Fix possible dereference of invalid iterator (if have_pushed is empty).
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21
22 #include "atmos_decoder.h"
23 #include "audio_buffers.h"
24 #include "audio_content.h"
25 #include "audio_decoder.h"
26 #include "audio_processor.h"
27 #include "compose.hpp"
28 #include "config.h"
29 #include "content_audio.h"
30 #include "content_video.h"
31 #include "dcp_content.h"
32 #include "dcp_decoder.h"
33 #include "dcpomatic_log.h"
34 #include "decoder.h"
35 #include "decoder_factory.h"
36 #include "ffmpeg_content.h"
37 #include "film.h"
38 #include "frame_rate_change.h"
39 #include "image.h"
40 #include "image_decoder.h"
41 #include "job.h"
42 #include "log.h"
43 #include "maths_util.h"
44 #include "piece.h"
45 #include "player.h"
46 #include "player_video.h"
47 #include "playlist.h"
48 #include "ratio.h"
49 #include "raw_image_proxy.h"
50 #include "render_text.h"
51 #include "shuffler.h"
52 #include "text_content.h"
53 #include "text_decoder.h"
54 #include "timer.h"
55 #include "video_decoder.h"
56 #include <dcp/reel.h>
57 #include <dcp/reel_closed_caption_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_sound_asset.h>
60 #include <dcp/reel_subtitle_asset.h>
61 #include <algorithm>
62 #include <iostream>
63 #include <stdint.h>
64
65 #include "i18n.h"
66
67
68 using std::copy;
69 using std::cout;
70 using std::dynamic_pointer_cast;
71 using std::list;
72 using std::make_pair;
73 using std::make_shared;
74 using std::make_shared;
75 using std::max;
76 using std::min;
77 using std::min;
78 using std::pair;
79 using std::shared_ptr;
80 using std::vector;
81 using std::weak_ptr;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
86 #endif
87 using namespace dcpomatic;
88
89
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
96 int const PlayerProperty::IGNORE_VIDEO = 706;
97 int const PlayerProperty::IGNORE_AUDIO = 707;
98 int const PlayerProperty::IGNORE_TEXT = 708;
99 int const PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES = 709;
100 int const PlayerProperty::PLAY_REFERENCED = 710;
101
102
103 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
104         : _film (film)
105         , _suspended (0)
106         , _ignore_video(false)
107         , _ignore_audio(false)
108         , _ignore_text(false)
109         , _always_burn_open_subtitles(false)
110         , _fast(false)
111         , _tolerant (film->tolerant())
112         , _play_referenced(false)
113         , _audio_merger(film->audio_frame_rate())
114         , _subtitle_alignment (subtitle_alignment)
115 {
116         construct ();
117 }
118
119
120 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
121         : _film (film)
122         , _playlist (playlist_)
123         , _suspended (0)
124         , _ignore_video(false)
125         , _ignore_audio(false)
126         , _ignore_text(false)
127         , _always_burn_open_subtitles(false)
128         , _fast(false)
129         , _tolerant (film->tolerant())
130         , _play_referenced(false)
131         , _audio_merger(film->audio_frame_rate())
132 {
133         construct ();
134 }
135
136
137 void
138 Player::construct ()
139 {
140         auto film = _film.lock();
141         DCPOMATIC_ASSERT(film);
142
143         connect();
144         set_video_container_size(film->frame_size());
145
146         film_change(ChangeType::DONE, FilmProperty::AUDIO_PROCESSOR);
147
148         setup_pieces ();
149         seek (DCPTime (), true);
150 }
151
152
153 void
154 Player::connect()
155 {
156         auto film = _film.lock();
157         DCPOMATIC_ASSERT(film);
158
159         _film_changed_connection = film->Change.connect(bind(&Player::film_change, this, _1, _2));
160         /* The butler must hear about this first, so since we are proxying this through to the butler we must
161            be first.
162         */
163         _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
164         _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
165 }
166
167
168 Player::Player(Player&& other)
169         : _film(other._film)
170         , _playlist(std::move(other._playlist))
171         , _suspended(other._suspended.load())
172         , _pieces(std::move(other._pieces))
173         , _video_container_size(other._video_container_size.load())
174         , _black_image(std::move(other._black_image))
175         , _ignore_video(other._ignore_video.load())
176         , _ignore_audio(other._ignore_audio.load())
177         , _ignore_text(other._ignore_text.load())
178         , _always_burn_open_subtitles(other._always_burn_open_subtitles.load())
179         , _fast(other._fast.load())
180         , _tolerant(other._tolerant)
181         , _play_referenced(other._play_referenced.load())
182         , _next_video_time(other._next_video_time)
183         , _next_audio_time(other._next_audio_time)
184         , _dcp_decode_reduction(other._dcp_decode_reduction.load())
185         , _last_video(std::move(other._last_video))
186         , _audio_merger(std::move(other._audio_merger))
187         , _shuffler(std::move(other._shuffler))
188         , _delay(std::move(other._delay))
189         , _stream_states(std::move(other._stream_states))
190         , _black(std::move(other._black))
191         , _silent(std::move(other._silent))
192         , _active_texts(std::move(other._active_texts))
193         , _audio_processor(std::move(other._audio_processor))
194         , _playback_length(other._playback_length.load())
195         , _subtitle_alignment(other._subtitle_alignment)
196 {
197         connect();
198 }
199
200
201 Player&
202 Player::operator=(Player&& other)
203 {
204         if (this == &other) {
205                 return *this;
206         }
207
208         _film = std::move(other._film);
209         _playlist = std::move(other._playlist);
210         _suspended = other._suspended.load();
211         _pieces = std::move(other._pieces);
212         _video_container_size = other._video_container_size.load();
213         _black_image = std::move(other._black_image);
214         _ignore_video = other._ignore_video.load();
215         _ignore_audio = other._ignore_audio.load();
216         _ignore_text = other._ignore_text.load();
217         _always_burn_open_subtitles = other._always_burn_open_subtitles.load();
218         _fast = other._fast.load();
219         _tolerant = other._tolerant;
220         _play_referenced = other._play_referenced.load();
221         _next_video_time = other._next_video_time;
222         _next_audio_time = other._next_audio_time;
223         _dcp_decode_reduction = other._dcp_decode_reduction.load();
224         _last_video = std::move(other._last_video);
225         _audio_merger = std::move(other._audio_merger);
226         _shuffler = std::move(other._shuffler);
227         _delay = std::move(other._delay);
228         _stream_states = std::move(other._stream_states);
229         _black = std::move(other._black);
230         _silent = std::move(other._silent);
231         _active_texts = std::move(other._active_texts);
232         _audio_processor = std::move(other._audio_processor);
233         _playback_length = other._playback_length.load();
234         _subtitle_alignment = other._subtitle_alignment;
235
236         connect();
237
238         return *this;
239 }
240
241
242 bool
243 have_video (shared_ptr<const Content> content)
244 {
245         return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
246 }
247
248
249 bool
250 have_audio (shared_ptr<const Content> content)
251 {
252         return static_cast<bool>(content->audio) && content->can_be_played();
253 }
254
255
256 void
257 Player::setup_pieces ()
258 {
