Merge 1.0
[dcpomatic.git] / src / lib / encoder.cc
index f1d2375b609f4c1addea946466be534b5e5080ac..ca9134c04d29e52400579330eb34d4fa75a5196e 100644 (file)
@@ -33,6 +33,8 @@
 #include "server.h"
 #include "cross.h"
 #include "writer.h"
+#include "server_finder.h"
+#include "player.h"
 
 #include "i18n.h"
 
@@ -45,19 +47,18 @@ using std::cout;
 using std::min;
 using std::make_pair;
 using boost::shared_ptr;
+using boost::weak_ptr;
 using boost::optional;
 using boost::scoped_array;
 
 int const Encoder::_history_size = 25;
 
 /** @param f Film that we are encoding */
-Encoder::Encoder (shared_ptr<const Film> f, shared_ptr<Job> j)
+Encoder::Encoder (shared_ptr<const Film> f, weak_ptr<Job> j)
        : _film (f)
        , _job (j)
        , _video_frames_out (0)
        , _terminate (false)
-       , _broadcast_thread (0)
-       , _listen_thread (0)
 {
        _have_a_real_frame[EYES_BOTH] = false;
        _have_a_real_frame[EYES_LEFT] = false;
@@ -72,45 +73,29 @@ Encoder::~Encoder ()
        }
 }
 
-/** Add a worker thread for a remote server.  Caller must hold
+/** Add a worker thread for a each thread on a remote server.  Caller must hold
  *  a lock on _mutex, or know that one is not currently required to
  *  safely modify _threads.
  */
 void
-Encoder::add_worker_thread (ServerDescription d)
+Encoder::add_worker_threads (ServerDescription d)
 {
-       _threads.push_back (
-               make_pair (d, new boost::thread (boost::bind (&Encoder::encoder_thread, this, d)))
-               );
+       for (int i = 0; i < d.threads(); ++i) {
+               _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, d)));
+       }
 }
 
 void
 Encoder::process_begin ()
 {
        for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
-               _threads.push_back (
-                       make_pair (
-                               optional<ServerDescription> (),
-                               new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ()))
-                               )
-                       );
-       }
-
-       vector<ServerDescription> servers = Config::instance()->servers ();
-
-       for (vector<ServerDescription>::iterator i = servers.begin(); i != servers.end(); ++i) {
-               for (int j = 0; j < i->threads (); ++j) {
-                       add_worker_thread (*i);
-               }
+               _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ())));
        }
 
-       _broadcast_thread = new boost::thread (boost::bind (&Encoder::broadcast_thread, this));
-       _listen_thread = new boost::thread (boost::bind (&Encoder::listen_thread, this));
-
        _writer.reset (new Writer (_film, _job));
+       ServerFinder::instance()->connect (boost::bind (&Encoder::server_found, this, _1));
 }
 
-
 void
 Encoder::process_end ()
 {
@@ -196,7 +181,7 @@ Encoder::frame_done ()
 }
 
 void
-Encoder::process_video (shared_ptr<const Image> image, Eyes eyes, ColourConversion conversion, bool same)
+Encoder::process_video (shared_ptr<PlayerImage> image, Eyes eyes, ColourConversion conversion, bool same)
 {
        boost::mutex::scoped_lock lock (_mutex);
 
@@ -213,9 +198,12 @@ Encoder::process_video (shared_ptr<const Image> image, Eyes eyes, ColourConversi
                return;
        }
 
-       if (_writer->thrown ()) {
-               _writer->rethrow ();
-       }
+       _writer->rethrow ();
+       /* Re-throw any exception raised by one of our threads.  If more
+          than one has thrown an exception, only one will be rethrown, I think;
+          but then, if that happens something has gone badly wrong.
+       */
+       rethrow ();
 
        if (_writer->can_fake_write (_video_frames_out)) {
                _writer->fake_write (_video_frames_out, eyes);
@@ -230,8 +218,8 @@ Encoder::process_video (shared_ptr<const Image> image, Eyes eyes, ColourConversi
                TIMING ("adding to queue of %1", _queue.size ());
                _queue.push_back (shared_ptr<DCPVideoFrame> (
                                          new DCPVideoFrame (
-                                                 image, _video_frames_out, eyes, conversion, _film->video_frame_rate(),
-                                                 _film->j2k_bandwidth(), _film->log()
+                                                 image->image(PIX_FMT_RGB24, false), _video_frames_out, eyes, conversion, _film->video_frame_rate(),
+                                                 _film->j2k_bandwidth(), _film->resolution(), _film->log()
                                                  )
                                          ));
                
