Only fill video gaps if they are at least half a frame in length.
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 using std::list;
64 using std::cout;
65 using std::min;
66 using std::max;
67 using std::min;
68 using std::vector;
69 using std::pair;
70 using std::map;
71 using std::make_pair;
72 using std::copy;
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
84
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
86         : _film (film)
87         , _playlist (playlist)
88         , _suspended (false)
89         , _ignore_video (false)
90         , _ignore_audio (false)
91         , _ignore_text (false)
92         , _always_burn_open_subtitles (false)
93         , _fast (false)
94         , _play_referenced (false)
95         , _audio_merger (_film->audio_frame_rate())
96         , _shuffler (0)
97 {
98         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99         /* The butler must hear about this first, so since we are proxying this through to the butler we must
100            be first.
101         */
102         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104         set_video_container_size (_film->frame_size ());
105
106         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
107
108         setup_pieces ();
109         seek (DCPTime (), true);
110 }
111
112 Player::~Player ()
113 {
114         delete _shuffler;
115 }
116
117 void
118 Player::setup_pieces ()
119 {
120         boost::mutex::scoped_lock lm (_mutex);
121         setup_pieces_unlocked ();
122 }
123
124 bool
125 have_video (shared_ptr<Piece> piece)
126 {
127         return piece->decoder && piece->decoder->video;
128 }
129
130 bool
131 have_audio (shared_ptr<Piece> piece)
132 {
133         return piece->decoder && piece->decoder->audio;
134 }
135
136 void
137 Player::setup_pieces_unlocked ()
138 {
139         _pieces.clear ();
140
141         delete _shuffler;
142         _shuffler = new Shuffler();
143         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
144
145         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
146
147                 if (!i->paths_valid ()) {
148                         continue;
149                 }
150
151                 if (_ignore_video && _ignore_audio && i->text.empty()) {
152                         /* We're only interested in text and this content has none */
153                         continue;
154                 }
155
156                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157                 FrameRateChange frc (_film, i);
158
159                 if (!decoder) {
160                         /* Not something that we can decode; e.g. Atmos content */
161                         continue;
162                 }
163
164                 if (decoder->video && _ignore_video) {
165                         decoder->video->set_ignore (true);
166                 }
167
168                 if (decoder->audio && _ignore_audio) {
169                         decoder->audio->set_ignore (true);
170                 }
171
172                 if (_ignore_text) {
173                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174                                 i->set_ignore (true);
175                         }
176                 }
177
178                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
179                 if (dcp) {
180                         dcp->set_decode_referenced (_play_referenced);
181                         if (_play_referenced) {
182                                 dcp->set_forced_reduction (_dcp_decode_reduction);
183                         }
184                 }
185
186                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187                 _pieces.push_back (piece);
188
189                 if (decoder->video) {
190                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
193                         } else {
194                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
195                         }
196                 }
197
198                 if (decoder->audio) {
199                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
200                 }
201
202                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
203
204                 while (j != decoder->text.end()) {
205                         (*j)->BitmapStart.connect (
206                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
207                                 );
208                         (*j)->PlainStart.connect (
209                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
210                                 );
211                         (*j)->Stop.connect (
212                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213                                 );
214
215                         ++j;
216                 }
217         }
218
219         _stream_states.clear ();
220         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221                 if (i->content->audio) {
222                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223                                 _stream_states[j] = StreamState (i, i->content->position ());
224                         }
225                 }
226         }
227
228         _black = Empty (_film, _pieces, bind(&have_video, _1));
229         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
230
231         _last_video_time = DCPTime ();
232         _last_video_eyes = EYES_BOTH;
233         _last_audio_time = DCPTime ();
234         _suspended = false;
235 }
236
237 void
238 Player::playlist_content_change (ChangeType type, int property, bool frequent)
239 {
240         if (type == CHANGE_TYPE_PENDING) {
241                 boost::mutex::scoped_lock lm (_mutex);
242                 /* The player content is probably about to change, so we can't carry on
243                    until that has happened and we've rebuilt our pieces.  Stop pass()
244                    and seek() from working until then.
