2 Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
28 #include "raw_image_proxy.h"
31 #include "render_text.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78 using namespace dcpomatic;
80 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
81 int const PlayerProperty::PLAYLIST = 701;
82 int const PlayerProperty::FILM_CONTAINER = 702;
83 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
84 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
86 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
88 , _playlist (playlist)
90 , _ignore_video (false)
91 , _ignore_audio (false)
92 , _ignore_text (false)
93 , _always_burn_open_subtitles (false)
95 , _play_referenced (false)
96 , _audio_merger (_film->audio_frame_rate())
99 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
100 /* The butler must hear about this first, so since we are proxying this through to the butler we must
103 _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
104 _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
105 set_video_container_size (_film->frame_size ());
107 film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
110 seek (DCPTime (), true);
119 Player::setup_pieces ()
121 boost::mutex::scoped_lock lm (_mutex);
122 setup_pieces_unlocked ();
126 have_video (shared_ptr<Piece> piece)
128 return piece->decoder && piece->decoder->video;
132 have_audio (shared_ptr<Piece> piece)
134 return piece->decoder && piece->decoder->audio;
138 Player::setup_pieces_unlocked ()
143 _shuffler = new Shuffler();
144 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
146 BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
148 if (!i->paths_valid ()) {
152 if (_ignore_video && _ignore_audio && i->text.empty()) {
153 /* We're only interested in text and this content has none */
157 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
158 FrameRateChange frc (_film, i);
161 /* Not something that we can decode; e.g. Atmos content */
165 if (decoder->video && _ignore_video) {
166 decoder->video->set_ignore (true);
169 if (decoder->audio && _ignore_audio) {
170 decoder->audio->set_ignore (true);
174 BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
175 i->set_ignore (true);
179 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
181 dcp->set_decode_referenced (_play_referenced);
182 if (_play_referenced) {
183 dcp->set_forced_reduction (_dcp_decode_reduction);
187 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
188 _pieces.push_back (piece);
190 if (decoder->video) {
191 if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
192 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
193 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
195 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
199 if (decoder->audio) {
200 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
203 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
205 while (j != decoder->text.end()) {
206 (*j)->BitmapStart.connect (
207 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
209 (*j)->PlainStart.connect (
210 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
220 _stream_states.clear ();
221 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
222 if (i->content->audio) {
223 BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
224 _stream_states[j] = StreamState (i, i->content->position ());
229 _black = Empty (_film, _pieces, bind(&have_video, _1));
230 _silent = Empty (_film, _pieces, bind(&have_audio, _1));
232 _last_video_time = DCPTime ();
233 _last_video_eyes = EYES_BOTH;
234 _last_audio_time = DCPTime ();
238 Player::playlist_content_change (ChangeType type, int property, bool frequent)
240 if (type == CHANGE_TYPE_PENDING) {
241 boost::mutex::scoped_lock lm (_mutex);
242 /* The player content is probably about to change, so we can't carry on
243 until that has happened and we've rebuilt our pieces. Stop pass()
244 and seek() from working until then.
247 } else if (type == CHANGE_TYPE_DONE) {
248 /* A change in our content has gone through. Re-build our pieces. */
251 } else if (type == CHANGE_TYPE_CANCELLED) {
252 boost::mutex::scoped_lock lm (_mutex);
256 Change (type, property, frequent);
260 Player::set_video_container_size (dcp::Size s)
262 Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
265 boost::mutex::scoped_lock lm (_mutex);
267 if (s == _video_container_size) {
269 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
273 _video_container_size = s;
275 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
276 _black_image->make_black ();
279 Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
283 Player::playlist_change (ChangeType type)
285 if (type == CHANGE_TYPE_DONE) {
288 Change (type, PlayerProperty::PLAYLIST, false);
292 Player::film_change (ChangeType type, Film::Property p)
294 /* Here we should notice Film properties that affect our output, and
295 alert listeners that our output now would be different to how it was
296 last time we were run.
299 if (p == Film::CONTAINER) {
300 Change (type, PlayerProperty::FILM_CONTAINER, false);
301 } else if (p == Film::VIDEO_FRAME_RATE) {
302 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
303 so we need new pieces here.