259         boost::mutex::scoped_lock lm (_mutex);
260
261         auto old_pieces = _pieces;
262         _pieces.clear ();
263
264         auto film = _film.lock();
265         if (!film) {
266                 return;
267         }
268
269         _playback_length = _playlist ? _playlist->length(film) : film->length();
270
271         auto playlist_content = playlist()->content();
272         bool const have_threed = std::any_of(
273                 playlist_content.begin(),
274                 playlist_content.end(),
275                 [](shared_ptr<const Content> c) {
276                         return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
277                 });
278
279
280         if (have_threed) {
281                 _shuffler.reset(new Shuffler());
282                 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
283         }
284
285         for (auto content: playlist()->content()) {
286
287                 if (!content->paths_valid()) {
288                         continue;
289                 }
290
291                 if (_ignore_video && _ignore_audio && content->text.empty()) {
292                         /* We're only interested in text and this content has none */
293                         continue;
294                 }
295
296                 shared_ptr<Decoder> old_decoder;
297                 for (auto j: old_pieces) {
298                         if (j->content == content) {
299                                 old_decoder = j->decoder;
300                                 break;
301                         }
302                 }
303
304                 auto decoder = decoder_factory(film, content, _fast, _tolerant, old_decoder);
305                 DCPOMATIC_ASSERT (decoder);
306
307                 FrameRateChange frc(film, content);
308
309                 if (decoder->video && _ignore_video) {
310                         decoder->video->set_ignore (true);
311                 }
312
313                 if (decoder->audio && _ignore_audio) {
314                         decoder->audio->set_ignore (true);
315                 }
316
317                 if (_ignore_text) {
318                         for (auto i: decoder->text) {
319                                 i->set_ignore (true);
320                         }
321                 }
322
323                 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
324                 if (dcp) {
325                         dcp->set_decode_referenced (_play_referenced);
326                         if (_play_referenced) {
327                                 dcp->set_forced_reduction (_dcp_decode_reduction);
328                         }
329                 }
330
331                 auto piece = make_shared<Piece>(content, decoder, frc);
332                 _pieces.push_back (piece);
333
334                 if (decoder->video) {
335                         if (have_threed) {
336                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
337                                 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
338                         } else {
339                                 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
340                         }
341                 }
342
343                 if (decoder->audio) {
344                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
345                 }
346
347                 auto j = decoder->text.begin();
348
349                 while (j != decoder->text.end()) {
350                         (*j)->BitmapStart.connect (
351                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
352                                 );
353                         (*j)->PlainStart.connect (
354                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
355                                 );
356                         (*j)->Stop.connect (
357                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
358                                 );
359
360                         ++j;
361                 }
362
363                 if (decoder->atmos) {
364                         decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
365                 }
366         }
367
368         _stream_states.clear ();
369         for (auto i: _pieces) {
370                 if (i->content->audio) {
371                         for (auto j: i->content->audio->streams()) {
372                                 _stream_states[j] = StreamState(i);
373                         }
374                 }
375         }
376
377         auto ignore_overlap = [](shared_ptr<VideoContent> v) {
378                 return v && v->use() && v->frame_type() != VideoFrameType::THREE_D_LEFT && v->frame_type() != VideoFrameType::THREE_D_RIGHT;
379         };
380
381         for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
382                 if (ignore_overlap((*piece)->content->video)) {
383                         /* Look for content later in the content list with in-use video that overlaps this */
384                         auto const period = (*piece)->content->period(film);
385                         for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
386                                 if (ignore_overlap((*later_piece)->content->video)) {
387                                         if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
388                                                 (*piece)->ignore_video.push_back(*overlap);
389                                         }
390                                 }
391                         }
392                 }
393         }
394
395         for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
396                 if ((*piece)->content->atmos) {
397                         /* Look for content later in the content list with ATMOS that overlaps this */
398                         auto const period = (*piece)->content->period(film);
399                         for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
400                                 if ((*later_piece)->content->atmos) {
401                                         if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
402                                                 (*piece)->ignore_atmos.push_back(*overlap);
403                                         }
404                                 }
405                         }
406                 }
407         }
408
409         _black = Empty(film, playlist(), bind(&have_video, _1), _playback_length);
410         _silent = Empty(film, playlist(), bind(&have_audio, _1), _playback_length);
411
412         _next_video_time = boost::none;
413         _next_video_eyes = Eyes::BOTH;
414         _next_audio_time = boost::none;
415 }
416
417
418 void
419 Player::playlist_content_change (ChangeType type, int property, bool frequent)
420 {
421         auto film = _film.lock();
422         if (!film) {
423                 return;
424         }
425
426         if (property == VideoContentProperty::CROP) {
427                 if (type == ChangeType::DONE) {
428                         boost::mutex::scoped_lock lm (_mutex);
429                         for (auto const& i: _delay) {
430                                 i.first->reset_metadata(film, _video_container_size);
431                         }
432                 }
433         } else {
434                 if (type == ChangeType::PENDING) {
435                         /* The player content is probably about to change, so we can't carry on
436                            until that has happened and we've rebuilt our pieces.  Stop pass()
437                            and seek() from working until then.
