#include "lib/raw_convert.h"
PlayheadToFrameDialog::PlayheadToFrameDialog (wxWindow* parent, int fps)
- : TableDialog (parent, _("Move to frame"), 2, 1, true)
+ : TableDialog (parent, _("Go to frame"), 2, 1, true)
, _fps (fps)
{
add (_("Go to"), true);
#include "playhead_to_timecode_dialog.h"
PlayheadToTimecodeDialog::PlayheadToTimecodeDialog (wxWindow* parent, int fps)
- : TableDialog (parent, _("Move to timecode"), 2, 1, true)
+ : TableDialog (parent, _("Go to timecode"), 2, 1, true)
, _fps (fps)
{
add (_("Go to"), true);