@@ -259,28 +247,19 @@ Encoder::terminate_threads ()
                _condition.notify_all ();
        }
 
-       for (ThreadList::iterator i = _threads.begin(); i != _threads.end(); ++i) {
-               if (i->second->joinable ()) {
-                       i->second->join ();
+       for (list<boost::thread *>::iterator i = _threads.begin(); i != _threads.end(); ++i) {
+               if ((*i)->joinable ()) {
+                       (*i)->join ();
                }
-               delete i->second;
+               delete *i;
        }
 
        _threads.clear ();
-                    
-       if (_broadcast_thread && _broadcast_thread->joinable ()) {
-               _broadcast_thread->join ();
-       }
-       delete _broadcast_thread;
-
-       if (_listen_thread && _listen_thread->joinable ()) {
-               _listen_thread->join ();
-       }
-       delete _listen_thread;
 }
 
 void
 Encoder::encoder_thread (optional<ServerDescription> server)
+try
 {
        /* Number of seconds that we currently wait between attempts
           to connect to the server; not relevant for localhost
@@ -302,7 +281,7 @@ Encoder::encoder_thread (optional<ServerDescription> server)
 
                TIMING ("encoder thread %1 wakes with queue of %2", boost::this_thread::get_id(), _queue.size());
                shared_ptr<DCPVideoFrame> vf = _queue.front ();
-               _film->log()->log (String::compose (N_("Encoder thread %1 pops frame %2 (%3) from queue"), boost::this_thread::get_id(), vf->frame(), vf->eyes ()));
+               TIMING ("encoder thread %1 pops frame %2 (%3) from queue", boost::this_thread::get_id(), vf->frame(), vf->eyes ());
                _queue.pop_front ();
                
                lock.unlock ();
@@ -362,81 +341,13 @@ Encoder::encoder_thread (optional<ServerDescription> server)
                _condition.notify_all ();
        }
 }
-
-void
-Encoder::broadcast_thread ()
+catch (...)
 {
-       boost::system::error_code error;
-       boost::asio::io_service io_service;
-       boost::asio::ip::udp::socket socket (io_service);
-       socket.open (boost::asio::ip::udp::v4(), error);
-       if (error) {
-               throw NetworkError ("failed to set up broadcast socket");
-       }
-
-        socket.set_option (boost::asio::ip::udp::socket::reuse_address (true));
-        socket.set_option (boost::asio::socket_base::broadcast (true));
-       
-        boost::asio::ip::udp::endpoint end_point (boost::asio::ip::address_v4::broadcast(), Config::instance()->server_port_base() + 1);            
-
-       while (1) {
-               boost::mutex::scoped_lock lm (_mutex);
-               if (_terminate) {
-                       socket.close (error);
-                       return;
-               }
-               
-               string data = DCPOMATIC_HELLO;
-               socket.send_to (boost::asio::buffer (data.c_str(), data.size() + 1), end_point);
-
-               lm.unlock ();
-               dcpomatic_sleep (10);
-       }
+       store_current ();
 }
 
 void
-Encoder::listen_thread ()
+Encoder::server_found (ServerDescription s)
 {
-       while (1) {
-               {
-                       /* See if we need to stop */
-                       boost::mutex::scoped_lock lm (_mutex);
-                       if (_terminate) {
-                               return;
-                       }
-               }
-
-               shared_ptr<Socket> sock (new Socket (10));
-
-               try {
-                       sock->accept (Config::instance()->server_port_base() + 1);
-               } catch (std::exception& e) {
-                       continue;
-               }
-
-               uint32_t length = sock->read_uint32 ();
-               scoped_array<char> buffer (new char[length]);
-               sock->read (reinterpret_cast<uint8_t*> (buffer.get()), length);
-               
-               stringstream s (buffer.get());
-               shared_ptr<cxml::Document> xml (new cxml::Document ("ServerAvailable"));
-               xml->read_stream (s);
-
-               {
-                       /* See if we already know about this server */
-                       string const ip = sock->socket().remote_endpoint().address().to_string ();
-                       boost::mutex::scoped_lock lm (_mutex);
-                       ThreadList::iterator i = _threads.begin();
-                       while (i != _threads.end() && (!i->first || i->first->host_name() != ip)) {
-                               ++i;
-                       }
-
-                       if (i == _threads.end ()) {
-                               cout << "Adding a thread for " << ip << "\n";
-                               add_worker_thread (ServerDescription (ip, xml->number_child<int> ("Threads")));
-                       } else {
-                               cout << "Already know about " << ip << "\n";
-                       }
-               }
-       }
+       add_worker_threads (s);
 }