438                         */
439                         ++_suspended;
440                 } else if (type == ChangeType::DONE) {
441                         /* A change in our content has gone through.  Re-build our pieces. */
442                         setup_pieces ();
443                         --_suspended;
444                 } else if (type == ChangeType::CANCELLED) {
445                         --_suspended;
446                 }
447         }
448
449         Change (type, property, frequent);
450 }
451
452
453 void
454 Player::set_video_container_size (dcp::Size s)
455 {
456         ChangeSignaller<Player, int> cc(this, PlayerProperty::VIDEO_CONTAINER_SIZE);
457
458         if (s == _video_container_size) {
459                 cc.abort();
460                 return;
461         }
462
463         _video_container_size = s;
464
465         {
466                 boost::mutex::scoped_lock lm(_black_image_mutex);
467                 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
468                 _black_image->make_black ();
469         }
470 }
471
472
473 void
474 Player::playlist_change (ChangeType type)
475 {
476         if (type == ChangeType::DONE) {
477                 setup_pieces ();
478         }
479         Change (type, PlayerProperty::PLAYLIST, false);
480 }
481
482
483 void
484 Player::film_change(ChangeType type, FilmProperty p)
485 {
486         /* Here we should notice Film properties that affect our output, and
487            alert listeners that our output now would be different to how it was
488            last time we were run.
489         */
490
491         auto film = _film.lock();
492         if (!film) {
493                 return;
494         }
495
496         if (p == FilmProperty::CONTAINER) {
497                 Change (type, PlayerProperty::FILM_CONTAINER, false);
498         } else if (p == FilmProperty::VIDEO_FRAME_RATE) {
499                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
500                    so we need new pieces here.
501                 */
502                 if (type == ChangeType::DONE) {
503                         setup_pieces ();
504                 }
505                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
506         } else if (p == FilmProperty::AUDIO_PROCESSOR) {
507                 if (type == ChangeType::DONE && film->audio_processor ()) {
508                         boost::mutex::scoped_lock lm (_mutex);
509                         _audio_processor = film->audio_processor()->clone(film->audio_frame_rate());
510                 }
511         } else if (p == FilmProperty::AUDIO_CHANNELS) {
512                 if (type == ChangeType::DONE) {
513                         boost::mutex::scoped_lock lm (_mutex);
514                         _audio_merger.clear ();
515                 }
516         }
517 }
518
519
520 shared_ptr<PlayerVideo>
521 Player::black_player_video_frame (Eyes eyes) const
522 {
523         boost::mutex::scoped_lock lm(_black_image_mutex);
524
525         return std::make_shared<PlayerVideo> (
526                 std::make_shared<const RawImageProxy>(_black_image),
527                 Crop(),
528                 optional<double>(),
529                 _video_container_size,
530                 _video_container_size,
531                 eyes,
532                 Part::WHOLE,
533                 PresetColourConversion::all().front().conversion,
534                 VideoRange::FULL,
535                 std::weak_ptr<Content>(),
536                 boost::optional<Frame>(),
537                 false
538         );
539 }
540
541
542 Frame
543 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
544 {
545         auto film = _film.lock();
546         DCPOMATIC_ASSERT(film);
547
548         auto s = t - piece->content->position ();
549         s = min (piece->content->length_after_trim(film), s);
550         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
551
552         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
553            then convert that ContentTime to frames at the content's rate.  However this fails for
554            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
555            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
556
557            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
558         */
559         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
560 }
561
562
563 DCPTime
564 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
565 {
566         /* See comment in dcp_to_content_video */
567         auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
568         return d + piece->content->position();
569 }
570
571
572 Frame
573 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
574 {
575         auto film = _film.lock();
576         DCPOMATIC_ASSERT(film);
577
578         auto s = t - piece->content->position ();
579         s = min (piece->content->length_after_trim(film), s);
580         /* See notes in dcp_to_content_video */
581         return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(film->audio_frame_rate());
582 }
583
584
585 DCPTime
586 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
587 {
588         auto film = _film.lock();
589         DCPOMATIC_ASSERT(film);
590
591         /* See comment in dcp_to_content_video */
592         return DCPTime::from_frames(f, film->audio_frame_rate())
593                 - DCPTime (piece->content->trim_start(), piece->frc)
594                 + piece->content->position();
595 }
596
597
598 ContentTime
599 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
600 {
601         auto film = _film.lock();
602         DCPOMATIC_ASSERT(film);
603
604         auto s = t - piece->content->position ();
605         s = min (piece->content->length_after_trim(film), s);
606         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
607 }
608
609
610 DCPTime
611 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
612 {
613         return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
614 }
615
616
617 vector<shared_ptr<Font>>
618 Player::get_subtitle_fonts ()
619 {
620         boost::mutex::scoped_lock lm (_mutex);
621
622         vector<shared_ptr<Font>> fonts;
623         for (auto piece: _pieces) {
624                 for (auto text: piece->content->text) {
625                         auto text_fonts = text->fonts();
626                         copy (text_fonts.begin(), text_fonts.end(), back_inserter(fonts));
627                 }
628         }
629
630         return fonts;
631 }
632
633
634 /** Set this player never to produce any video data */
635 void
636 Player::set_ignore_video ()
637 {
638         ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_VIDEO);
639         _ignore_video = true;
640         setup_pieces();
641 }
642