245                 */
246                 _suspended = true;
247         } else if (type == CHANGE_TYPE_DONE) {
248                 /* A change in our content has gone through.  Re-build our pieces. */
249                 setup_pieces ();
250         } else if (type == CHANGE_TYPE_CANCELLED) {
251                 boost::mutex::scoped_lock lm (_mutex);
252                 _suspended = false;
253         }
254
255         Change (type, property, frequent);
256 }
257
258 void
259 Player::set_video_container_size (dcp::Size s)
260 {
261         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
262
263         {
264                 boost::mutex::scoped_lock lm (_mutex);
265
266                 if (s == _video_container_size) {
267                         lm.unlock ();
268                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
269                         return;
270                 }
271
272                 _video_container_size = s;
273
274                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
275                 _black_image->make_black ();
276         }
277
278         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
279 }
280
281 void
282 Player::playlist_change (ChangeType type)
283 {
284         if (type == CHANGE_TYPE_DONE) {
285                 setup_pieces ();
286         }
287         Change (type, PlayerProperty::PLAYLIST, false);
288 }
289
290 void
291 Player::film_change (ChangeType type, Film::Property p)
292 {
293         /* Here we should notice Film properties that affect our output, and
294            alert listeners that our output now would be different to how it was
295            last time we were run.
296         */
297
298         if (p == Film::CONTAINER) {
299                 Change (type, PlayerProperty::FILM_CONTAINER, false);
300         } else if (p == Film::VIDEO_FRAME_RATE) {
301                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
302                    so we need new pieces here.
303                 */
304                 if (type == CHANGE_TYPE_DONE) {
305                         setup_pieces ();
306                 }
307                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
308         } else if (p == Film::AUDIO_PROCESSOR) {
309                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
310                         boost::mutex::scoped_lock lm (_mutex);
311                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
312                 }
313         } else if (p == Film::AUDIO_CHANNELS) {
314                 if (type == CHANGE_TYPE_DONE) {
315                         boost::mutex::scoped_lock lm (_mutex);
316                         _audio_merger.clear ();
317                 }
318         }
319 }
320
321 shared_ptr<PlayerVideo>
322 Player::black_player_video_frame (Eyes eyes) const
323 {
324         return shared_ptr<PlayerVideo> (
325                 new PlayerVideo (
326                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
327                         Crop (),
328                         optional<double> (),
329                         _video_container_size,
330                         _video_container_size,
331                         eyes,
332                         PART_WHOLE,
333                         PresetColourConversion::all().front().conversion,
334                         boost::weak_ptr<Content>(),
335                         boost::optional<Frame>()
336                 )
337         );
338 }
339
340 Frame
341 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
342 {
343         DCPTime s = t - piece->content->position ();
344         s = min (piece->content->length_after_trim(_film), s);
345         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
346
347         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
348            then convert that ContentTime to frames at the content's rate.  However this fails for
349            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
350            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
351
352            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
353         */
354         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
355 }
356
357 DCPTime
358 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
359 {
360         /* See comment in dcp_to_content_video */
361         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
362         return d + piece->content->position();
363 }
364
365 Frame
366 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
367 {
368         DCPTime s = t - piece->content->position ();
369         s = min (piece->content->length_after_trim(_film), s);
370         /* See notes in dcp_to_content_video */
371         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
372 }
373
374 DCPTime
375 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
376 {
377         /* See comment in dcp_to_content_video */
378         return DCPTime::from_frames (f, _film->audio_frame_rate())
379                 - DCPTime (piece->content->trim_start(), piece->frc)
380                 + piece->content->position();
381 }
382
383 ContentTime
384 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
385 {
386         DCPTime s = t - piece->content->position ();
387         s = min (piece->content->length_after_trim(_film), s);
388         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
389 }
390
391 DCPTime
392 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
393 {
394         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
395 }
396
397 list<shared_ptr<Font> >
398 Player::get_subtitle_fonts ()
399 {
400         boost::mutex::scoped_lock lm (_mutex);
401
402         list<shared_ptr<Font> > fonts;
403         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
404                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
405                         /* XXX: things may go wrong if there are duplicate font IDs
406                            with different font files.
