Extend the amount of allowed disagreement between the audio
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 using std::list;
64 using std::cout;
65 using std::min;
66 using std::max;
67 using std::min;
68 using std::vector;
69 using std::pair;
70 using std::map;
71 using std::make_pair;
72 using std::copy;
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
84
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
86         : _film (film)
87         , _playlist (playlist)
88         , _suspended (false)
89         , _ignore_video (false)
90         , _ignore_audio (false)
91         , _ignore_text (false)
92         , _always_burn_open_subtitles (false)
93         , _fast (false)
94         , _play_referenced (false)
95         , _audio_merger (_film->audio_frame_rate())
96         , _shuffler (0)
97 {
98         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99         /* The butler must hear about this first, so since we are proxying this through to the butler we must
100            be first.
101         */
102         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104         set_video_container_size (_film->frame_size ());
105
106         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
107
108         setup_pieces ();
109         seek (DCPTime (), true);
110 }
111
112 Player::~Player ()
113 {
114         delete _shuffler;
115 }
116
117 void
118 Player::setup_pieces ()
119 {
120         boost::mutex::scoped_lock lm (_mutex);
121         setup_pieces_unlocked ();
122 }
123
124 bool
125 have_video (shared_ptr<Piece> piece)
126 {
127         return piece->decoder && piece->decoder->video;
128 }
129
130 bool
131 have_audio (shared_ptr<Piece> piece)
132 {
133         return piece->decoder && piece->decoder->audio;
134 }
135
136 void
137 Player::setup_pieces_unlocked ()
138 {
139         _pieces.clear ();
140
141         delete _shuffler;
142         _shuffler = new Shuffler();
143         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
144
145         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
146
147                 if (!i->paths_valid ()) {
148                         continue;
149                 }
150
151                 if (_ignore_video && _ignore_audio && i->text.empty()) {
152                         /* We're only interested in text and this content has none */
153                         continue;
154                 }
155
156                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157                 FrameRateChange frc (_film, i);
158
159                 if (!decoder) {
160                         /* Not something that we can decode; e.g. Atmos content */
161                         continue;
162                 }
163
164                 if (decoder->video && _ignore_video) {
165                         decoder->video->set_ignore (true);
166                 }
167
168                 if (decoder->audio && _ignore_audio) {
169                         decoder->audio->set_ignore (true);
170                 }
171
172                 if (_ignore_text) {
173                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174                                 i->set_ignore (true);
175                         }
176                 }
177
178                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
179                 if (dcp) {
180                         dcp->set_decode_referenced (_play_referenced);
181                         if (_play_referenced) {
182                                 dcp->set_forced_reduction (_dcp_decode_reduction);
183                         }
184                 }
185
186                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187                 _pieces.push_back (piece);
188
189                 if (decoder->video) {
190                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
193                         } else {
194                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
195                         }
196                 }
197
198                 if (decoder->audio) {
199                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
200                 }
201
202                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
203
204                 while (j != decoder->text.end()) {
205                         (*j)->BitmapStart.connect (
206                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
207                                 );
208                         (*j)->PlainStart.connect (
209                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
210                                 );
211                         (*j)->Stop.connect (
212                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213                                 );
214
215                         ++j;
216                 }
217         }
218
219         _stream_states.clear ();
220         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221                 if (i->content->audio) {
222                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223                                 _stream_states[j] = StreamState (i, i->content->position ());
224                         }
225                 }
226         }
227
228         _black = Empty (_film, _pieces, bind(&have_video, _1));
229         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
230
231         _last_video_time = DCPTime ();
232         _last_video_eyes = EYES_BOTH;
233         _last_audio_time = DCPTime ();
234 }
235
236 void
237 Player::playlist_content_change (ChangeType type, int property, bool frequent)
238 {
239         if (type == CHANGE_TYPE_PENDING) {
240                 boost::mutex::scoped_lock lm (_mutex);
241                 /* The player content is probably about to change, so we can't carry on
242                    until that has happened and we've rebuilt our pieces.  Stop pass()
243                    and seek() from working until then.