643
644 void
645 Player::set_ignore_audio ()
646 {
647         ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_AUDIO);
648         _ignore_audio = true;
649         setup_pieces();
650 }
651
652
653 void
654 Player::set_ignore_text ()
655 {
656         ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_TEXT);
657         _ignore_text = true;
658         setup_pieces();
659 }
660
661
662 /** Set the player to always burn open texts into the image regardless of the content settings */
663 void
664 Player::set_always_burn_open_subtitles ()
665 {
666         ChangeSignaller<Player, int> cc(this, PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES);
667         _always_burn_open_subtitles = true;
668 }
669
670
671 /** Sets up the player to be faster, possibly at the expense of quality */
672 void
673 Player::set_fast ()
674 {
675         _fast = true;
676         setup_pieces();
677 }
678
679
680 void
681 Player::set_play_referenced ()
682 {
683         ChangeSignaller<Player, int> cc(this, PlayerProperty::PLAY_REFERENCED);
684         _play_referenced = true;
685         setup_pieces();
686 }
687
688
689 bool
690 Player::pass ()
691 {
692         boost::mutex::scoped_lock lm (_mutex);
693
694         if (_suspended) {
695                 /* We can't pass in this state */
696                 LOG_DEBUG_PLAYER_NC ("Player is suspended");
697                 return false;
698         }
699
700         auto film = _film.lock();
701
702         if (_playback_length.load() == DCPTime() || !film) {
703                 /* Special; just give one black frame */
704                 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
705                 return true;
706         }
707
708         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
709
710         shared_ptr<Piece> earliest_content;
711         optional<DCPTime> earliest_time;
712
713         for (auto i: _pieces) {
714                 if (i->done) {
715                         continue;
716                 }
717
718                 auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
719                 if (t > i->content->end(film)) {
720                         i->done = true;
721                 } else {
722
723                         /* Given two choices at the same time, pick the one with texts so we see it before
724                            the video.
725                         */
726                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
727                                 earliest_time = t;
728                                 earliest_content = i;
729                         }
730                 }
731         }
732
733         bool done = false;
734
735         enum {
736                 NONE,
737                 CONTENT,
738                 BLACK,
739                 SILENT
740         } which = NONE;
741
742         if (earliest_content) {
743                 which = CONTENT;
744         }
745
746         if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
747                 earliest_time = _black.position ();
748                 which = BLACK;
749         }
750
751         if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
752                 earliest_time = _silent.position ();
753                 which = SILENT;
754         }
755
756         switch (which) {
757         case CONTENT:
758         {
759                 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
760                 earliest_content->done = earliest_content->decoder->pass ();
761                 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
762                 if (dcp && !_play_referenced && dcp->reference_audio()) {
763                         /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
764                            to `hide' the fact that no audio was emitted during the referenced DCP (though
765                            we need to behave as though it was).
766                         */
767                         _next_audio_time = dcp->end(film);
768                 }
769                 break;
770         }
771         case BLACK:
772                 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
773                 if (film->three_d()) {
774                         emit_video(black_player_video_frame(Eyes::LEFT), _black.position());
775                         emit_video(black_player_video_frame(Eyes::RIGHT), _black.position());
776                 } else {
777                         emit_video(black_player_video_frame(Eyes::BOTH), _black.position());
778                 }
779                 _black.set_position (_black.position() + one_video_frame());
780                 break;
781         case SILENT:
782         {
783                 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
784                 DCPTimePeriod period (_silent.period_at_position());
785                 if (_next_audio_time) {
786                         /* Sometimes the thing that happened last finishes fractionally before
787                            or after this silence.  Bodge the start time of the silence to fix it.
788                            I think this is nothing to worry about since we will just add or
789                            remove a little silence at the end of some content.
790                         */
791                         int64_t const error = labs(period.from.get() - _next_audio_time->get());
792                         /* Let's not worry about less than a frame at 24fps */
793                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
794                         if (error >= too_much_error) {
795                                 film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
796                         }
797                         DCPOMATIC_ASSERT (error < too_much_error);
798                         period.from = *_next_audio_time;
799                 }
800                 if (period.duration() > one_video_frame()) {
801                         period.to = period.from + one_video_frame();
802                 }
803                 fill_audio (period);
804                 _silent.set_position (period.to);
805                 break;
806         }
807         case NONE:
808                 done = true;
809                 break;
810         }
811
812         /* Emit any audio that is ready */
813
814         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
815            of our streams, or the position of the _silent.  First, though we choose only streams that are less than
816            ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
817            behind it has finished).  This is so that we don't withhold audio indefinitely awaiting data from a stream
818            that will never come, causing bugs like #2101.