407                         */
408                         list<shared_ptr<Font> > f = j->fonts ();
409                         copy (f.begin(), f.end(), back_inserter (fonts));
410                 }
411         }
412
413         return fonts;
414 }
415
416 /** Set this player never to produce any video data */
417 void
418 Player::set_ignore_video ()
419 {
420         boost::mutex::scoped_lock lm (_mutex);
421         _ignore_video = true;
422         setup_pieces_unlocked ();
423 }
424
425 void
426 Player::set_ignore_audio ()
427 {
428         boost::mutex::scoped_lock lm (_mutex);
429         _ignore_audio = true;
430         setup_pieces_unlocked ();
431 }
432
433 void
434 Player::set_ignore_text ()
435 {
436         boost::mutex::scoped_lock lm (_mutex);
437         _ignore_text = true;
438         setup_pieces_unlocked ();
439 }
440
441 /** Set the player to always burn open texts into the image regardless of the content settings */
442 void
443 Player::set_always_burn_open_subtitles ()
444 {
445         boost::mutex::scoped_lock lm (_mutex);
446         _always_burn_open_subtitles = true;
447 }
448
449 /** Sets up the player to be faster, possibly at the expense of quality */
450 void
451 Player::set_fast ()
452 {
453         boost::mutex::scoped_lock lm (_mutex);
454         _fast = true;
455         setup_pieces_unlocked ();
456 }
457
458 void
459 Player::set_play_referenced ()
460 {
461         boost::mutex::scoped_lock lm (_mutex);
462         _play_referenced = true;
463         setup_pieces_unlocked ();
464 }
465
466 list<ReferencedReelAsset>
467 Player::get_reel_assets ()
468 {
469         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
470
471         list<ReferencedReelAsset> a;
472
473         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
474                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
475                 if (!j) {
476                         continue;
477                 }
478
479                 scoped_ptr<DCPDecoder> decoder;
480                 try {
481                         decoder.reset (new DCPDecoder (_film, j, false));
482                 } catch (...) {
483                         return a;
484                 }
485
486                 int64_t offset = 0;
487                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
488
489                         DCPOMATIC_ASSERT (j->video_frame_rate ());
490                         double const cfr = j->video_frame_rate().get();
491                         Frame const trim_start = j->trim_start().frames_round (cfr);
492                         Frame const trim_end = j->trim_end().frames_round (cfr);
493                         int const ffr = _film->video_frame_rate ();
494
495                         DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
496                         if (j->reference_video ()) {
497                                 shared_ptr<dcp::ReelAsset> ra = k->main_picture ();
498                                 DCPOMATIC_ASSERT (ra);
499                                 ra->set_entry_point (ra->entry_point() + trim_start);
500                                 ra->set_duration (ra->duration() - trim_start - trim_end);
501                                 a.push_back (
502                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
503                                         );
504                         }
505
506                         if (j->reference_audio ()) {
507                                 shared_ptr<dcp::ReelAsset> ra = k->main_sound ();
508                                 DCPOMATIC_ASSERT (ra);
509                                 ra->set_entry_point (ra->entry_point() + trim_start);
510                                 ra->set_duration (ra->duration() - trim_start - trim_end);
511                                 a.push_back (
512                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
513                                         );
514                         }
515
516                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
517                                 shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
518                                 DCPOMATIC_ASSERT (ra);
519                                 ra->set_entry_point (ra->entry_point() + trim_start);
520                                 ra->set_duration (ra->duration() - trim_start - trim_end);
521                                 a.push_back (
522                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
523                                         );
524                         }
525
526                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
527                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
528                                         DCPOMATIC_ASSERT (l);
529                                         l->set_entry_point (l->entry_point() + trim_start);
530                                         l->set_duration (l->duration() - trim_start - trim_end);
531                                         a.push_back (
532                                                 ReferencedReelAsset (l, DCPTimePeriod (from, from + DCPTime::from_frames (l->duration(), ffr)))
533                                                 );
534                                 }
535                         }
536
537                         /* Assume that main picture duration is the length of the reel */
538                         offset += k->main_picture()->duration ();
539                 }
540         }
541
542         return a;
543 }
544
545 bool
546 Player::pass ()
547 {
548         boost::mutex::scoped_lock lm (_mutex);
549
550         if (_suspended) {
551                 /* We can't pass in this state */
552                 return false;
553         }
554
555         if (_playlist->length(_film) == DCPTime()) {
556                 /* Special case of an empty Film; just give one black frame */
557                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
558                 return true;
559         }
560
561         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
562
563         shared_ptr<Piece> earliest_content;
564         optional<DCPTime> earliest_time;
565
566         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
567                 if (i->done) {
568                         continue;
569                 }
570
571                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
572                 if (t > i->content->end(_film)) {
573                         i->done = true;
574                 } else {
575
576                         /* Given two choices at the same time, pick the one with texts so we see it before
577                            the video.
