Fix build with multiple closed captions.
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 #define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
64
65 using std::list;
66 using std::cout;
67 using std::min;
68 using std::max;
69 using std::min;
70 using std::vector;
71 using std::pair;
72 using std::map;
73 using std::make_pair;
74 using std::copy;
75 using boost::shared_ptr;
76 using boost::weak_ptr;
77 using boost::dynamic_pointer_cast;
78 using boost::optional;
79 using boost::scoped_ptr;
80
81 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
82 int const PlayerProperty::PLAYLIST = 701;
83 int const PlayerProperty::FILM_CONTAINER = 702;
84 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
85 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
86
87 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
88         : _film (film)
89         , _playlist (playlist)
90         , _suspended (false)
91         , _ignore_video (false)
92         , _ignore_audio (false)
93         , _ignore_text (false)
94         , _always_burn_open_subtitles (false)
95         , _fast (false)
96         , _play_referenced (false)
97         , _audio_merger (_film->audio_frame_rate())
98         , _shuffler (0)
99 {
100         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
101         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1));
102         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
103         set_video_container_size (_film->frame_size ());
104
105         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
106
107         setup_pieces ();
108         seek (DCPTime (), true);
109 }
110
111 Player::~Player ()
112 {
113         delete _shuffler;
114 }
115
116 void
117 Player::setup_pieces ()
118 {
119         boost::mutex::scoped_lock lm (_mutex);
120         setup_pieces_unlocked ();
121 }
122
123 void
124 Player::setup_pieces_unlocked ()
125 {
126         _pieces.clear ();
127
128         delete _shuffler;
129         _shuffler = new Shuffler();
130         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
131
132         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
133
134                 if (!i->paths_valid ()) {
135                         continue;
136                 }
137
138                 if (_ignore_video && _ignore_audio && i->text.empty()) {
139                         /* We're only interested in text and this content has none */
140                         continue;
141                 }
142
143                 shared_ptr<Decoder> decoder = decoder_factory (i, _film->log(), _fast);
144                 FrameRateChange frc (i->active_video_frame_rate(), _film->video_frame_rate());
145
146                 if (!decoder) {
147                         /* Not something that we can decode; e.g. Atmos content */
148                         continue;
149                 }
150
151                 if (decoder->video && _ignore_video) {
152                         decoder->video->set_ignore (true);
153                 }
154
155                 if (decoder->audio && _ignore_audio) {
156                         decoder->audio->set_ignore (true);
157                 }
158
159                 if (_ignore_text) {
160                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
161                                 i->set_ignore (true);
162                         }
163                 }
164
165                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
166                 if (dcp) {
167                         dcp->set_decode_referenced (_play_referenced);
168                         if (_play_referenced) {
169                                 dcp->set_forced_reduction (_dcp_decode_reduction);
170                         }
171                 }
172
173                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
174                 _pieces.push_back (piece);
175
176                 if (decoder->video) {
177                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
178                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
179                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
180                         } else {
181                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
182                         }
183                 }
184
185                 if (decoder->audio) {
186                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
187                 }
188
189                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
190
191                 while (j != decoder->text.end()) {
192                         (*j)->BitmapStart.connect (
193                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
194                                 );
195                         (*j)->PlainStart.connect (
196                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
197                                 );
198                         (*j)->Stop.connect (
199                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1, _2)
200                                 );
201
202                         ++j;
203                 }
204         }
205
206         _stream_states.clear ();
207         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
208                 if (i->content->audio) {
209                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
210                                 _stream_states[j] = StreamState (i, i->content->position ());
211                         }
212                 }
213         }
214
215         _black = Empty (_film->content(), _film->length(), bind(&Content::video, _1));
216         _silent = Empty (_film->content(), _film->length(), bind(&Content::audio, _1));
217
218         _last_video_time = DCPTime ();
219         _last_video_eyes = EYES_BOTH;
220         _last_audio_time = DCPTime ();
221         _suspended = false;
222 }
223
224 void
225 Player::playlist_content_change (ChangeType type, int property, bool frequent)
226 {
227         if (type == CHANGE_TYPE_PENDING) {
228                 boost::mutex::scoped_lock lm (_mutex);
229                 /* The player content is probably about to change, so we can't carry on
230                    until that has happened and we've rebuilt our pieces.  Stop pass()
231                    and seek() from working until then.