819         */
820         constexpr int ignore_streams_behind = 5;
821
822         using state_pair = std::pair<AudioStreamPtr, StreamState>;
823
824         /* Find streams that have pushed */
825         std::vector<state_pair> have_pushed;
826         std::copy_if(_stream_states.begin(), _stream_states.end(), std::back_inserter(have_pushed), [](state_pair const& a) { return static_cast<bool>(a.second.last_push_end); });
827
828         /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
829         auto latest_last_push_end = std::max_element(
830                 have_pushed.begin(),
831                 have_pushed.end(),
832                 [](state_pair const& a, state_pair const& b) { return a.second.last_push_end.get() < b.second.last_push_end.get(); }
833                 );
834
835         std::map<AudioStreamPtr, StreamState> alive_stream_states;
836
837         if (latest_last_push_end != have_pushed.end()) {
838                 LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end.get()));
839
840                 /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
841                 for (auto const& i: _stream_states) {
842                         if (!i.second.last_push_end || (latest_last_push_end->second.last_push_end.get() - i.second.last_push_end.get()) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
843                                 alive_stream_states.insert(i);
844                         } else {
845                                 LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
846                         }
847                 }
848         }
849
850         auto pull_to = _playback_length.load();
851         for (auto const& i: alive_stream_states) {
852                 auto position = i.second.last_push_end.get_value_or(i.second.piece->content->position());
853                 if (!i.second.piece->done && position < pull_to) {
854                         pull_to = position;
855                 }
856         }
857         if (!_silent.done() && _silent.position() < pull_to) {
858                 pull_to = _silent.position();
859         }
860
861         LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
862         auto audio = _audio_merger.pull (pull_to);
863         for (auto i = audio.begin(); i != audio.end(); ++i) {
864                 if (_next_audio_time && i->second < *_next_audio_time) {
865                         /* This new data comes before the last we emitted (or the last seek); discard it */
866                         auto cut = discard_audio (i->first, i->second, *_next_audio_time);
867                         if (!cut.first) {
868                                 continue;
869                         }
870                         *i = cut;
871                 } else if (_next_audio_time && i->second > *_next_audio_time) {
872                         /* There's a gap between this data and the last we emitted; fill with silence */
873                         fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
874                 }
875
876                 emit_audio (i->first, i->second);
877         }
878
879         if (done) {
880                 if (_shuffler) {
881                         _shuffler->flush ();
882                 }
883                 for (auto const& i: _delay) {
884                         do_emit_video(i.first, i.second);
885                 }
886
887                 /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
888                  * However, if we have L and R video files, and one is shorter than the other,
889                  * the fill code in ::video mostly takes care of filling in the gaps.
890                  * However, since it fills at the point when it knows there is more video coming
891                  * at time t (so it should fill any gap up to t) it can't do anything right at the
892                  * end.  This is particularly bad news if the last frame emitted is a LEFT
893                  * eye, as the MXF writer will complain about the 3D sequence being wrong.
894                  * Here's a hack to workaround that particular case.
895                  */
896                 if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
897                         do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
898                 }
899         }
900
901         return done;
902 }
903
904
905 /** @return Open subtitles for the frame at the given time, converted to images */
906 optional<PositionImage>
907 Player::open_subtitles_for_frame (DCPTime time) const
908 {
909         auto film = _film.lock();
910         if (!film) {
911                 return {};
912         }
913
914         list<PositionImage> captions;
915         int const vfr = film->video_frame_rate();
916
917         for (
918                 auto j:
919                 _active_texts[TextType::OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
920                 ) {
921
922                 /* Bitmap subtitles */
923                 for (auto i: j.bitmap) {
924                         if (!i.image) {
925                                 continue;
926                         }
927
928                         /* i.image will already have been scaled to fit _video_container_size */
929                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
930
931                         captions.push_back (
932                                 PositionImage (
933                                         i.image,
934                                         Position<int> (
935                                                 lrint(_video_container_size.load().width * i.rectangle.x),
936                                                 lrint(_video_container_size.load().height * i.rectangle.y)
937                                                 )
938                                         )
939                                 );
940                 }
941
942                 /* String subtitles (rendered to an image) */
943                 if (!j.string.empty()) {
944                         auto s = render_text(j.string, _video_container_size, time, vfr);
945                         copy (s.begin(), s.end(), back_inserter (captions));
946                 }
947         }
948
949         if (captions.empty()) {
950                 return {};
951         }
952
953         return merge (captions, _subtitle_alignment);
954 }
955
956
957 static
958 Eyes
959 increment_eyes (Eyes e)
960 {
961         if (e == Eyes::LEFT) {
962                 return Eyes::RIGHT;
963         }
964
965         return Eyes::LEFT;
966 }
967
968
969 void
970 Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
971 {
972         if (_suspended) {
973                 return;
974         }
975
976         auto piece = weak_piece.lock ();
977         if (!piece) {
978                 return;
979         }
980
981         if (!piece->content->video->use()) {
982                 return;
983         }
984
985         auto film = _film.lock();
986         if (!film) {
987                 return;
988         }
989
990         FrameRateChange frc(film, piece->content);
991         if (frc.skip && (video.frame % 2) == 1) {
992                 return;
993         }
994
995         vector<Eyes> eyes_to_emit;
996
997         if (!film->three_d()) {
998                 if (video.eyes == Eyes::RIGHT) {
999                         /* 2D film, 3D content: discard right */
1000                         return;
1001                 } else if (video.eyes == Eyes::LEFT) {
1002                         /* 2D film, 3D content: emit left as "both" */
1003                         video.eyes = Eyes::BOTH;
1004                         eyes_to_emit = { Eyes::BOTH };
1005                 }
1006         } else {
1007                 if (video.eyes == Eyes::BOTH) {
1008                         /* 3D film, 2D content; emit "both" for left and right */
1009                         eyes_to_emit = { Eyes::LEFT, Eyes::RIGHT };
1010                 }
1011         }
1012
1013         if (eyes_to_emit.empty()) {
1014                 eyes_to_emit = { video.eyes };
1015         }
1016
1017         /* Time of the first frame we will emit */
1018         DCPTime const time = content_video_to_dcp (piece, video.frame);
1019         LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
1020
1021         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
1022            if it's after the content's period here as in that case we still need to fill any gap between
1023            `now' and the end of the content's period.
1024         */
1025         if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
1026                 return;
1027         }
1028
1029         auto ignore_video = std::find_if(
1030                 piece->ignore_video.begin(),
1031                 piece->ignore_video.end(),
1032                 [time](DCPTimePeriod period) { return period.contains(time); }
1033                 );
1034         if (ignore_video != piece->ignore_video.end()) {
1035                 return;
1036         }
1037
1038         /* Fill gaps that we discover now that we have some video which needs to be emitted.