578                         */
579                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
580                                 earliest_time = t;
581                                 earliest_content = i;
582                         }
583                 }
584         }
585
586         bool done = false;
587
588         enum {
589                 NONE,
590                 CONTENT,
591                 BLACK,
592                 SILENT
593         } which = NONE;
594
595         if (earliest_content) {
596                 which = CONTENT;
597         }
598
599         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
600                 earliest_time = _black.position ();
601                 which = BLACK;
602         }
603
604         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
605                 earliest_time = _silent.position ();
606                 which = SILENT;
607         }
608
609         switch (which) {
610         case CONTENT:
611                 earliest_content->done = earliest_content->decoder->pass ();
612                 break;
613         case BLACK:
614                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
615                 _black.set_position (_black.position() + one_video_frame());
616                 break;
617         case SILENT:
618         {
619                 DCPTimePeriod period (_silent.period_at_position());
620                 if (_last_audio_time) {
621                         /* Sometimes the thing that happened last finishes fractionally before
622                            this silence.  Bodge the start time of the silence to fix it.  I'm
623                            not sure if this is the right solution --- maybe the last thing should
624                            be padded `forward' rather than this thing padding `back'.
625                         */
626                         period.from = min(period.from, *_last_audio_time);
627                 }
628                 if (period.duration() > one_video_frame()) {
629                         period.to = period.from + one_video_frame();
630                 }
631                 fill_audio (period);
632                 _silent.set_position (period.to);
633                 break;
634         }
635         case NONE:
636                 done = true;
637                 break;
638         }
639
640         /* Emit any audio that is ready */
641
642         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
643            of our streams, or the position of the _silent.
644         */
645         DCPTime pull_to = _film->length ();
646         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
647                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
648                         pull_to = i->second.last_push_end;
649                 }
650         }
651         if (!_silent.done() && _silent.position() < pull_to) {
652                 pull_to = _silent.position();
653         }
654
655         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
656         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
657                 if (_last_audio_time && i->second < *_last_audio_time) {
658                         /* This new data comes before the last we emitted (or the last seek); discard it */
659                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
660                         if (!cut.first) {
661                                 continue;
662                         }
663                         *i = cut;
664                 } else if (_last_audio_time && i->second > *_last_audio_time) {
665                         /* There's a gap between this data and the last we emitted; fill with silence */
666                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
667                 }
668
669                 emit_audio (i->first, i->second);
670         }
671
672         if (done) {
673                 _shuffler->flush ();
674                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
675                         do_emit_video(i->first, i->second);
676                 }
677         }
678
679         return done;
680 }
681
682 /** @return Open subtitles for the frame at the given time, converted to images */
683 optional<PositionImage>
684 Player::open_subtitles_for_frame (DCPTime time) const
685 {
686         list<PositionImage> captions;
687         int const vfr = _film->video_frame_rate();
688
689         BOOST_FOREACH (
690                 PlayerText j,
691                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
692                 ) {
693
694                 /* Bitmap subtitles */
695                 BOOST_FOREACH (BitmapText i, j.bitmap) {
696                         if (!i.image) {
697                                 continue;
698                         }
699
700                         /* i.image will already have been scaled to fit _video_container_size */
701                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
702
703                         captions.push_back (
704                                 PositionImage (
705                                         i.image,
706                                         Position<int> (
707                                                 lrint (_video_container_size.width * i.rectangle.x),
708                                                 lrint (_video_container_size.height * i.rectangle.y)
709                                                 )
710                                         )
711                                 );
712                 }
713
714                 /* String subtitles (rendered to an image) */
715                 if (!j.string.empty ()) {
716                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
717                         copy (s.begin(), s.end(), back_inserter (captions));
718                 }
719         }
720
721         if (captions.empty ()) {
722                 return optional<PositionImage> ();
723         }
724
725         return merge (captions);
726 }
727
728 void
729 Player::video (weak_ptr<Piece> wp, ContentVideo video)
730 {
731         shared_ptr<Piece> piece = wp.lock ();
732         if (!piece) {
733                 return;
734         }
735
736         FrameRateChange frc (_film, piece->content);
737         if (frc.skip && (video.frame % 2) == 1) {
738                 return;
739         }
740
741         /* Time of the first frame we will emit */
742         DCPTime const time = content_video_to_dcp (piece, video.frame);
743
744         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
745            if it's after the content's period here as in that case we still need to fill any gap between
746            `now' and the end of the content's period.