232                 */
233                 _suspended = true;
234         } else if (type == CHANGE_TYPE_DONE) {
235                 /* A change in our content has gone through.  Re-build our pieces. */
236                 setup_pieces ();
237         }
238
239         Change (type, property, frequent);
240 }
241
242 void
243 Player::set_video_container_size (dcp::Size s)
244 {
245         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
246
247         {
248                 boost::mutex::scoped_lock lm (_mutex);
249
250                 if (s == _video_container_size) {
251                         lm.unlock ();
252                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
253                         return;
254                 }
255
256                 _video_container_size = s;
257
258                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
259                 _black_image->make_black ();
260         }
261
262         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
263 }
264
265 void
266 Player::playlist_change (ChangeType type)
267 {
268         if (type == CHANGE_TYPE_DONE) {
269                 setup_pieces ();
270         }
271         Change (type, PlayerProperty::PLAYLIST, false);
272 }
273
274 void
275 Player::film_change (ChangeType type, Film::Property p)
276 {
277         /* Here we should notice Film properties that affect our output, and
278            alert listeners that our output now would be different to how it was
279            last time we were run.
280         */
281
282         if (p == Film::CONTAINER) {
283                 Change (type, PlayerProperty::FILM_CONTAINER, false);
284         } else if (p == Film::VIDEO_FRAME_RATE) {
285                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
286                    so we need new pieces here.
287                 */
288                 if (type == CHANGE_TYPE_DONE) {
289                         setup_pieces ();
290                 }
291                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
292         } else if (p == Film::AUDIO_PROCESSOR) {
293                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
294                         boost::mutex::scoped_lock lm (_mutex);
295                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
296                 }
297         } else if (p == Film::AUDIO_CHANNELS) {
298                 if (type == CHANGE_TYPE_DONE) {
299                         boost::mutex::scoped_lock lm (_mutex);
300                         _audio_merger.clear ();
301                 }
302         }
303 }
304
305 list<PositionImage>
306 Player::transform_bitmap_texts (list<BitmapText> subs) const
307 {
308         list<PositionImage> all;
309
310         for (list<BitmapText>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
311                 if (!i->image) {
312                         continue;
313                 }
314
315                 /* We will scale the subtitle up to fit _video_container_size */
316                 dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
317
318                 all.push_back (
319                         PositionImage (
320                                 i->image->scale (
321                                         scaled_size,
322                                         dcp::YUV_TO_RGB_REC601,
323                                         i->image->pixel_format (),
324                                         true,
325                                         _fast
326                                         ),
327                                 Position<int> (
328                                         lrint (_video_container_size.width * i->rectangle.x),
329                                         lrint (_video_container_size.height * i->rectangle.y)
330                                         )
331                                 )
332                         );
333         }
334
335         return all;
336 }
337
338 shared_ptr<PlayerVideo>
339 Player::black_player_video_frame (Eyes eyes) const
340 {
341         return shared_ptr<PlayerVideo> (
342                 new PlayerVideo (
343                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
344                         Crop (),
345                         optional<double> (),
346                         _video_container_size,
347                         _video_container_size,
348                         eyes,
349                         PART_WHOLE,
350                         PresetColourConversion::all().front().conversion,
351                         boost::weak_ptr<Content>(),
352                         boost::optional<Frame>()
353                 )
354         );
355 }
356
357 Frame
358 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
359 {
360         DCPTime s = t - piece->content->position ();
361         s = min (piece->content->length_after_trim(), s);
362         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
363
364         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
365            then convert that ContentTime to frames at the content's rate.  However this fails for
366            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
367            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
368
369            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
370         */
371         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
372 }
373
374 DCPTime
375 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
376 {
377         /* See comment in dcp_to_content_video */
378         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
379         return d + piece->content->position();
380 }
381
382 Frame
383 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
384 {
385         DCPTime s = t - piece->content->position ();
386         s = min (piece->content->length_after_trim(), s);
387         /* See notes in dcp_to_content_video */
388         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
389 }
390
391 DCPTime
392 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
393 {
394         /* See comment in dcp_to_content_video */
395         return DCPTime::from_frames (f, _film->audio_frame_rate())
396                 - DCPTime (piece->content->trim_start(), piece->frc)
397                 + piece->content->position();
398 }
399
400 ContentTime
401 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
402 {
403         DCPTime s = t - piece->content->position ();
404         s = min (piece->content->length_after_trim(), s);
405         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
406 }
407
408 DCPTime
409 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
410 {
411         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
412 }
413
414 list<shared_ptr<Font> >
415 Player::get_subtitle_fonts ()
416 {
417         boost::mutex::scoped_lock lm (_mutex);
418
419         list<shared_ptr<Font> > fonts;
420         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
421                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
422                         /* XXX: things may go wrong if there are duplicate font IDs
423                            with different font files.