1039            This is where we need to fill to.
1040         */
1041         DCPTime fill_to = min(time, piece->content->end(film));
1042
1043         if (_next_video_time) {
1044                 DCPTime fill_from = max (*_next_video_time, piece->content->position());
1045
1046                 /* Fill if we have more than half a frame to do */
1047                 if ((fill_to - fill_from) > one_video_frame() / 2) {
1048                         auto last = _last_video.find (weak_piece);
1049                         if (film->three_d()) {
1050                                 auto fill_to_eyes = eyes_to_emit[0];
1051                                 if (fill_to_eyes == Eyes::BOTH) {
1052                                         fill_to_eyes = Eyes::LEFT;
1053                                 }
1054                                 if (fill_to == piece->content->end(film)) {
1055                                         /* Don't fill after the end of the content */
1056                                         fill_to_eyes = Eyes::LEFT;
1057                                 }
1058                                 auto j = fill_from;
1059                                 auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
1060                                 if (eyes == Eyes::BOTH) {
1061                                         eyes = Eyes::LEFT;
1062                                 }
1063                                 while (j < fill_to || eyes != fill_to_eyes) {
1064                                         if (last != _last_video.end()) {
1065                                                 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
1066                                                 auto copy = last->second->shallow_copy();
1067                                                 copy->set_eyes (eyes);
1068                                                 emit_video (copy, j);
1069                                         } else {
1070                                                 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
1071                                                 emit_video (black_player_video_frame(eyes), j);
1072                                         }
1073                                         if (eyes == Eyes::RIGHT) {
1074                                                 j += one_video_frame();
1075                                         }
1076                                         eyes = increment_eyes (eyes);
1077                                 }
1078                         } else {
1079                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
1080                                         if (last != _last_video.end()) {
1081                                                 emit_video (last->second, j);
1082                                         } else {
1083                                                 emit_video (black_player_video_frame(Eyes::BOTH), j);
1084                                         }
1085                                 }
1086                         }
1087                 }
1088         }
1089
1090         auto const content_video = piece->content->video;
1091
1092         for (auto eyes: eyes_to_emit) {
1093                 _last_video[weak_piece] = std::make_shared<PlayerVideo>(
1094                         video.image,
1095                         content_video->actual_crop(),
1096                         content_video->fade(film, video.frame),
1097                         scale_for_display(
1098                                 content_video->scaled_size(film->frame_size()),
1099                                 _video_container_size,
1100                                 film->frame_size(),
1101                                 content_video->pixel_quanta()
1102                                 ),
1103                         _video_container_size,
1104                         eyes,
1105                         video.part,
1106                         content_video->colour_conversion(),
1107                         content_video->range(),
1108                         piece->content,
1109                         video.frame,
1110                         false
1111                         );
1112
1113                 DCPTime t = time;
1114                 for (int i = 0; i < frc.repeat; ++i) {
1115                         if (t < piece->content->end(film)) {
1116                                 emit_video (_last_video[weak_piece], t);
1117                         }
1118                         t += one_video_frame ();
1119                 }
1120         }
1121 }
1122
1123
1124 void
1125 Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
1126 {
1127         if (_suspended) {
1128                 return;
1129         }
1130
1131         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1132
1133         auto piece = weak_piece.lock ();
1134         if (!piece) {
1135                 return;
1136         }
1137
1138         auto film = _film.lock();
1139         if (!film) {
1140                 return;
1141         }
1142
1143         auto content = piece->content->audio;
1144         DCPOMATIC_ASSERT (content);
1145
1146         int const rfr = content->resampled_frame_rate(film);
1147
1148         /* Compute time in the DCP */
1149         auto time = resampled_audio_to_dcp (piece, content_audio.frame);
1150
1151         /* And the end of this block in the DCP */
1152         auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
1153         LOG_DEBUG_PLAYER("Received audio frame %1 covering %2 to %3 (%4)", content_audio.frame, to_string(time), to_string(end), piece->content->path(0).filename());
1154
1155         /* Remove anything that comes before the start or after the end of the content */
1156         if (time < piece->content->position()) {
1157                 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
1158                 if (!cut.first) {
1159                         /* This audio is entirely discarded */
1160                         return;
1161                 }
1162                 content_audio.audio = cut.first;
1163                 time = cut.second;
1164         } else if (time > piece->content->end(film)) {
1165                 /* Discard it all */
1166                 return;
1167         } else if (end > piece->content->end(film)) {
1168                 Frame const remaining_frames = DCPTime(piece->content->end(film) - time).frames_round(rfr);
1169                 if (remaining_frames == 0) {
1170                         return;
1171                 }
1172                 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
1173         }
1174
1175         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1176
1177         /* Gain and fade */
1178
1179         auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
1180         if (content->gain() != 0 || !fade_coeffs.empty()) {
1181                 auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
1182                 if (!fade_coeffs.empty()) {
1183                         /* Apply both fade and gain */
1184                         DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
1185                         auto const channels = gain_buffers->channels();
1186                         auto const frames = fade_coeffs.size();
1187                         auto data = gain_buffers->data();
1188                         auto const gain = db_to_linear (content->gain());
1189                         for (auto channel = 0; channel < channels; ++channel) {
1190                                 for (auto frame = 0U; frame < frames; ++frame) {
1191                                         data[channel][frame] *= gain * fade_coeffs[frame];
1192                                 }
1193                         }
1194                 } else {
1195                         /* Just apply gain */
1196                         gain_buffers->apply_gain (content->gain());
1197                 }
1198                 content_audio.audio = gain_buffers;
1199         }