305 if (type == CHANGE_TYPE_DONE) {
308 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
309 } else if (p == Film::AUDIO_PROCESSOR) {
310 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
311 boost::mutex::scoped_lock lm (_mutex);
312 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
314 } else if (p == Film::AUDIO_CHANNELS) {
315 if (type == CHANGE_TYPE_DONE) {
316 boost::mutex::scoped_lock lm (_mutex);
317 _audio_merger.clear ();
322 shared_ptr<PlayerVideo>
323 Player::black_player_video_frame (Eyes eyes) const
325 return shared_ptr<PlayerVideo> (
327 shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
330 _video_container_size,
331 _video_container_size,
334 PresetColourConversion::all().front().conversion,
335 boost::weak_ptr<Content>(),
336 boost::optional<Frame>()
342 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
344 DCPTime s = t - piece->content->position ();
345 s = min (piece->content->length_after_trim(_film), s);
346 s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
348 /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
349 then convert that ContentTime to frames at the content's rate. However this fails for
350 situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
351 enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
353 Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
355 return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
359 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
361 /* See comment in dcp_to_content_video */
362 DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
363 return d + piece->content->position();
367 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
369 DCPTime s = t - piece->content->position ();
370 s = min (piece->content->length_after_trim(_film), s);
371 /* See notes in dcp_to_content_video */
372 return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
376 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
378 /* See comment in dcp_to_content_video */
379 return DCPTime::from_frames (f, _film->audio_frame_rate())
380 - DCPTime (piece->content->trim_start(), piece->frc)
381 + piece->content->position();
385 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
387 DCPTime s = t - piece->content->position ();
388 s = min (piece->content->length_after_trim(_film), s);
389 return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
393 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
395 return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
398 list<shared_ptr<Font> >
399 Player::get_subtitle_fonts ()
401 boost::mutex::scoped_lock lm (_mutex);
403 list<shared_ptr<Font> > fonts;
404 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
405 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
406 /* XXX: things may go wrong if there are duplicate font IDs
407 with different font files.
409 list<shared_ptr<Font> > f = j->fonts ();
410 copy (f.begin(), f.end(), back_inserter (fonts));
417 /** Set this player never to produce any video data */
419 Player::set_ignore_video ()
421 boost::mutex::scoped_lock lm (_mutex);
422 _ignore_video = true;
423 setup_pieces_unlocked ();
427 Player::set_ignore_audio ()
429 boost::mutex::scoped_lock lm (_mutex);
430 _ignore_audio = true;
431 setup_pieces_unlocked ();
435 Player::set_ignore_text ()
437 boost::mutex::scoped_lock lm (_mutex);
439 setup_pieces_unlocked ();
442 /** Set the player to always burn open texts into the image regardless of the content settings */
444 Player::set_always_burn_open_subtitles ()
446 boost::mutex::scoped_lock lm (_mutex);
447 _always_burn_open_subtitles = true;
450 /** Sets up the player to be faster, possibly at the expense of quality */
454 boost::mutex::scoped_lock lm (_mutex);
456 setup_pieces_unlocked ();
460 Player::set_play_referenced ()
462 boost::mutex::scoped_lock lm (_mutex);
463 _play_referenced = true;
464 setup_pieces_unlocked ();
468 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
470 DCPOMATIC_ASSERT (r);
471 r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
472 r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
473 if (r->actual_duration() > 0) {
475 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
480 list<ReferencedReelAsset>
481 Player::get_reel_assets ()
483 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
485 list<ReferencedReelAsset> a;
487 BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
488 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
493 scoped_ptr<DCPDecoder> decoder;
495 decoder.reset (new DCPDecoder (_film, j, false));
500 DCPOMATIC_ASSERT (j->video_frame_rate ());
501 double const cfr = j->video_frame_rate().get();
502 Frame const trim_start = j->trim_start().frames_round (cfr);
503 Frame const trim_end = j->trim_end().frames_round (cfr);
504 int const ffr = _film->video_frame_rate ();
506 /* position in the asset from the start */
507 int64_t offset_from_start = 0;
508 /* position in the asset from the end */
509 int64_t offset_from_end = 0;
510 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
511 /* Assume that main picture duration is the length of the reel */
512 offset_from_end += k->main_picture()->actual_duration();
515 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
517 /* Assume that main picture duration is the length of the reel */
518 int64_t const reel_duration = k->main_picture()->actual_duration();
520 /* See doc/design/trim_reels.svg */