424                         */
425                         list<shared_ptr<Font> > f = j->fonts ();
426                         copy (f.begin(), f.end(), back_inserter (fonts));
427                 }
428         }
429
430         return fonts;
431 }
432
433 /** Set this player never to produce any video data */
434 void
435 Player::set_ignore_video ()
436 {
437         boost::mutex::scoped_lock lm (_mutex);
438         _ignore_video = true;
439         setup_pieces_unlocked ();
440 }
441
442 void
443 Player::set_ignore_audio ()
444 {
445         boost::mutex::scoped_lock lm (_mutex);
446         _ignore_audio = true;
447         setup_pieces_unlocked ();
448 }
449
450 void
451 Player::set_ignore_text ()
452 {
453         boost::mutex::scoped_lock lm (_mutex);
454         _ignore_text = true;
455         setup_pieces_unlocked ();
456 }
457
458 /** Set the player to always burn open texts into the image regardless of the content settings */
459 void
460 Player::set_always_burn_open_subtitles ()
461 {
462         boost::mutex::scoped_lock lm (_mutex);
463         _always_burn_open_subtitles = true;
464 }
465
466 /** Sets up the player to be faster, possibly at the expense of quality */
467 void
468 Player::set_fast ()
469 {
470         boost::mutex::scoped_lock lm (_mutex);
471         _fast = true;
472         setup_pieces_unlocked ();
473 }
474
475 void
476 Player::set_play_referenced ()
477 {
478         boost::mutex::scoped_lock lm (_mutex);
479         _play_referenced = true;
480         setup_pieces_unlocked ();
481 }
482
483 list<ReferencedReelAsset>
484 Player::get_reel_assets ()
485 {
486         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
487
488         list<ReferencedReelAsset> a;
489
490         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
491                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
492                 if (!j) {
493                         continue;
494                 }
495
496                 scoped_ptr<DCPDecoder> decoder;
497                 try {
498                         decoder.reset (new DCPDecoder (j, _film->log(), false));
499                 } catch (...) {
500                         return a;
501                 }
502
503                 int64_t offset = 0;
504                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
505
506                         DCPOMATIC_ASSERT (j->video_frame_rate ());
507                         double const cfr = j->video_frame_rate().get();
508                         Frame const trim_start = j->trim_start().frames_round (cfr);
509                         Frame const trim_end = j->trim_end().frames_round (cfr);
510                         int const ffr = _film->video_frame_rate ();
511
512                         DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
513                         if (j->reference_video ()) {
514                                 shared_ptr<dcp::ReelAsset> ra = k->main_picture ();
515                                 DCPOMATIC_ASSERT (ra);
516                                 ra->set_entry_point (ra->entry_point() + trim_start);
517                                 ra->set_duration (ra->duration() - trim_start - trim_end);
518                                 a.push_back (
519                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
520                                         );
521                         }
522
523                         if (j->reference_audio ()) {
524                                 shared_ptr<dcp::ReelAsset> ra = k->main_sound ();
525                                 DCPOMATIC_ASSERT (ra);
526                                 ra->set_entry_point (ra->entry_point() + trim_start);
527                                 ra->set_duration (ra->duration() - trim_start - trim_end);
528                                 a.push_back (
529                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
530                                         );
531                         }
532
533                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
534                                 shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
535                                 DCPOMATIC_ASSERT (ra);
536                                 ra->set_entry_point (ra->entry_point() + trim_start);
537                                 ra->set_duration (ra->duration() - trim_start - trim_end);
538                                 a.push_back (
539                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
540                                         );
541                         }
542
543                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
544                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
545                                         DCPOMATIC_ASSERT (l);
546                                         l->set_entry_point (l->entry_point() + trim_start);
547                                         l->set_duration (l->duration() - trim_start - trim_end);
548                                         a.push_back (
549                                                 ReferencedReelAsset (l, DCPTimePeriod (from, from + DCPTime::from_frames (l->duration(), ffr)))
550                                                 );
551                                 }
552                         }
553
554                         /* Assume that main picture duration is the length of the reel */
555                         offset += k->main_picture()->duration ();
556                 }
557         }
558
559         return a;
560 }
561
562 bool
563 Player::pass ()
564 {
565         boost::mutex::scoped_lock lm (_mutex);
566
567         if (_suspended) {
568                 /* We can't pass in this state */
569                 return false;
570         }
571
572         if (_playlist->length() == DCPTime()) {
573                 /* Special case of an empty Film; just give one black frame */
574                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
575                 return true;
576         }
577
578         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
579
580         shared_ptr<Piece> earliest_content;
581         optional<DCPTime> earliest_time;
582
583         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
584                 if (i->done) {
585                         continue;
586                 }