1200
1201         /* Remap */
1202
1203         content_audio.audio = remap(content_audio.audio, film->audio_channels(), stream->mapping());
1204
1205         /* Process */
1206
1207         if (_audio_processor) {
1208                 content_audio.audio = _audio_processor->run(content_audio.audio, film->audio_channels());
1209         }
1210
1211         /* Push */
1212
1213         _audio_merger.push (content_audio.audio, time);
1214         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1215         _stream_states[stream].last_push_end = time + DCPTime::from_frames(content_audio.audio->frames(), film->audio_frame_rate());
1216 }
1217
1218
1219 void
1220 Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
1221 {
1222         if (_suspended) {
1223                 return;
1224         }
1225
1226         auto piece = weak_piece.lock ();
1227         auto content = weak_content.lock ();
1228         if (!piece || !content) {
1229                 return;
1230         }
1231
1232         PlayerText ps;
1233         for (auto& sub: subtitle.subs)
1234         {
1235                 /* Apply content's subtitle offsets */
1236                 sub.rectangle.x += content->x_offset ();
1237                 sub.rectangle.y += content->y_offset ();
1238
1239                 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1240                 sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
1241                 sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
1242
1243                 /* Apply content's subtitle scale */
1244                 sub.rectangle.width *= content->x_scale ();
1245                 sub.rectangle.height *= content->y_scale ();
1246
1247                 auto image = sub.image;
1248
1249                 /* We will scale the subtitle up to fit _video_container_size */
1250                 int const width = sub.rectangle.width * _video_container_size.load().width;
1251                 int const height = sub.rectangle.height * _video_container_size.load().height;
1252                 if (width == 0 || height == 0) {
1253                         return;
1254                 }
1255
1256                 dcp::Size scaled_size (width, height);
1257                 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
1258         }
1259
1260         DCPTime from(content_time_to_dcp(piece, subtitle.from()));
1261         _active_texts[content->type()].add_from(weak_content, ps, from);
1262 }
1263
1264
1265 void
1266 Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
1267 {
1268         if (_suspended) {
1269                 return;
1270         }
1271
1272         auto piece = weak_piece.lock ();
1273         auto content = weak_content.lock ();
1274         auto film = _film.lock();
1275         if (!piece || !content || !film) {
1276                 return;
1277         }
1278
1279         PlayerText ps;
1280         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1281
1282         if (from > piece->content->end(film)) {
1283                 return;
1284         }
1285
1286         for (auto s: subtitle.subs) {
1287                 s.set_h_position (s.h_position() + content->x_offset());
1288                 s.set_v_position (s.v_position() + content->y_offset());
1289                 float const xs = content->x_scale();
1290                 float const ys = content->y_scale();
1291                 float size = s.size();
1292
1293                 /* Adjust size to express the common part of the scaling;
1294                    e.g. if xs = ys = 0.5 we scale size by 2.
1295                 */
1296                 if (xs > 1e-5 && ys > 1e-5) {
1297                         size *= 1 / min (1 / xs, 1 / ys);
1298                 }
1299                 s.set_size (size);
1300
1301                 /* Then express aspect ratio changes */
1302                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1303                         s.set_aspect_adjust (xs / ys);
1304                 }
1305
1306                 s.set_in (dcp::Time(from.seconds(), 1000));
1307                 ps.string.push_back (s);
1308         }
1309
1310         _active_texts[content->type()].add_from(weak_content, ps, from);
1311 }
1312
1313
1314 void
1315 Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
1316 {
1317         if (_suspended) {
1318                 return;
1319         }
1320
1321         auto content = weak_content.lock ();
1322         if (!content) {
1323                 return;
1324         }
1325
1326         if (!_active_texts[content->type()].have(weak_content)) {
1327                 return;
1328         }
1329
1330         auto piece = weak_piece.lock ();
1331         auto film = _film.lock();
1332         if (!piece || !film) {
1333                 return;
1334         }
1335
1336         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1337
1338         if (dcp_to > piece->content->end(film)) {
1339                 return;
1340         }
1341
1342         auto from = _active_texts[content->type()].add_to(weak_content, dcp_to);
1343
1344         bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1345         if (content->use() && !always && !content->burn()) {
1346                 Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
1347         }
1348 }
1349
1350
1351 void
1352 Player::seek (DCPTime time, bool accurate)
1353 {
1354         boost::mutex::scoped_lock lm (_mutex);
1355         LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1356
1357         if (_suspended) {
1358                 /* We can't seek in this state */
1359                 return;
1360         }
1361
1362         auto film = _film.lock();
1363         if (!film) {
1364                 return;
1365         }
1366
1367         if (_shuffler) {
1368                 _shuffler->clear ();
1369         }
1370
1371         _delay.clear ();
1372
1373         if (_audio_processor) {
1374                 _audio_processor->flush ();
1375         }
1376
1377         _audio_merger.clear ();
1378         std::for_each(_active_texts.begin(), _active_texts.end(), [](ActiveText& a) { a.clear(); });
1379
1380         for (auto i: _pieces) {
1381                 if (time < i->content->position()) {
1382                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1383                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1384                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1385                            been trimmed to a point between keyframes, or something).
1386                         */
1387                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1388                         i->done = false;
1389                 } else if (i->content->position() <= time && time < i->content->end(film)) {
1390                         /* During; seek to position */
1391                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1392                         i->done = false;
1393                 } else {
1394                         /* After; this piece is done */
1395                         i->done = true;
1396                 }
1397         }
1398
1399         if (accurate) {
1400                 _next_video_time = time;
1401                 _next_video_eyes = Eyes::LEFT;
1402                 _next_audio_time = time;
1403         } else {
1404                 _next_video_time = boost::none;
1405                 _next_video_eyes = boost::none;
1406                 _next_audio_time = boost::none;
1407         }
1408
1409         _black.set_position (time);
1410         _silent.set_position (time);
1411
1412         _last_video.clear ();
1413
1414         for (auto& state: _stream_states) {
1415                 state.second.last_push_end = boost::none;
1416         }
1417 }
1418
1419
1420 void
1421 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1422 {
1423         auto film = _film.lock();
1424         DCPOMATIC_ASSERT(film);
1425
1426         /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
1427            player before the video that requires them.
