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
887                 content_audio.audio = cut;
888         }
889
890         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
891
892         /* Gain */
893
894         if (content->gain() != 0) {
895                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
896                 gain->apply_gain (content->gain ());
897                 content_audio.audio = gain;
898         }
899
900         /* Remap */
901
902         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
903
904         /* Process */
905
906         if (_audio_processor) {
907                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
908         }
909
910         /* Push */
911
912         _audio_merger.push (content_audio.audio, time);
913         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
914         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
915 }
916
917 void
918 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
919 {
920         shared_ptr<Piece> piece = wp.lock ();
921         shared_ptr<const TextContent> text = wc.lock ();
922         if (!piece || !text) {
923                 return;
924         }
925
926         /* Apply content's subtitle offsets */
927         subtitle.sub.rectangle.x += text->x_offset ();
928         subtitle.sub.rectangle.y += text->y_offset ();
929
930         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
931         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
932         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
933
934         /* Apply content's subtitle scale */
935         subtitle.sub.rectangle.width *= text->x_scale ();
936         subtitle.sub.rectangle.height *= text->y_scale ();
937
938         PlayerText ps;
939         shared_ptr<Image> image = subtitle.sub.image;
940
941         /* We will scale the subtitle up to fit _video_container_size */
942         int const width = subtitle.sub.rectangle.width * _video_container_size.width;
943         int const height = subtitle.sub.rectangle.height * _video_container_size.height;
944         if (width == 0 || height == 0) {
945                 return;
946         }
947
948         dcp::Size scaled_size (width, height);
949         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
950         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
951
952         _active_texts[text->type()].add_from (wc, ps, from);
953 }
954
955 void
956 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
957 {
958         shared_ptr<Piece> piece = wp.lock ();
959         shared_ptr<const TextContent> text = wc.lock ();
960         if (!piece || !text) {
961                 return;
962         }
963
964         PlayerText ps;
965         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
966
967         if (from > piece->content->end(_film)) {
968                 return;
969         }
970
971         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
972                 s.set_h_position (s.h_position() + text->x_offset ());
973                 s.set_v_position (s.v_position() + text->y_offset ());
974                 float const xs = text->x_scale();
975                 float const ys = text->y_scale();
976                 float size = s.size();
977
978                 /* Adjust size to express the common part of the scaling;
979                    e.g. if xs = ys = 0.5 we scale size by 2.
980                 */
981                 if (xs > 1e-5 && ys > 1e-5) {
982                         size *= 1 / min (1 / xs, 1 / ys);
983                 }
984                 s.set_size (size);
985
986                 /* Then express aspect ratio changes */
987                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
988                         s.set_aspect_adjust (xs / ys);
989                 }
990
991                 s.set_in (dcp::Time(from.seconds(), 1000));
992                 ps.string.push_back (StringText (s, text->outline_width()));
993                 ps.add_fonts (text->fonts ());
994         }
995
996         _active_texts[text->type()].add_from (wc, ps, from);
997 }
998
999 void
1000 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1001 {
1002         shared_ptr<const TextContent> text = wc.lock ();
1003         if (!text) {
1004                 return;
1005         }
1006
1007         if (!_active_texts[text->type()].have(wc)) {
1008                 return;
1009         }
1010
1011         shared_ptr<Piece> piece = wp.lock ();
1012         if (!piece) {
1013                 return;
1014         }
1015
1016         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1017
1018         if (dcp_to > piece->content->end(_film)) {
1019                 return;
1020         }
1021
1022         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1023
1024         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1025         if (text->use() && !always && !text->burn()) {
1026                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1027         }
1028 }
1029
1030 void
1031 Player::seek (DCPTime time, bool accurate)
1032 {
1033         boost::mutex::scoped_lock lm (_mutex);
1034
1035         if (_suspended) {
1036                 /* We can't seek in this state */
1037                 return;
1038         }
1039
1040         if (_shuffler) {
1041                 _shuffler->clear ();
1042         }
1043
1044         _delay.clear ();
1045
1046         if (_audio_processor) {
1047                 _audio_processor->flush ();
1048         }
1049
1050         _audio_merger.clear ();
1051         for (int i = 0; i < TEXT_COUNT; ++i) {
1052                 _active_texts[i].clear ();
1053         }
1054
1055         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1056                 if (time < i->content->position()) {
1057                         /* Before; seek to the start of the content */
1058                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1059                         i->done = false;
1060                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1061                         /* During; seek to position */
1062                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1063                         i->done = false;
1064                 } else {
1065                         /* After; this piece is done */
1066                         i->done = true;
1067                 }
1068         }
1069
1070         if (accurate) {
1071                 _last_video_time = time;
1072                 _last_video_eyes = EYES_LEFT;
1073                 _last_audio_time = time;
1074         } else {
1075                 _last_video_time = optional<DCPTime>();
1076                 _last_video_eyes = optional<Eyes>();
1077                 _last_audio_time = optional<DCPTime>();
1078         }
1079
1080         _black.set_position (time);
1081         _silent.set_position (time);
1082
1083         _last_video.clear ();
1084 }
1085
1086 void
1087 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1088 {
1089         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1090            player before the video that requires them.