521 Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
522 Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
524 DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
525 if (j->reference_video ()) {
526 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
529 if (j->reference_audio ()) {
530 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
533 if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
534 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
537 if (j->reference_text (TEXT_CLOSED_CAPTION)) {
538 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
539 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
543 offset_from_start += reel_duration;
544 offset_from_end -= reel_duration;
554 boost::mutex::scoped_lock lm (_mutex);
557 /* We can't pass in this state */
561 if (_playlist->length(_film) == DCPTime()) {
562 /* Special case of an empty Film; just give one black frame */
563 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
567 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
569 shared_ptr<Piece> earliest_content;
570 optional<DCPTime> earliest_time;
572 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
577 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
578 if (t > i->content->end(_film)) {
582 /* Given two choices at the same time, pick the one with texts so we see it before
585 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
587 earliest_content = i;
601 if (earliest_content) {
605 if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
606 earliest_time = _black.position ();
610 if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
611 earliest_time = _silent.position ();
618 earliest_content->done = earliest_content->decoder->pass ();
619 shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
620 if (dcp && !_play_referenced && dcp->reference_audio()) {
621 /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
622 to `hide' the fact that no audio was emitted during the referenced DCP (though
623 we need to behave as though it was).
625 _last_audio_time = dcp->end (_film);
630 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
631 _black.set_position (_black.position() + one_video_frame());
635 DCPTimePeriod period (_silent.period_at_position());
636 if (_last_audio_time) {
637 /* Sometimes the thing that happened last finishes fractionally before
638 or after this silence. Bodge the start time of the silence to fix it.
640 DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
641 period.from = *_last_audio_time;
643 if (period.duration() > one_video_frame()) {
644 period.to = period.from + one_video_frame();
647 _silent.set_position (period.to);
655 /* Emit any audio that is ready */
657 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
658 of our streams, or the position of the _silent.
660 DCPTime pull_to = _film->length ();
661 for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
662 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
663 pull_to = i->second.last_push_end;
666 if (!_silent.done() && _silent.position() < pull_to) {
667 pull_to = _silent.position();
670 list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
671 for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
672 if (_last_audio_time && i->second < *_last_audio_time) {
673 /* This new data comes before the last we emitted (or the last seek); discard it */
674 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
679 } else if (_last_audio_time && i->second > *_last_audio_time) {
680 /* There's a gap between this data and the last we emitted; fill with silence */
681 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
684 emit_audio (i->first, i->second);
689 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
690 do_emit_video(i->first, i->second);
697 /** @return Open subtitles for the frame at the given time, converted to images */
698 optional<PositionImage>
699 Player::open_subtitles_for_frame (DCPTime time) const
701 list<PositionImage> captions;
702 int const vfr = _film->video_frame_rate();
706 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
709 /* Bitmap subtitles */
710 BOOST_FOREACH (BitmapText i, j.bitmap) {
715 /* i.image will already have been scaled to fit _video_container_size */
716 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
722 lrint (_video_container_size.width * i.rectangle.x),
723 lrint (_video_container_size.height * i.rectangle.y)
729 /* String subtitles (rendered to an image) */
730 if (!j.string.empty ()) {
731 list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
732 copy (s.begin(), s.end(), back_inserter (captions));
736 if (captions.empty ()) {
737 return optional<PositionImage> ();
740 return merge (captions);
744 Player::video (weak_ptr<Piece> wp, ContentVideo video)
746 shared_ptr<Piece> piece = wp.lock ();
751 FrameRateChange frc (_film, piece->content);
752 if (frc.skip && (video.frame % 2) == 1) {
756 /* Time of the first frame we will emit */
757 DCPTime const time = content_video_to_dcp (piece, video.frame);
759 /* Discard if it's before the content's period or the last accurate seek. We can't discard
760 if it's after the content's period here as in that case we still need to fill any gap between
761 `now' and the end of the content's period.
763 if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
767 /* Fill gaps that we discover now that we have some video which needs to be emitted.