1428         */
1429         _delay.push_back (make_pair (pv, time));
1430
1431         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1432                 _next_video_time = time + one_video_frame();
1433         }
1434         _next_video_eyes = increment_eyes (pv->eyes());
1435
1436         if (_delay.size() < 3) {
1437                 return;
1438         }
1439
1440         auto to_do = _delay.front();
1441         _delay.pop_front();
1442         do_emit_video (to_do.first, to_do.second);
1443 }
1444
1445
1446 void
1447 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1448 {
1449         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1450                 std::for_each(_active_texts.begin(), _active_texts.end(), [time](ActiveText& a) { a.clear_before(time); });
1451         }
1452
1453         auto subtitles = open_subtitles_for_frame (time);
1454         if (subtitles) {
1455                 pv->set_text (subtitles.get ());
1456         }
1457
1458         Video (pv, time);
1459 }
1460
1461
1462 void
1463 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1464 {
1465         auto film = _film.lock();
1466         DCPOMATIC_ASSERT(film);
1467
1468         /* Log if the assert below is about to fail */
1469         if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
1470                 film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
1471         }
1472
1473         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1474         DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
1475         Audio(data, time, film->audio_frame_rate());
1476         _next_audio_time = time + DCPTime::from_frames(data->frames(), film->audio_frame_rate());
1477 }
1478
1479
1480 void
1481 Player::fill_audio (DCPTimePeriod period)
1482 {
1483         auto film = _film.lock();
1484         DCPOMATIC_ASSERT(film);
1485
1486         if (period.from == period.to) {
1487                 return;
1488         }
1489
1490         DCPOMATIC_ASSERT (period.from < period.to);
1491
1492         DCPTime t = period.from;
1493         while (t < period.to) {
1494                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1495                 Frame const samples = block.frames_round(film->audio_frame_rate());
1496                 if (samples) {
1497                         auto silence = make_shared<AudioBuffers>(film->audio_channels(), samples);
1498                         silence->make_silent ();
1499                         emit_audio (silence, t);
1500                 }
1501                 t += block;
1502         }
1503 }
1504
1505
1506 DCPTime
1507 Player::one_video_frame () const
1508 {
1509         auto film = _film.lock();
1510         DCPOMATIC_ASSERT(film);
1511
1512         return DCPTime::from_frames(1, film->video_frame_rate ());
1513 }
1514
1515
1516 pair<shared_ptr<AudioBuffers>, DCPTime>
1517 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1518 {
1519         auto film = _film.lock();
1520         DCPOMATIC_ASSERT(film);
1521
1522         auto const discard_time = discard_to - time;
1523         auto const discard_frames = discard_time.frames_round(film->audio_frame_rate());
1524         auto remaining_frames = audio->frames() - discard_frames;
1525         if (remaining_frames <= 0) {
1526                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1527         }
1528         auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1529         return make_pair(cut, time + discard_time);
1530 }
1531
1532
1533 void
1534 Player::set_dcp_decode_reduction (optional<int> reduction)
1535 {
1536         ChangeSignaller<Player, int> cc(this, PlayerProperty::DCP_DECODE_REDUCTION);
1537
1538         if (reduction == _dcp_decode_reduction.load()) {
1539                 cc.abort();
1540                 return;
1541         }
1542
1543         _dcp_decode_reduction = reduction;
1544         setup_pieces();
1545 }
1546
1547
1548 optional<DCPTime>
1549 Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t) const
1550 {
1551         boost::mutex::scoped_lock lm (_mutex);
1552
1553         for (auto i: _pieces) {
1554                 if (i->content == content) {
1555                         return content_time_to_dcp (i, t);
1556                 }
1557         }
1558
1559         /* We couldn't find this content; perhaps things are being changed over */
1560         return {};
1561 }
1562
1563
1564 optional<ContentTime>
1565 Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t) const
1566 {
1567         boost::mutex::scoped_lock lm (_mutex);
1568
1569         for (auto i: _pieces) {
1570                 if (i->content == content) {
1571                         return dcp_to_content_time (i, t);
1572                 }
1573         }
1574
1575         /* We couldn't find this content; perhaps things are being changed over */
1576         return {};
1577 }
1578
1579
1580 shared_ptr<const Playlist>
1581 Player::playlist () const
1582 {
1583         auto film = _film.lock();
1584         if (!film) {
1585                 return {};
1586         }
1587
1588         return _playlist ? _playlist : film->playlist();
1589 }
1590
1591
1592 void
1593 Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
1594 {
1595         if (_suspended) {
1596                 return;
1597         }
1598
1599         auto film = _film.lock();
1600         DCPOMATIC_ASSERT(film);
1601
1602         auto piece = weak_piece.lock ();
1603         DCPOMATIC_ASSERT (piece);
1604
1605         auto const vfr = film->video_frame_rate();
1606
1607         DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
1608         if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(film))) {
1609                 return;
1610         }
1611
1612         auto ignore_atmos = std::find_if(
1613                 piece->ignore_atmos.begin(),
1614                 piece->ignore_atmos.end(),
1615                 [dcp_time](DCPTimePeriod period) { return period.contains(dcp_time); }
1616                 );
1617         if (ignore_atmos != piece->ignore_atmos.end()) {
1618                 return;
1619         }
1620
1621         Atmos (data.data, dcp_time, data.metadata);
1622 }
1623
1624
1625 void
1626 Player::signal_change(ChangeType type, int property)
1627 {
1628         Change(type, property, false);
1629 }
1630