244                 */
245                 _suspended = true;
246         } else if (type == CHANGE_TYPE_DONE) {
247                 /* A change in our content has gone through.  Re-build our pieces. */
248                 setup_pieces ();
249                 _suspended = false;
250         } else if (type == CHANGE_TYPE_CANCELLED) {
251                 boost::mutex::scoped_lock lm (_mutex);
252                 _suspended = false;
253         }
254
255         Change (type, property, frequent);
256 }
257
258 void
259 Player::set_video_container_size (dcp::Size s)
260 {
261         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
262
263         {
264                 boost::mutex::scoped_lock lm (_mutex);
265
266                 if (s == _video_container_size) {
267                         lm.unlock ();
268                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
269                         return;
270                 }
271
272                 _video_container_size = s;
273
274                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
275                 _black_image->make_black ();
276         }
277
278         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
279 }
280
281 void
282 Player::playlist_change (ChangeType type)
283 {
284         if (type == CHANGE_TYPE_DONE) {
285                 setup_pieces ();
286         }
287         Change (type, PlayerProperty::PLAYLIST, false);
288 }
289
290 void
291 Player::film_change (ChangeType type, Film::Property p)
292 {
293         /* Here we should notice Film properties that affect our output, and
294            alert listeners that our output now would be different to how it was
295            last time we were run.
296         */
297
298         if (p == Film::CONTAINER) {
299                 Change (type, PlayerProperty::FILM_CONTAINER, false);
300         } else if (p == Film::VIDEO_FRAME_RATE) {
301                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
302                    so we need new pieces here.
303                 */
304                 if (type == CHANGE_TYPE_DONE) {
305                         setup_pieces ();
306                 }
307                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
308         } else if (p == Film::AUDIO_PROCESSOR) {
309                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
310                         boost::mutex::scoped_lock lm (_mutex);
311                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
312                 }
313         } else if (p == Film::AUDIO_CHANNELS) {
314                 if (type == CHANGE_TYPE_DONE) {
315                         boost::mutex::scoped_lock lm (_mutex);
316                         _audio_merger.clear ();
317                 }
318         }
319 }
320
321 shared_ptr<PlayerVideo>
322 Player::black_player_video_frame (Eyes eyes) const
323 {
324         return shared_ptr<PlayerVideo> (
325                 new PlayerVideo (
326                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
327                         Crop (),
328                         optional<double> (),
329                         _video_container_size,
330                         _video_container_size,
331                         eyes,
332                         PART_WHOLE,
333                         PresetColourConversion::all().front().conversion,
334                         boost::weak_ptr<Content>(),
335                         boost::optional<Frame>()
336                 )
337         );
338 }
339
340 Frame
341 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
342 {
343         DCPTime s = t - piece->content->position ();
344         s = min (piece->content->length_after_trim(_film), s);
345         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
346
347         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
348            then convert that ContentTime to frames at the content's rate.  However this fails for
349            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
350            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
351
352            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
353         */
354         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
355 }
356
357 DCPTime
358 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
359 {
360         /* See comment in dcp_to_content_video */
361         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
362         return d + piece->content->position();
363 }
364
365 Frame
366 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
367 {
368         DCPTime s = t - piece->content->position ();
369         s = min (piece->content->length_after_trim(_film), s);
370         /* See notes in dcp_to_content_video */
371         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
372 }
373
374 DCPTime
375 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
376 {
377         /* See comment in dcp_to_content_video */
378         return DCPTime::from_frames (f, _film->audio_frame_rate())
379                 - DCPTime (piece->content->trim_start(), piece->frc)
380                 + piece->content->position();
381 }
382
383 ContentTime
384 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
385 {
386         DCPTime s = t - piece->content->position ();
387         s = min (piece->content->length_after_trim(_film), s);
388         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
389 }
390
391 DCPTime
392 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
393 {
394         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
395 }
396
397 list<shared_ptr<Font> >
398 Player::get_subtitle_fonts ()
399 {
400         boost::mutex::scoped_lock lm (_mutex);
401
402         list<shared_ptr<Font> > fonts;
403         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
404                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
405                         /* XXX: things may go wrong if there are duplicate font IDs
406                            with different font files.