587
588                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
589                 if (t > i->content->end()) {
590                         i->done = true;
591                 } else {
592
593                         /* Given two choices at the same time, pick the one with texts so we see it before
594                            the video.
595                         */
596                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
597                                 earliest_time = t;
598                                 earliest_content = i;
599                         }
600                 }
601         }
602
603         bool done = false;
604
605         enum {
606                 NONE,
607                 CONTENT,
608                 BLACK,
609                 SILENT
610         } which = NONE;
611
612         if (earliest_content) {
613                 which = CONTENT;
614         }
615
616         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
617                 earliest_time = _black.position ();
618                 which = BLACK;
619         }
620
621         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
622                 earliest_time = _silent.position ();
623                 which = SILENT;
624         }
625
626         switch (which) {
627         case CONTENT:
628                 earliest_content->done = earliest_content->decoder->pass ();
629                 break;
630         case BLACK:
631                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
632                 _black.set_position (_black.position() + one_video_frame());
633                 break;
634         case SILENT:
635         {
636                 DCPTimePeriod period (_silent.period_at_position());
637                 if (_last_audio_time) {
638                         /* Sometimes the thing that happened last finishes fractionally before
639                            this silence.  Bodge the start time of the silence to fix it.  I'm
640                            not sure if this is the right solution --- maybe the last thing should
641                            be padded `forward' rather than this thing padding `back'.
642                         */
643                         period.from = min(period.from, *_last_audio_time);
644                 }
645                 if (period.duration() > one_video_frame()) {
646                         period.to = period.from + one_video_frame();
647                 }
648                 fill_audio (period);
649                 _silent.set_position (period.to);
650                 break;
651         }
652         case NONE:
653                 done = true;
654                 break;
655         }
656
657         /* Emit any audio that is ready */
658
659         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
660            of our streams, or the position of the _silent.
661         */
662         DCPTime pull_to = _film->length ();
663         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
664                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
665                         pull_to = i->second.last_push_end;
666                 }
667         }
668         if (!_silent.done() && _silent.position() < pull_to) {
669                 pull_to = _silent.position();
670         }
671
672         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
673         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
674                 if (_last_audio_time && i->second < *_last_audio_time) {
675                         /* This new data comes before the last we emitted (or the last seek); discard it */
676                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
677                         if (!cut.first) {
678                                 continue;
679                         }
680                         *i = cut;
681                 } else if (_last_audio_time && i->second > *_last_audio_time) {
682                         /* There's a gap between this data and the last we emitted; fill with silence */
683                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
684                 }
685
686                 emit_audio (i->first, i->second);
687         }
688
689         if (done) {
690                 _shuffler->flush ();
691                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
692                         do_emit_video(i->first, i->second);
693                 }
694         }
695
696         return done;
697 }
698
699 /** @return Open subtitles for the frame at the given time, converted to images */
700 optional<PositionImage>
701 Player::open_subtitles_for_frame (DCPTime time) const
702 {
703         list<PositionImage> captions;
704         int const vfr = _film->video_frame_rate();
705
706         BOOST_FOREACH (
707                 PlayerText j,
708                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
709                 ) {
710
711                 /* Bitmap subtitles */
712                 list<PositionImage> c = transform_bitmap_texts (j.bitmap);
713                 copy (c.begin(), c.end(), back_inserter (captions));
714
715                 /* String subtitles (rendered to an image) */
716                 if (!j.string.empty ()) {
717                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
718                         copy (s.begin(), s.end(), back_inserter (captions));
719                 }
720         }
721
722         if (captions.empty ()) {
723                 return optional<PositionImage> ();
724         }
725
726         return merge (captions);
727 }
728
729 void
730 Player::video (weak_ptr<Piece> wp, ContentVideo video)
731 {
732         shared_ptr<Piece> piece = wp.lock ();
733         if (!piece) {
734                 return;
735         }
736
737         FrameRateChange frc(piece->content->active_video_frame_rate(), _film->video_frame_rate());
738         if (frc.skip && (video.frame % 2) == 1) {
739                 return;
740         }
741
742         /* Time of the first frame we will emit */
743         DCPTime const time = content_video_to_dcp (piece, video.frame);
744
745         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
746            if it's after the content's period here as in that case we still need to fill any gap between
747            `now' and the end of the content's period.