768 This is where we need to fill to.
770 DCPTime fill_to = min (time, piece->content->end(_film));
772 if (_last_video_time) {
773 DCPTime fill_from = max (*_last_video_time, piece->content->position());
775 /* Fill if we have more than half a frame to do */
776 if ((fill_to - fill_from) > one_video_frame() / 2) {
777 LastVideoMap::const_iterator last = _last_video.find (wp);
778 if (_film->three_d()) {
779 Eyes fill_to_eyes = video.eyes;
780 if (fill_to_eyes == EYES_BOTH) {
781 fill_to_eyes = EYES_LEFT;
783 if (fill_to == piece->content->end(_film)) {
784 /* Don't fill after the end of the content */
785 fill_to_eyes = EYES_LEFT;
787 DCPTime j = fill_from;
788 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
789 if (eyes == EYES_BOTH) {
792 while (j < fill_to || eyes != fill_to_eyes) {
793 if (last != _last_video.end()) {
794 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
795 copy->set_eyes (eyes);
796 emit_video (copy, j);
798 emit_video (black_player_video_frame(eyes), j);
800 if (eyes == EYES_RIGHT) {
801 j += one_video_frame();
803 eyes = increment_eyes (eyes);
806 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
807 if (last != _last_video.end()) {
808 emit_video (last->second, j);
810 emit_video (black_player_video_frame(EYES_BOTH), j);
817 _last_video[wp].reset (
820 piece->content->video->crop (),
821 piece->content->video->fade (_film, video.frame),
822 piece->content->video->scale().size (
823 piece->content->video, _video_container_size, _film->frame_size ()
825 _video_container_size,
828 piece->content->video->colour_conversion(),
835 for (int i = 0; i < frc.repeat; ++i) {
836 if (t < piece->content->end(_film)) {
837 emit_video (_last_video[wp], t);
839 t += one_video_frame ();
844 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
846 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
848 shared_ptr<Piece> piece = wp.lock ();
853 shared_ptr<AudioContent> content = piece->content->audio;
854 DCPOMATIC_ASSERT (content);
856 /* Compute time in the DCP */
857 DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
858 /* And the end of this block in the DCP */
859 DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
861 /* Remove anything that comes before the start or after the end of the content */
862 if (time < piece->content->position()) {
863 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
865 /* This audio is entirely discarded */
868 content_audio.audio = cut.first;
870 } else if (time > piece->content->end(_film)) {
873 } else if (end > piece->content->end(_film)) {
874 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
875 if (remaining_frames == 0) {
878 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
879 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
880 content_audio.audio = cut;
883 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
887 if (content->gain() != 0) {
888 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
889 gain->apply_gain (content->gain ());
890 content_audio.audio = gain;
895 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
899 if (_audio_processor) {
900 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
905 _audio_merger.push (content_audio.audio, time);
906 DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
907 _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
911 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
913 shared_ptr<Piece> piece = wp.lock ();
914 shared_ptr<const TextContent> text = wc.lock ();
915 if (!piece || !text) {
919 /* Apply content's subtitle offsets */
920 subtitle.sub.rectangle.x += text->x_offset ();
921 subtitle.sub.rectangle.y += text->y_offset ();
923 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
924 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
925 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
927 /* Apply content's subtitle scale */
928 subtitle.sub.rectangle.width *= text->x_scale ();
929 subtitle.sub.rectangle.height *= text->y_scale ();
932 shared_ptr<Image> image = subtitle.sub.image;
933 /* We will scale the subtitle up to fit _video_container_size */
934 dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
935 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
936 DCPTime from (content_time_to_dcp (piece, subtitle.from()));
938 _active_texts[text->type()].add_from (wc, ps, from);
942 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
944 shared_ptr<Piece> piece = wp.lock ();
945 shared_ptr<const TextContent> text = wc.lock ();
946 if (!piece || !text) {
951 DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
953 if (from > piece->content->end(_film)) {
957 BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
958 s.set_h_position (s.h_position() + text->x_offset ());
959 s.set_v_position (s.v_position() + text->y_offset ());
960 float const xs = text->x_scale();
961 float const ys = text->y_scale();
962 float size = s.size();
964 /* Adjust size to express the common part of the scaling;
965 e.g. if xs = ys = 0.5 we scale size by 2.