747         */
748         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
749                 return;
750         }
751
752         /* Fill gaps that we discover now that we have some video which needs to be emitted.
753            This is where we need to fill to.
754         */
755         DCPTime fill_to = min (time, piece->content->end(_film));
756
757         if (_last_video_time) {
758                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
759
760                 /* Fill if we have more than half a frame to do */
761                 if ((fill_to - fill_from) > one_video_frame() / 2) {
762                         LastVideoMap::const_iterator last = _last_video.find (wp);
763                         if (_film->three_d()) {
764                                 Eyes fill_to_eyes = video.eyes;
765                                 if (fill_to_eyes == EYES_BOTH) {
766                                         fill_to_eyes = EYES_LEFT;
767                                 }
768                                 if (fill_to == piece->content->end(_film)) {
769                                         /* Don't fill after the end of the content */
770                                         fill_to_eyes = EYES_LEFT;
771                                 }
772                                 DCPTime j = fill_from;
773                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
774                                 if (eyes == EYES_BOTH) {
775                                         eyes = EYES_LEFT;
776                                 }
777                                 while (j < fill_to || eyes != fill_to_eyes) {
778                                         if (last != _last_video.end()) {
779                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
780                                                 copy->set_eyes (eyes);
781                                                 emit_video (copy, j);
782                                         } else {
783                                                 emit_video (black_player_video_frame(eyes), j);
784                                         }
785                                         if (eyes == EYES_RIGHT) {
786                                                 j += one_video_frame();
787                                         }
788                                         eyes = increment_eyes (eyes);
789                                 }
790                         } else {
791                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
792                                         if (last != _last_video.end()) {
793                                                 emit_video (last->second, j);
794                                         } else {
795                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
796                                         }
797                                 }
798                         }
799                 }
800         }
801
802         _last_video[wp].reset (
803                 new PlayerVideo (
804                         video.image,
805                         piece->content->video->crop (),
806                         piece->content->video->fade (_film, video.frame),
807                         piece->content->video->scale().size (
808                                 piece->content->video, _video_container_size, _film->frame_size ()
809                                 ),
810                         _video_container_size,
811                         video.eyes,
812                         video.part,
813                         piece->content->video->colour_conversion(),
814                         piece->content,
815                         video.frame
816                         )
817                 );
818
819         DCPTime t = time;
820         for (int i = 0; i < frc.repeat; ++i) {
821                 if (t < piece->content->end(_film)) {
822                         emit_video (_last_video[wp], t);
823                 }
824                 t += one_video_frame ();
825         }
826 }
827
828 void
829 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
830 {
831         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
832
833         shared_ptr<Piece> piece = wp.lock ();
834         if (!piece) {
835                 return;
836         }
837
838         shared_ptr<AudioContent> content = piece->content->audio;
839         DCPOMATIC_ASSERT (content);
840
841         /* Compute time in the DCP */
842         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
843         /* And the end of this block in the DCP */
844         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
845
846         /* Remove anything that comes before the start or after the end of the content */
847         if (time < piece->content->position()) {
848                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
849                 if (!cut.first) {
850                         /* This audio is entirely discarded */
851                         return;
852                 }
853                 content_audio.audio = cut.first;
854                 time = cut.second;
855         } else if (time > piece->content->end(_film)) {
856                 /* Discard it all */
857                 return;
858         } else if (end > piece->content->end(_film)) {
859                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
860                 if (remaining_frames == 0) {
861                         return;
862                 }
863                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
864                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
865                 content_audio.audio = cut;
866         }
867
868         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
869
870         /* Gain */
871
872         if (content->gain() != 0) {
873                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
874                 gain->apply_gain (content->gain ());
875                 content_audio.audio = gain;
876         }
877
878         /* Remap */
879
880         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
881
882         /* Process */
883
884         if (_audio_processor) {