748         */
749         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
750                 return;
751         }
752
753         /* Fill gaps that we discover now that we have some video which needs to be emitted.
754            This is where we need to fill to.
755         */
756         DCPTime fill_to = min (time, piece->content->end());
757
758         if (_last_video_time) {
759                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
760                 LastVideoMap::const_iterator last = _last_video.find (wp);
761                 if (_film->three_d()) {
762                         Eyes fill_to_eyes = video.eyes;
763                         if (fill_to_eyes == EYES_BOTH) {
764                                 fill_to_eyes = EYES_LEFT;
765                         }
766                         if (fill_to == piece->content->end()) {
767                                 /* Don't fill after the end of the content */
768                                 fill_to_eyes = EYES_LEFT;
769                         }
770                         DCPTime j = fill_from;
771                         Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
772                         if (eyes == EYES_BOTH) {
773                                 eyes = EYES_LEFT;
774                         }
775                         while (j < fill_to || eyes != fill_to_eyes) {
776                                 if (last != _last_video.end()) {
777                                         shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
778                                         copy->set_eyes (eyes);
779                                         emit_video (copy, j);
780                                 } else {
781                                         emit_video (black_player_video_frame(eyes), j);
782                                 }
783                                 if (eyes == EYES_RIGHT) {
784                                         j += one_video_frame();
785                                 }
786                                 eyes = increment_eyes (eyes);
787                         }
788                 } else {
789                         for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
790                                 if (last != _last_video.end()) {
791                                         emit_video (last->second, j);
792                                 } else {
793                                         emit_video (black_player_video_frame(EYES_BOTH), j);
794                                 }
795                         }
796                 }
797         }
798
799         _last_video[wp].reset (
800                 new PlayerVideo (
801                         video.image,
802                         piece->content->video->crop (),
803                         piece->content->video->fade (video.frame),
804                         piece->content->video->scale().size (
805                                 piece->content->video, _video_container_size, _film->frame_size ()
806                                 ),
807                         _video_container_size,
808                         video.eyes,
809                         video.part,
810                         piece->content->video->colour_conversion(),
811                         piece->content,
812                         video.frame
813                         )
814                 );
815
816         DCPTime t = time;
817         for (int i = 0; i < frc.repeat; ++i) {
818                 if (t < piece->content->end()) {
819                         emit_video (_last_video[wp], t);
820                 }
821                 t += one_video_frame ();
822         }
823 }
824
825 void
826 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
827 {
828         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
829
830         shared_ptr<Piece> piece = wp.lock ();
831         if (!piece) {
832                 return;
833         }
834
835         shared_ptr<AudioContent> content = piece->content->audio;
836         DCPOMATIC_ASSERT (content);
837
838         /* Compute time in the DCP */
839         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
840         /* And the end of this block in the DCP */
841         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate());
842
843         /* Remove anything that comes before the start or after the end of the content */
844         if (time < piece->content->position()) {
845                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
846                 if (!cut.first) {
847                         /* This audio is entirely discarded */
848                         return;
849                 }
850                 content_audio.audio = cut.first;
851                 time = cut.second;
852         } else if (time > piece->content->end()) {
853                 /* Discard it all */
854                 return;
855         } else if (end > piece->content->end()) {
856                 Frame const remaining_frames = DCPTime(piece->content->end() - time).frames_round(_film->audio_frame_rate());
857                 if (remaining_frames == 0) {
858                         return;
859                 }
860                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
861                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
862                 content_audio.audio = cut;
863         }
864
865         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
866
867         /* Gain */
868
869         if (content->gain() != 0) {
870                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
871                 gain->apply_gain (content->gain ());
872                 content_audio.audio = gain;
873         }
874
875         /* Remap */
876
877         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
878
879         /* Process */
880
881         if (_audio_processor) {
882                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