967 if (xs > 1e-5 && ys > 1e-5) {
968 size *= 1 / min (1 / xs, 1 / ys);
972 /* Then express aspect ratio changes */
973 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
974 s.set_aspect_adjust (xs / ys);
977 s.set_in (dcp::Time(from.seconds(), 1000));
978 ps.string.push_back (StringText (s, text->outline_width()));
979 ps.add_fonts (text->fonts ());
982 _active_texts[text->type()].add_from (wc, ps, from);
986 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
988 shared_ptr<const TextContent> text = wc.lock ();
993 if (!_active_texts[text->type()].have(wc)) {
997 shared_ptr<Piece> piece = wp.lock ();
1002 DCPTime const dcp_to = content_time_to_dcp (piece, to);
1004 if (dcp_to > piece->content->end(_film)) {
1008 pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1010 bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1011 if (text->use() && !always && !text->burn()) {
1012 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1017 Player::seek (DCPTime time, bool accurate)
1019 boost::mutex::scoped_lock lm (_mutex);
1022 /* We can't seek in this state */
1027 _shuffler->clear ();
1032 if (_audio_processor) {
1033 _audio_processor->flush ();
1036 _audio_merger.clear ();
1037 for (int i = 0; i < TEXT_COUNT; ++i) {
1038 _active_texts[i].clear ();
1041 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1042 if (time < i->content->position()) {
1043 /* Before; seek to the start of the content */
1044 i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1046 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1047 /* During; seek to position */
1048 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1051 /* After; this piece is done */
1057 _last_video_time = time;
1058 _last_video_eyes = EYES_LEFT;
1059 _last_audio_time = time;
1061 _last_video_time = optional<DCPTime>();
1062 _last_video_eyes = optional<Eyes>();
1063 _last_audio_time = optional<DCPTime>();
1066 _black.set_position (time);
1067 _silent.set_position (time);
1069 _last_video.clear ();
1073 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1075 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1076 player before the video that requires them.
1078 _delay.push_back (make_pair (pv, time));
1080 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1081 _last_video_time = time + one_video_frame();
1083 _last_video_eyes = increment_eyes (pv->eyes());
1085 if (_delay.size() < 3) {
1089 pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1091 do_emit_video (to_do.first, to_do.second);
1095 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1097 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1098 for (int i = 0; i < TEXT_COUNT; ++i) {
1099 _active_texts[i].clear_before (time);
1103 optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1105 pv->set_text (subtitles.get ());
1112 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1114 /* Log if the assert below is about to fail */
1115 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1116 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1119 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1120 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1121 Audio (data, time, _film->audio_frame_rate());
1122 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1126 Player::fill_audio (DCPTimePeriod period)
1128 if (period.from == period.to) {
1132 DCPOMATIC_ASSERT (period.from < period.to);
1134 DCPTime t = period.from;
1135 while (t < period.to) {
1136 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1137 Frame const samples = block.frames_round(_film->audio_frame_rate());
1139 shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1140 silence->make_silent ();
1141 emit_audio (silence, t);
1148 Player::one_video_frame () const
1150 return DCPTime::from_frames (1, _film->video_frame_rate ());
1153 pair<shared_ptr<AudioBuffers>, DCPTime>
1154 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1156 DCPTime const discard_time = discard_to - time;
1157 Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1158 Frame remaining_frames = audio->frames() - discard_frames;
1159 if (remaining_frames <= 0) {
1160 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1162 shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1163 cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1164 return make_pair(cut, time + discard_time);
1168 Player::set_dcp_decode_reduction (optional<int> reduction)
1170 Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1173 boost::mutex::scoped_lock lm (_mutex);
1175 if (reduction == _dcp_decode_reduction) {
1177 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1181 _dcp_decode_reduction = reduction;
1182 setup_pieces_unlocked ();
1185 Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1189 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1191 boost::mutex::scoped_lock lm (_mutex);
1193 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1194 if (i->content == content) {
1195 return content_time_to_dcp (i, t);
1199 /* We couldn't find this content; perhaps things are being changed over */
1200 return optional<DCPTime>();