407                         */
408                         list<shared_ptr<Font> > f = j->fonts ();
409                         copy (f.begin(), f.end(), back_inserter (fonts));
410                 }
411         }
412
413         return fonts;
414 }
415
416 /** Set this player never to produce any video data */
417 void
418 Player::set_ignore_video ()
419 {
420         boost::mutex::scoped_lock lm (_mutex);
421         _ignore_video = true;
422         setup_pieces_unlocked ();
423 }
424
425 void
426 Player::set_ignore_audio ()
427 {
428         boost::mutex::scoped_lock lm (_mutex);
429         _ignore_audio = true;
430         setup_pieces_unlocked ();
431 }
432
433 void
434 Player::set_ignore_text ()
435 {
436         boost::mutex::scoped_lock lm (_mutex);
437         _ignore_text = true;
438         setup_pieces_unlocked ();
439 }
440
441 /** Set the player to always burn open texts into the image regardless of the content settings */
442 void
443 Player::set_always_burn_open_subtitles ()
444 {
445         boost::mutex::scoped_lock lm (_mutex);
446         _always_burn_open_subtitles = true;
447 }
448
449 /** Sets up the player to be faster, possibly at the expense of quality */
450 void
451 Player::set_fast ()
452 {
453         boost::mutex::scoped_lock lm (_mutex);
454         _fast = true;
455         setup_pieces_unlocked ();
456 }
457
458 void
459 Player::set_play_referenced ()
460 {
461         boost::mutex::scoped_lock lm (_mutex);
462         _play_referenced = true;
463         setup_pieces_unlocked ();
464 }
465
466 static void
467 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
468 {
469         DCPOMATIC_ASSERT (r);
470         r->set_entry_point (r->entry_point() + reel_trim_start);
471         r->set_duration (r->duration() - reel_trim_start - reel_trim_end);
472         if (r->duration() > 0) {
473                 a.push_back (
474                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->duration(), ffr)))
475                         );
476         }
477 }
478
479 list<ReferencedReelAsset>
480 Player::get_reel_assets ()
481 {
482         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
483
484         list<ReferencedReelAsset> a;
485
486         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
487                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
488                 if (!j) {
489                         continue;
490                 }
491
492                 scoped_ptr<DCPDecoder> decoder;
493                 try {
494                         decoder.reset (new DCPDecoder (_film, j, false));
495                 } catch (...) {
496                         return a;
497                 }
498
499                 DCPOMATIC_ASSERT (j->video_frame_rate ());
500                 double const cfr = j->video_frame_rate().get();
501                 Frame const trim_start = j->trim_start().frames_round (cfr);
502                 Frame const trim_end = j->trim_end().frames_round (cfr);
503                 int const ffr = _film->video_frame_rate ();
504
505                 /* position in the asset from the start */
506                 int64_t offset_from_start = 0;
507                 /* position in the asset from the end */
508                 int64_t offset_from_end = 0;
509                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
510                         /* Assume that main picture duration is the length of the reel */
511                         offset_from_end += k->main_picture()->duration();
512                 }
513
514                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
515
516                         /* Assume that main picture duration is the length of the reel */
517                         int64_t const reel_duration = k->main_picture()->duration();
518
519                         /* See doc/design/trim_reels.svg */
520                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
521                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
522
523                         DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
524                         if (j->reference_video ()) {
525                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
526                         }
527
528                         if (j->reference_audio ()) {
529                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
530                         }
531
532                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
533                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
534                         }
535
536                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
537                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
538                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
539                                 }
540                         }
541
542                         offset_from_start += reel_duration;
543                         offset_from_end -= reel_duration;
544                 }
545         }
546
547         return a;
548 }
549
550 bool
551 Player::pass ()
552 {
553         boost::mutex::scoped_lock lm (_mutex);
554
555         if (_suspended) {
556                 /* We can't pass in this state */
557                 return false;
558         }
559
560         if (_playlist->length(_film) == DCPTime()) {
561                 /* Special case of an empty Film; just give one black frame */
562                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
563                 return true;
564         }
565
566         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
567
568         shared_ptr<Piece> earliest_content;
569         optional<DCPTime> earliest_time;
570
571         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
572                 if (i->done) {
573                         continue;
574                 }
575
576                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
577                 if (t > i->content->end(_film)) {
578                         i->done = true;
579                 } else {
580
581                         /* Given two choices at the same time, pick the one with texts so we see it before
582                            the video.