1091         */
1092         _delay.push_back (make_pair (pv, time));
1093
1094         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1095                 _last_video_time = time + one_video_frame();
1096         }
1097         _last_video_eyes = increment_eyes (pv->eyes());
1098
1099         if (_delay.size() < 3) {
1100                 return;
1101         }
1102
1103         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1104         _delay.pop_front();
1105         do_emit_video (to_do.first, to_do.second);
1106 }
1107
1108 void
1109 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1110 {
1111         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1112                 for (int i = 0; i < TEXT_COUNT; ++i) {
1113                         _active_texts[i].clear_before (time);
1114                 }
1115         }
1116
1117         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1118         if (subtitles) {
1119                 pv->set_text (subtitles.get ());
1120         }
1121
1122         Video (pv, time);
1123 }
1124
1125 void
1126 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1127 {
1128         /* Log if the assert below is about to fail */
1129         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1130                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1131         }
1132
1133         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1134         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1135         Audio (data, time, _film->audio_frame_rate());
1136         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1137 }
1138
1139 void
1140 Player::fill_audio (DCPTimePeriod period)
1141 {
1142         if (period.from == period.to) {
1143                 return;
1144         }
1145
1146         DCPOMATIC_ASSERT (period.from < period.to);
1147
1148         DCPTime t = period.from;
1149         while (t < period.to) {
1150                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1151                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1152                 if (samples) {
1153                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1154                         silence->make_silent ();
1155                         emit_audio (silence, t);
1156                 }
1157                 t += block;
1158         }
1159 }
1160
1161 DCPTime
1162 Player::one_video_frame () const
1163 {
1164         return DCPTime::from_frames (1, _film->video_frame_rate ());
1165 }
1166
1167 pair<shared_ptr<AudioBuffers>, DCPTime>
1168 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1169 {
1170         DCPTime const discard_time = discard_to - time;
1171         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1172         Frame remaining_frames = audio->frames() - discard_frames;
1173         if (remaining_frames <= 0) {
1174                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1175         }
1176         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1177         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1178         return make_pair(cut, time + discard_time);
1179 }
1180
1181 void
1182 Player::set_dcp_decode_reduction (optional<int> reduction)
1183 {
1184         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1185
1186         {
1187                 boost::mutex::scoped_lock lm (_mutex);
1188
1189                 if (reduction == _dcp_decode_reduction) {
1190                         lm.unlock ();
1191                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1192                         return;
1193                 }
1194
1195                 _dcp_decode_reduction = reduction;
1196                 setup_pieces_unlocked ();
1197         }
1198
1199         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1200 }
1201
1202 optional<DCPTime>
1203 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1204 {
1205         boost::mutex::scoped_lock lm (_mutex);
1206
1207         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1208                 if (i->content == content) {
1209                         return content_time_to_dcp (i, t);
1210                 }
1211         }
1212
1213         /* We couldn't find this content; perhaps things are being changed over */
1214         return optional<DCPTime>();
1215 }