SNDFILE* Ls = sf_open ("build/test/upmixer_a_test/Ls.wav", SFM_WRITE, &info);
SNDFILE* Rs = sf_open ("build/test/upmixer_a_test/Rs.wav", SFM_WRITE, &info);
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
for (DCPTime t; t < film->length(); t += DCPTime::from_seconds (1)) {
shared_ptr<AudioBuffers> b = player->get_audio (t, DCPTime::from_seconds (1), true);
sf_write_float (L, b->data(0), b->frames());