583                         */
584                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
585                                 earliest_time = t;
586                                 earliest_content = i;
587                         }
588                 }
589         }
590
591         bool done = false;
592
593         enum {
594                 NONE,
595                 CONTENT,
596                 BLACK,
597                 SILENT
598         } which = NONE;
599
600         if (earliest_content) {
601                 which = CONTENT;
602         }
603
604         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
605                 earliest_time = _black.position ();
606                 which = BLACK;
607         }
608
609         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
610                 earliest_time = _silent.position ();
611                 which = SILENT;
612         }
613
614         switch (which) {
615         case CONTENT:
616         {
617                 earliest_content->done = earliest_content->decoder->pass ();
618                 shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
619                 if (dcp && !_play_referenced && dcp->reference_audio()) {
620                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
621                            to `hide' the fact that no audio was emitted during the referenced DCP (though
622                            we need to behave as though it was).
623                         */
624                         _last_audio_time = dcp->end (_film);
625                 }
626                 break;
627         }
628         case BLACK:
629                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
630                 _black.set_position (_black.position() + one_video_frame());
631                 break;
632         case SILENT:
633         {
634                 DCPTimePeriod period (_silent.period_at_position());
635                 if (_last_audio_time) {
636                         /* Sometimes the thing that happened last finishes fractionally before
637                            or after this silence.  Bodge the start time of the silence to fix it.
638                            I think this is nothing to worry about since we will just add or
639                            remove a little silence at the end of some content.
640                         */
641                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
642                         /* Let's not worry about less than a frame at 24fps */
643                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
644                         if (error >= too_much_error) {
645                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
646                         }
647                         DCPOMATIC_ASSERT (error < too_much_error);
648                         period.from = *_last_audio_time;
649                 }
650                 if (period.duration() > one_video_frame()) {
651                         period.to = period.from + one_video_frame();
652                 }
653                 fill_audio (period);
654                 _silent.set_position (period.to);
655                 break;
656         }
657         case NONE:
658                 done = true;
659                 break;
660         }
661
662         /* Emit any audio that is ready */
663
664         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
665            of our streams, or the position of the _silent.
666         */
667         DCPTime pull_to = _film->length ();
668         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
669                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
670                         pull_to = i->second.last_push_end;
671                 }
672         }
673         if (!_silent.done() && _silent.position() < pull_to) {
674                 pull_to = _silent.position();
675         }
676
677         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
678         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
679                 if (_last_audio_time && i->second < *_last_audio_time) {
680                         /* This new data comes before the last we emitted (or the last seek); discard it */
681                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
682                         if (!cut.first) {
683                                 continue;
684                         }
685                         *i = cut;
686                 } else if (_last_audio_time && i->second > *_last_audio_time) {
687                         /* There's a gap between this data and the last we emitted; fill with silence */
688                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
689                 }
690
691                 emit_audio (i->first, i->second);
692         }
693
694         if (done) {
695                 _shuffler->flush ();
696                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
697                         do_emit_video(i->first, i->second);
698                 }
699         }
700
701         return done;
702 }
703
704 /** @return Open subtitles for the frame at the given time, converted to images */
705 optional<PositionImage>
706 Player::open_subtitles_for_frame (DCPTime time) const
707 {
708         list<PositionImage> captions;
709         int const vfr = _film->video_frame_rate();
710
711         BOOST_FOREACH (
712                 PlayerText j,
713                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
714                 ) {
715
716                 /* Bitmap subtitles */
717                 BOOST_FOREACH (BitmapText i, j.bitmap) {
718                         if (!i.image) {
719                                 continue;
720                         }
721
722                         /* i.image will already have been scaled to fit _video_container_size */
723                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
724
725                         captions.push_back (
726                                 PositionImage (
727                                         i.image,
728                                         Position<int> (
729                                                 lrint (_video_container_size.width * i.rectangle.x),
730                                                 lrint (_video_container_size.height * i.rectangle.y)
731                                                 )
732                                         )
733                                 );
734                 }
735
736                 /* String subtitles (rendered to an image) */
737                 if (!j.string.empty ()) {
738                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
739                         copy (s.begin(), s.end(), back_inserter (captions));
740                 }
741         }
742
743         if (captions.empty ()) {
744                 return optional<PositionImage> ();
745         }
746
747         return merge (captions);
748 }
749
750 void
751 Player::video (weak_ptr<Piece> wp, ContentVideo video)
752 {
753         shared_ptr<Piece> piece = wp.lock ();
754         if (!piece) {
755                 return;
756         }
757
758         FrameRateChange frc (_film, piece->content);
759         if (frc.skip && (video.frame % 2) == 1) {
760                 return;
761         }
762
763         /* Time of the first frame we will emit */
764         DCPTime const time = content_video_to_dcp (piece, video.frame);
765
766         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
767            if it's after the content's period here as in that case we still need to fill any gap between
768            `now' and the end of the content's period.