885                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
886         }
887
888         /* Push */
889
890         _audio_merger.push (content_audio.audio, time);
891         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
892         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
893 }
894
895 void
896 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
897 {
898         shared_ptr<Piece> piece = wp.lock ();
899         shared_ptr<const TextContent> text = wc.lock ();
900         if (!piece || !text) {
901                 return;
902         }
903
904         /* Apply content's subtitle offsets */
905         subtitle.sub.rectangle.x += text->x_offset ();
906         subtitle.sub.rectangle.y += text->y_offset ();
907
908         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
909         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
910         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
911
912         /* Apply content's subtitle scale */
913         subtitle.sub.rectangle.width *= text->x_scale ();
914         subtitle.sub.rectangle.height *= text->y_scale ();
915
916         PlayerText ps;
917         shared_ptr<Image> image = subtitle.sub.image;
918         /* We will scale the subtitle up to fit _video_container_size */
919         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
920         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
921         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
922
923         _active_texts[text->type()].add_from (wc, ps, from);
924 }
925
926 void
927 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
928 {
929         shared_ptr<Piece> piece = wp.lock ();
930         shared_ptr<const TextContent> text = wc.lock ();
931         if (!piece || !text) {
932                 return;
933         }
934
935         PlayerText ps;
936         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
937
938         if (from > piece->content->end(_film)) {
939                 return;
940         }
941
942         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
943                 s.set_h_position (s.h_position() + text->x_offset ());
944                 s.set_v_position (s.v_position() + text->y_offset ());
945                 float const xs = text->x_scale();
946                 float const ys = text->y_scale();
947                 float size = s.size();
948
949                 /* Adjust size to express the common part of the scaling;
950                    e.g. if xs = ys = 0.5 we scale size by 2.
951                 */
952                 if (xs > 1e-5 && ys > 1e-5) {
953                         size *= 1 / min (1 / xs, 1 / ys);
954                 }
955                 s.set_size (size);
956
957                 /* Then express aspect ratio changes */
958                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
959                         s.set_aspect_adjust (xs / ys);
960                 }
961
962                 s.set_in (dcp::Time(from.seconds(), 1000));
963                 ps.string.push_back (StringText (s, text->outline_width()));
964                 ps.add_fonts (text->fonts ());
965         }
966
967         _active_texts[text->type()].add_from (wc, ps, from);
968 }
969
970 void
971 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
972 {
973         shared_ptr<const TextContent> text = wc.lock ();
974         if (!text) {
975                 return;
976         }
977
978         if (!_active_texts[text->type()].have(wc)) {
979                 return;
980         }
981
982         shared_ptr<Piece> piece = wp.lock ();
983         if (!piece) {
984                 return;
985         }
986
987         DCPTime const dcp_to = content_time_to_dcp (piece, to);
988
989         if (dcp_to > piece->content->end(_film)) {
990                 return;
991         }
992
993         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
994
995         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
996         if (text->use() && !always && !text->burn()) {
997                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
998         }
999 }
1000
1001 void
1002 Player::seek (DCPTime time, bool accurate)
1003 {
1004         boost::mutex::scoped_lock lm (_mutex);
1005
1006         if (_suspended) {
1007                 /* We can't seek in this state */
1008                 return;
1009         }
1010
1011         if (_shuffler) {
1012                 _shuffler->clear ();
1013         }
1014
1015         _delay.clear ();
1016
1017         if (_audio_processor) {
1018                 _audio_processor->flush ();
1019         }
1020
1021         _audio_merger.clear ();
1022         for (int i = 0; i < TEXT_COUNT; ++i) {
1023                 _active_texts[i].clear ();
1024         }
1025
1026         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1027                 if (time < i->content->position()) {
1028                         /* Before; seek to the start of the content */
1029                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1030                         i->done = false;
1031                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1032                         /* During; seek to position */
1033                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1034                         i->done = false;
1035                 } else {
1036                         /* After; this piece is done */
1037                         i->done = true;
1038                 }
1039         }
1040
1041         if (accurate) {
1042                 _last_video_time = time;
1043                 _last_video_eyes = EYES_LEFT;
1044                 _last_audio_time = time;
1045         } else {
1046                 _last_video_time = optional<DCPTime>();
1047                 _last_video_eyes = optional<Eyes>();
1048                 _last_audio_time = optional<DCPTime>();
1049         }
1050
1051         _black.set_position (time);
1052         _silent.set_position (time);
1053
1054         _last_video.clear ();
1055 }
1056
1057 void
1058 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1059 {
1060         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1061            player before the video that requires them.
