- _closed_captions_dialog->set_butler (_butler);
-
- if (was_running) {
- start ();
- }
-}
-
-void
-FilmViewer::refresh_panel ()
-{
- _panel->Refresh ();
- _panel->Update ();
-}
-
-void
-FilmViewer::get ()
-{
- DCPOMATIC_ASSERT (_butler);
-
- do {
- Butler::Error e;
- _player_video = _butler->get_video (&e);
- if (!_player_video.first && e == Butler::AGAIN) {
- signal_manager->when_idle (boost::bind(&FilmViewer::get, this));
- return;
- }
- } while (
- _player_video.first &&
- _film->three_d() &&
- (_eyes != _player_video.first->eyes())
- );
-
- _butler->rethrow ();
-
- display_player_video ();
-}
-
-void
-FilmViewer::display_player_video ()
-{
- if (!_player_video.first) {
- _frame.reset ();
- refresh_panel ();
- return;
- }
-
- if (_playing && (time() - _player_video.second) > one_video_frame()) {
- /* Too late; just drop this frame before we try to get its image (which will be the time-consuming
- part if this frame is J2K).
- */
- _video_position = _player_video.second;
- ++_dropped;
- return;
- }
-
- /* In an ideal world, what we would do here is:
- *
- * 1. convert to XYZ exactly as we do in the DCP creation path.
- * 2. convert back to RGB for the preview display, compensating
- * for the monitor etc. etc.
- *
- * but this is inefficient if the source is RGB. Since we don't
- * (currently) care too much about the precise accuracy of the preview's
- * colour mapping (and we care more about its speed) we try to short-
- * circuit this "ideal" situation in some cases.
- *
- * The content's specified colour conversion indicates the colourspace
- * which the content is in (according to the user).
- *
- * PlayerVideo::image (bound to PlayerVideo::always_rgb) will take the source
- * image and convert it (from whatever the user has said it is) to RGB.
- */
-
- _frame = _player_video.first->image (
- bind (&Log::dcp_log, _film->log().get(), _1, _2),
- bind (&PlayerVideo::always_rgb, _1),
- false, true
- );
-
- ImageChanged (_player_video.first);
-
- _video_position = _player_video.second;
- _inter_position = _player_video.first->inter_position ();
- _inter_size = _player_video.first->inter_size ();
-
- refresh_panel ();
-
- _closed_captions_dialog->update (time());
-}
-
-void
-FilmViewer::timer ()
-{
- if (!_film || !_playing) {
- return;
- }
-
- get ();
- PositionChanged ();
- DCPTime const next = _video_position + one_video_frame();
-
- if (next >= _film->length()) {
- stop ();
- }
-
- _timer.Start (max ((next.seconds() - time().seconds()) * 1000, 1.0), wxTIMER_ONE_SHOT);
-
- if (_butler) {
- _butler->rethrow ();
- }
-}
-
-void
-FilmViewer::paint_panel ()
-{
- wxPaintDC dc (_panel);
-
- if (!_frame || !_film || !_out_size.width || !_out_size.height || _out_size != _frame->size()) {
- dc.Clear ();
-#ifdef DCPOMATIC_VARIANT_SWAROOP
- optional<boost::filesystem::path> bg = Config::instance()->player_background_image();
- if (bg) {
- wxImage image (std_to_wx(bg->string()));
- wxBitmap bitmap (image);
- dc.DrawBitmap (bitmap, max(0, (_panel_size.width - image.GetSize().GetWidth()) / 2), max(0, (_panel_size.height - image.GetSize().GetHeight()) / 2));
- }
-#endif
- return;
- }
-
- wxImage frame (_out_size.width, _out_size.height, _frame->data()[0], true);
- wxBitmap frame_bitmap (frame);
- dc.DrawBitmap (frame_bitmap, 0, max(0, (_panel_size.height - _out_size.height) / 2));