769         */
770         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
771                 return;
772         }
773
774         /* Fill gaps that we discover now that we have some video which needs to be emitted.
775            This is where we need to fill to.
776         */
777         DCPTime fill_to = min (time, piece->content->end(_film));
778
779         if (_last_video_time) {
780                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
781
782                 /* Fill if we have more than half a frame to do */
783                 if ((fill_to - fill_from) > one_video_frame() / 2) {
784                         LastVideoMap::const_iterator last = _last_video.find (wp);
785                         if (_film->three_d()) {
786                                 Eyes fill_to_eyes = video.eyes;
787                                 if (fill_to_eyes == EYES_BOTH) {
788                                         fill_to_eyes = EYES_LEFT;
789                                 }
790                                 if (fill_to == piece->content->end(_film)) {
791                                         /* Don't fill after the end of the content */
792                                         fill_to_eyes = EYES_LEFT;
793                                 }
794                                 DCPTime j = fill_from;
795                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
796                                 if (eyes == EYES_BOTH) {
797                                         eyes = EYES_LEFT;
798                                 }
799                                 while (j < fill_to || eyes != fill_to_eyes) {
800                                         if (last != _last_video.end()) {
801                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
802                                                 copy->set_eyes (eyes);
803                                                 emit_video (copy, j);
804                                         } else {
805                                                 emit_video (black_player_video_frame(eyes), j);
806                                         }
807                                         if (eyes == EYES_RIGHT) {
808                                                 j += one_video_frame();
809                                         }
810                                         eyes = increment_eyes (eyes);
811                                 }
812                         } else {
813                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
814                                         if (last != _last_video.end()) {
815                                                 emit_video (last->second, j);
816                                         } else {
817                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
818                                         }
819                                 }
820                         }
821                 }
822         }
823
824         _last_video[wp].reset (
825                 new PlayerVideo (
826                         video.image,
827                         piece->content->video->crop (),
828                         piece->content->video->fade (_film, video.frame),
829                         piece->content->video->scale().size (
830                                 piece->content->video, _video_container_size, _film->frame_size ()
831                                 ),
832                         _video_container_size,
833                         video.eyes,
834                         video.part,
835                         piece->content->video->colour_conversion(),
836                         piece->content,
837                         video.frame
838                         )
839                 );
840
841         DCPTime t = time;
842         for (int i = 0; i < frc.repeat; ++i) {
843                 if (t < piece->content->end(_film)) {
844                         emit_video (_last_video[wp], t);
845                 }
846                 t += one_video_frame ();
847         }
848 }
849
850 void
851 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
852 {
853         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
854
855         shared_ptr<Piece> piece = wp.lock ();
856         if (!piece) {
857                 return;
858         }
859
860         shared_ptr<AudioContent> content = piece->content->audio;
861         DCPOMATIC_ASSERT (content);
862
863         /* Compute time in the DCP */
864         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
865         /* And the end of this block in the DCP */
866         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
867
868         /* Remove anything that comes before the start or after the end of the content */
869         if (time < piece->content->position()) {
870                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
871                 if (!cut.first) {
872                         /* This audio is entirely discarded */
873                         return;
874                 }
875                 content_audio.audio = cut.first;
876                 time = cut.second;
877         } else if (time > piece->content->end(_film)) {
878                 /* Discard it all */
879                 return;
880         } else if (end > piece->content->end(_film)) {
881                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
882                 if (remaining_frames == 0) {
883                         return;
884                 }
885                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
886                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
887                 content_audio.audio = cut;
888         }
889
890         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
891
892         /* Gain */
893
894         if (content->gain() != 0) {
895                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
896                 gain->apply_gain (content->gain ());
897                 content_audio.audio = gain;
898         }
899
900         /* Remap */
901
902         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
903
904         /* Process */
905
906         if (_audio_processor) {