883         }
884
885         /* Push */
886
887         _audio_merger.push (content_audio.audio, time);
888         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
889         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
890 }
891
892 void
893 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
894 {
895         shared_ptr<Piece> piece = wp.lock ();
896         shared_ptr<const TextContent> text = wc.lock ();
897         if (!piece || !text) {
898                 return;
899         }
900
901         /* Apply content's subtitle offsets */
902         subtitle.sub.rectangle.x += text->x_offset ();
903         subtitle.sub.rectangle.y += text->y_offset ();
904
905         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
906         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
907         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
908
909         /* Apply content's subtitle scale */
910         subtitle.sub.rectangle.width *= text->x_scale ();
911         subtitle.sub.rectangle.height *= text->y_scale ();
912
913         PlayerText ps;
914         ps.bitmap.push_back (subtitle.sub);
915         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
916
917         _active_texts[subtitle.type()].add_from (wc, ps, from);
918 }
919
920 void
921 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
922 {
923         shared_ptr<Piece> piece = wp.lock ();
924         shared_ptr<const TextContent> text = wc.lock ();
925         if (!piece || !text) {
926                 return;
927         }
928
929         PlayerText ps;
930         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
931
932         if (from > piece->content->end()) {
933                 return;
934         }
935
936         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
937                 s.set_h_position (s.h_position() + text->x_offset ());
938                 s.set_v_position (s.v_position() + text->y_offset ());
939                 float const xs = text->x_scale();
940                 float const ys = text->y_scale();
941                 float size = s.size();
942
943                 /* Adjust size to express the common part of the scaling;
944                    e.g. if xs = ys = 0.5 we scale size by 2.
945                 */
946                 if (xs > 1e-5 && ys > 1e-5) {
947                         size *= 1 / min (1 / xs, 1 / ys);
948                 }
949                 s.set_size (size);
950
951                 /* Then express aspect ratio changes */
952                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
953                         s.set_aspect_adjust (xs / ys);
954                 }
955
956                 s.set_in (dcp::Time(from.seconds(), 1000));
957                 ps.string.push_back (StringText (s, text->outline_width()));
958                 ps.add_fonts (text->fonts ());
959         }
960
961         _active_texts[subtitle.type()].add_from (wc, ps, from);
962 }
963
964 void
965 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to, TextType type)
966 {
967         if (!_active_texts[type].have (wc)) {
968                 return;
969         }
970
971         shared_ptr<Piece> piece = wp.lock ();
972         shared_ptr<const TextContent> text = wc.lock ();
973         if (!piece || !text) {
974                 return;
975         }
976
977         DCPTime const dcp_to = content_time_to_dcp (piece, to);
978
979         if (dcp_to > piece->content->end()) {
980                 return;
981         }
982
983         pair<PlayerText, DCPTime> from = _active_texts[type].add_to (wc, dcp_to);
984
985         bool const always = (type == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
986         if (text->use() && !always && !text->burn()) {
987                 Text (from.first, type, DCPTimePeriod (from.second, dcp_to));
988         }
989 }
990
991 void
992 Player::seek (DCPTime time, bool accurate)
993 {
994         boost::mutex::scoped_lock lm (_mutex);
995
996         if (_suspended) {
997                 /* We can't seek in this state */
998                 return;
999         }
1000
1001         if (_shuffler) {
1002                 _shuffler->clear ();
1003         }
1004
1005         _delay.clear ();
1006
1007         if (_audio_processor) {
1008                 _audio_processor->flush ();
1009         }
1010
1011         _audio_merger.clear ();
1012         for (int i = 0; i < TEXT_COUNT; ++i) {
1013                 _active_texts[i].clear ();
1014         }
1015
1016         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1017                 if (time < i->content->position()) {
1018                         /* Before; seek to the start of the content */
1019                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1020                         i->done = false;
1021                 } else if (i->content->position() <= time && time < i->content->end()) {
1022                         /* During; seek to position */
1023                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1024                         i->done = false;
1025                 } else {
1026                         /* After; this piece is done */
1027                         i->done = true;
1028                 }
1029         }
1030
1031         if (accurate) {
1032                 _last_video_time = time;
1033                 _last_video_eyes = EYES_LEFT;
1034                 _last_audio_time = time;
1035         } else {
1036                 _last_video_time = optional<DCPTime>();
1037                 _last_video_eyes = optional<Eyes>();
1038                 _last_audio_time = optional<DCPTime>();
1039         }
1040
1041         _black.set_position (time);
1042         _silent.set_position (time);
1043
1044         _last_video.clear ();
1045 }
1046
1047 void
1048 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1049 {
1050         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1051            player before the video that requires them.