1062         */
1063         _delay.push_back (make_pair (pv, time));
1064
1065         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1066                 _last_video_time = time + one_video_frame();
1067         }
1068         _last_video_eyes = increment_eyes (pv->eyes());
1069
1070         if (_delay.size() < 3) {
1071                 return;
1072         }
1073
1074         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1075         _delay.pop_front();
1076         do_emit_video (to_do.first, to_do.second);
1077 }
1078
1079 void
1080 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1081 {
1082         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1083                 for (int i = 0; i < TEXT_COUNT; ++i) {
1084                         _active_texts[i].clear_before (time);
1085                 }
1086         }
1087
1088         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1089         if (subtitles) {
1090                 pv->set_text (subtitles.get ());
1091         }
1092
1093         Video (pv, time);
1094 }
1095
1096 void
1097 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1098 {
1099         /* Log if the assert below is about to fail */
1100         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1101                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1102         }
1103
1104         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1105         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1106         Audio (data, time, _film->audio_frame_rate());
1107         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1108 }
1109
1110 void
1111 Player::fill_audio (DCPTimePeriod period)
1112 {
1113         if (period.from == period.to) {
1114                 return;
1115         }
1116
1117         DCPOMATIC_ASSERT (period.from < period.to);
1118
1119         DCPTime t = period.from;
1120         while (t < period.to) {
1121                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1122                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1123                 if (samples) {
1124                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1125                         silence->make_silent ();
1126                         emit_audio (silence, t);
1127                 }
1128                 t += block;
1129         }
1130 }
1131
1132 DCPTime
1133 Player::one_video_frame () const
1134 {
1135         return DCPTime::from_frames (1, _film->video_frame_rate ());
1136 }
1137
1138 pair<shared_ptr<AudioBuffers>, DCPTime>
1139 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1140 {
1141         DCPTime const discard_time = discard_to - time;
1142         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1143         Frame remaining_frames = audio->frames() - discard_frames;
1144         if (remaining_frames <= 0) {
1145                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1146         }
1147         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1148         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1149         return make_pair(cut, time + discard_time);
1150 }
1151
1152 void
1153 Player::set_dcp_decode_reduction (optional<int> reduction)
1154 {
1155         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1156
1157         {
1158                 boost::mutex::scoped_lock lm (_mutex);
1159
1160                 if (reduction == _dcp_decode_reduction) {
1161                         lm.unlock ();
1162                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1163                         return;
1164                 }
1165
1166                 _dcp_decode_reduction = reduction;
1167                 setup_pieces_unlocked ();
1168         }
1169
1170         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1171 }
1172
1173 optional<DCPTime>
1174 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1175 {
1176         boost::mutex::scoped_lock lm (_mutex);
1177
1178         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1179                 if (i->content == content) {
1180                         return content_time_to_dcp (i, t);
1181                 }
1182         }
1183
1184         /* We couldn't find this content; perhaps things are being changed over */
1185         return optional<DCPTime>();
1186 }