907                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
908         }
909
910         /* Push */
911
912         _audio_merger.push (content_audio.audio, time);
913         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
914         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
915 }
916
917 void
918 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
919 {
920         shared_ptr<Piece> piece = wp.lock ();
921         shared_ptr<const TextContent> text = wc.lock ();
922         if (!piece || !text) {
923                 return;
924         }
925
926         /* Apply content's subtitle offsets */
927         subtitle.sub.rectangle.x += text->x_offset ();
928         subtitle.sub.rectangle.y += text->y_offset ();
929
930         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
931         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
932         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
933
934         /* Apply content's subtitle scale */
935         subtitle.sub.rectangle.width *= text->x_scale ();
936         subtitle.sub.rectangle.height *= text->y_scale ();
937
938         PlayerText ps;
939         shared_ptr<Image> image = subtitle.sub.image;
940         /* We will scale the subtitle up to fit _video_container_size */
941         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
942         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
943         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
944
945         _active_texts[text->type()].add_from (wc, ps, from);
946 }
947
948 void
949 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
950 {
951         shared_ptr<Piece> piece = wp.lock ();
952         shared_ptr<const TextContent> text = wc.lock ();
953         if (!piece || !text) {
954                 return;
955         }
956
957         PlayerText ps;
958         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
959
960         if (from > piece->content->end(_film)) {
961                 return;
962         }
963
964         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
965                 s.set_h_position (s.h_position() + text->x_offset ());
966                 s.set_v_position (s.v_position() + text->y_offset ());
967                 float const xs = text->x_scale();
968                 float const ys = text->y_scale();
969                 float size = s.size();
970
971                 /* Adjust size to express the common part of the scaling;
972                    e.g. if xs = ys = 0.5 we scale size by 2.
973                 */
974                 if (xs > 1e-5 && ys > 1e-5) {
975                         size *= 1 / min (1 / xs, 1 / ys);
976                 }
977                 s.set_size (size);
978
979                 /* Then express aspect ratio changes */
980                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
981                         s.set_aspect_adjust (xs / ys);
982                 }
983
984                 s.set_in (dcp::Time(from.seconds(), 1000));
985                 ps.string.push_back (StringText (s, text->outline_width()));
986                 ps.add_fonts (text->fonts ());
987         }
988
989         _active_texts[text->type()].add_from (wc, ps, from);
990 }
991
992 void
993 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
994 {
995         shared_ptr<const TextContent> text = wc.lock ();
996         if (!text) {
997                 return;
998         }
999
1000         if (!_active_texts[text->type()].have(wc)) {
1001                 return;
1002         }
1003
1004         shared_ptr<Piece> piece = wp.lock ();
1005         if (!piece) {
1006                 return;
1007         }
1008
1009         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1010
1011         if (dcp_to > piece->content->end(_film)) {
1012                 return;
1013         }
1014
1015         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1016
1017         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1018         if (text->use() && !always && !text->burn()) {
1019                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1020         }
1021 }
1022
1023 void
1024 Player::seek (DCPTime time, bool accurate)
1025 {
1026         boost::mutex::scoped_lock lm (_mutex);
1027
1028         if (_suspended) {
1029                 /* We can't seek in this state */
1030                 return;
1031         }
1032
1033         if (_shuffler) {
1034                 _shuffler->clear ();
1035         }
1036
1037         _delay.clear ();
1038
1039         if (_audio_processor) {
1040                 _audio_processor->flush ();
1041         }
1042
1043         _audio_merger.clear ();
1044         for (int i = 0; i < TEXT_COUNT; ++i) {
1045                 _active_texts[i].clear ();
1046         }
1047
1048         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1049                 if (time < i->content->position()) {
1050                         /* Before; seek to the start of the content */
1051                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1052                         i->done = false;
1053                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1054                         /* During; seek to position */
1055                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1056                         i->done = false;
1057                 } else {
1058                         /* After; this piece is done */
1059                         i->done = true;
1060                 }
1061         }
1062
1063         if (accurate) {
1064                 _last_video_time = time;
1065                 _last_video_eyes = EYES_LEFT;
1066                 _last_audio_time = time;
1067         } else {
1068                 _last_video_time = optional<DCPTime>();
1069                 _last_video_eyes = optional<Eyes>();
1070                 _last_audio_time = optional<DCPTime>();
1071         }
1072
1073         _black.set_position (time);
1074         _silent.set_position (time);
1075
1076         _last_video.clear ();
1077 }
1078
1079 void
1080 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1081 {
1082         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1083            player before the video that requires them.