1052         */
1053         _delay.push_back (make_pair (pv, time));
1054
1055         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1056                 _last_video_time = time + one_video_frame();
1057         }
1058         _last_video_eyes = increment_eyes (pv->eyes());
1059
1060         if (_delay.size() < 3) {
1061                 return;
1062         }
1063
1064         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1065         _delay.pop_front();
1066         do_emit_video (to_do.first, to_do.second);
1067 }
1068
1069 void
1070 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1071 {
1072         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1073                 for (int i = 0; i < TEXT_COUNT; ++i) {
1074                         _active_texts[i].clear_before (time);
1075                 }
1076         }
1077
1078         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1079         if (subtitles) {
1080                 pv->set_text (subtitles.get ());
1081         }
1082
1083         Video (pv, time);
1084 }
1085
1086 void
1087 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1088 {
1089         /* Log if the assert below is about to fail */
1090         if (_last_audio_time && time != *_last_audio_time) {
1091                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1092         }
1093
1094         /* This audio must follow on from the previous */
1095         DCPOMATIC_ASSERT (!_last_audio_time || time == *_last_audio_time);
1096         Audio (data, time);
1097         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1098 }
1099
1100 void
1101 Player::fill_audio (DCPTimePeriod period)
1102 {
1103         if (period.from == period.to) {
1104                 return;
1105         }
1106
1107         DCPOMATIC_ASSERT (period.from < period.to);
1108
1109         DCPTime t = period.from;
1110         while (t < period.to) {
1111                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1112                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1113                 if (samples) {
1114                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1115                         silence->make_silent ();
1116                         emit_audio (silence, t);
1117                 }
1118                 t += block;
1119         }
1120 }
1121
1122 DCPTime
1123 Player::one_video_frame () const
1124 {
1125         return DCPTime::from_frames (1, _film->video_frame_rate ());
1126 }
1127
1128 pair<shared_ptr<AudioBuffers>, DCPTime>
1129 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1130 {
1131         DCPTime const discard_time = discard_to - time;
1132         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1133         Frame remaining_frames = audio->frames() - discard_frames;
1134         if (remaining_frames <= 0) {
1135                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1136         }
1137         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1138         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1139         return make_pair(cut, time + discard_time);
1140 }
1141
1142 void
1143 Player::set_dcp_decode_reduction (optional<int> reduction)
1144 {
1145         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1146
1147         {
1148                 boost::mutex::scoped_lock lm (_mutex);
1149
1150                 if (reduction == _dcp_decode_reduction) {
1151                         lm.unlock ();
1152                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1153                         return;
1154                 }
1155
1156                 _dcp_decode_reduction = reduction;
1157                 setup_pieces_unlocked ();
1158         }
1159
1160         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1161 }
1162
1163 optional<DCPTime>
1164 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1165 {
1166         boost::mutex::scoped_lock lm (_mutex);
1167
1168         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1169                 if (i->content == content) {
1170                         return content_time_to_dcp (i, t);
1171                 }
1172         }
1173
1174         /* We couldn't find this content; perhaps things are being changed over */
1175         return optional<DCPTime>();
1176 }