1084         */
1085         _delay.push_back (make_pair (pv, time));
1086
1087         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1088                 _last_video_time = time + one_video_frame();
1089         }
1090         _last_video_eyes = increment_eyes (pv->eyes());
1091
1092         if (_delay.size() < 3) {
1093                 return;
1094         }
1095
1096         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1097         _delay.pop_front();
1098         do_emit_video (to_do.first, to_do.second);
1099 }
1100
1101 void
1102 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1103 {
1104         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1105                 for (int i = 0; i < TEXT_COUNT; ++i) {
1106                         _active_texts[i].clear_before (time);
1107                 }
1108         }
1109
1110         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1111         if (subtitles) {
1112                 pv->set_text (subtitles.get ());
1113         }
1114
1115         Video (pv, time);
1116 }
1117
1118 void
1119 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1120 {
1121         /* Log if the assert below is about to fail */
1122         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1123                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1124         }
1125
1126         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1127         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1128         Audio (data, time, _film->audio_frame_rate());
1129         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1130 }
1131
1132 void
1133 Player::fill_audio (DCPTimePeriod period)
1134 {
1135         if (period.from == period.to) {
1136                 return;
1137         }
1138
1139         DCPOMATIC_ASSERT (period.from < period.to);
1140
1141         DCPTime t = period.from;
1142         while (t < period.to) {
1143                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1144                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1145                 if (samples) {
1146                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1147                         silence->make_silent ();
1148                         emit_audio (silence, t);
1149                 }
1150                 t += block;
1151         }
1152 }
1153
1154 DCPTime
1155 Player::one_video_frame () const
1156 {
1157         return DCPTime::from_frames (1, _film->video_frame_rate ());
1158 }
1159
1160 pair<shared_ptr<AudioBuffers>, DCPTime>
1161 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1162 {
1163         DCPTime const discard_time = discard_to - time;
1164         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1165         Frame remaining_frames = audio->frames() - discard_frames;
1166         if (remaining_frames <= 0) {
1167                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1168         }
1169         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1170         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1171         return make_pair(cut, time + discard_time);
1172 }
1173
1174 void
1175 Player::set_dcp_decode_reduction (optional<int> reduction)
1176 {
1177         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1178
1179         {
1180                 boost::mutex::scoped_lock lm (_mutex);
1181
1182                 if (reduction == _dcp_decode_reduction) {
1183                         lm.unlock ();
1184                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1185                         return;
1186                 }
1187
1188                 _dcp_decode_reduction = reduction;
1189                 setup_pieces_unlocked ();
1190         }
1191
1192         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1193 }
1194
1195 optional<DCPTime>
1196 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1197 {
1198         boost::mutex::scoped_lock lm (_mutex);
1199
1200         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1201                 if (i->content == content) {
1202                         return content_time_to_dcp (i, t);
1203                 }
1204         }
1205
1206         /* We couldn't find this content; perhaps things are being changed over */
1207         return optional<DCPTime>();
1208 }